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qwilfish-hisui

#10234
Base Exp. 
Growth Ratemedium
0.5 m
Height
3.9 kg
Weight

Evolution Chain

Base Flavor

To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once.

The small spikes covering its body developed from scales. They in­ ject a toxin that causes fainting.

When faced with a larger opponent, it swallows as much water as it can to match the opponent's size.

QWILFISH sucks in water, inflating itself. This POKéMON uses the pressure of the water it swallowed to shoot toxic quills all at once from all over its body. It finds swimming somewhat challenging.

QWILFISH sucks in water, inflating itself. This POKéMON uses the pressure of the water it swallowed to shoot toxic quills all at once from all over its body. It finds swimming somewhat challenging.

A QWILFISH uses the pressure of water it swallows to shoot toxic quills all at once from all over its body. It finds swimming to be somewhat challenging.

The small spikes covering its body developed from scales. They inject a toxin that causes fainting.

To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once.

It shoots the poison spines on its body in all directions. Its round form makes it a poor swimmer.

It shoots the poison spines on its body in all directions. Its round form makes it a poor swimmer.

It shoots the poison spines on its body in all directions. Its round form makes it a poor swimmer.

To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once.

The small spikes covering its body developed from scales. They inject a toxin that causes fainting.

It shoots the poison spines on its body in all directions. Its round form makes it a poor swimmer.

It shoots the poison spines on its body in all directions. Its round form makes it a poor swimmer.

It shoots the poison spines on its body in all directions. Its round form makes it a poor swimmer.

It shoots the poison spines on its body in all directions. Its round form makes it a poor swimmer.

To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once.

The small spikes covering its body developed from scales. They inject a toxin that causes fainting.

Qwilfish sucks in water, inflating itself. This Pokémon uses the pressure of the water it swallowed to shoot toxic quills all at once from all over its body. It finds swimming somewhat challenging.

Qwilfish sucks in water, inflating itself. This Pokémon uses the pressure of the water it swallowed to shoot toxic quills all at once from all over its body. It finds swimming somewhat challenging.

When faced with a larger opponent, it swallows as much water as it can to match the opponent’s size.

The small spikes covering its body developed from scales. They inject a toxin that causes fainting.

Fishers detest this troublesome Pokémon because it sprays poison from its spines, getting it everywhere. A different form of Qwilfish lives in other regions.

Base Stats

HP
65
attack
95
defense
85
Sp. Attack
55
Sp. Defense
55
speed
85

Habitat

sea

Abilities

  • poison-point

    Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being poisoned.

  • swift-swim

    This Pokémon's Speed is doubled during rain. This bonus does not count as a stat modifier.

  • intimidate

    When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Moves

Name Type Cat. Power Acc. PP
swords dance
normal
🔰 - - 20
tackle
normal
💥🤛 40 100% 35
take down
normal
💥🤛 90 85% 20
poison sting
poison
💥🤛 15 100% 35
pin missile
bug
💥🤛 25 95% 20
bite
dark
💥🤛 60 100% 25
supersonic
normal
🔰 - 55% 20
hydro pump
water
🌀 110 80% 5
surf
water
🌀 90 100% 15
ice beam
ice
🌀 90 100% 10
blizzard
ice
🌀 110 70% 5
bubble beam
water
🌀 65 100% 20
toxic
poison
🔰 - 90% 10
agility
psychic
🔰 - - 30
harden
normal
🔰 - - 30
minimize
normal
🔰 - - 10
haze
ice
🔰 - - 30
self destruct
normal
💥🤛 200 100% 5
waterfall
water
💥🤛 80 100% 15
swift
normal
🌀 60 - 20
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
flail
normal
💥🤛 - 100% 15
reversal
fighting
💥🤛 - 100% 15
protect
normal
🔰 - - 10
scary face
normal
🔰 - 100% 10
sludge bomb
poison
🌀 90 100% 10
spikes
ground
🔰 - - 20
destiny bond
ghost
🔰 - - 5
icy wind
ice
🌀 55 95% 15
endure
normal
🔰 - - 10
sleep talk
normal
🔰 - - 10
rain dance
water
🔰 - - 5
crunch
dark
💥🤛 80 100% 15
shadow ball
ghost
🌀 80 100% 15
stockpile
normal
🔰 - - 20
spit up
normal
🌀 - 100% 10
facade
normal
💥🤛 70 100% 20
taunt
dark
🔰 - 100% 20
astonish
ghost
💥🤛 30 100% 15
mud shot
ground
🌀 55 95% 15
poison tail
poison
💥🤛 50 100% 25
water pulse
water
🌀 60 100% 20
brine
water
🌀 65 100% 10
acupressure
normal
🔰 - - 30
toxic spikes
poison
🔰 - - 20
poison jab
poison
💥🤛 80 100% 20
dark pulse
dark
🌀 80 100% 15
aqua tail
water
💥🤛 90 90% 10
giga impact
normal
💥🤛 150 90% 5
gunk shot
poison
💥🤛 120 80% 5
aqua jet
water
💥🤛 40 100% 20
venoshock
poison
🌀 65 100% 10
acid spray
poison
🌀 40 100% 20
hex
ghost
🌀 65 100% 10
fell stinger
bug
💥🤛 50 100% 25
liquidation
water
💥🤛 85 100% 10
barb barrage
poison
💥🤛 60 100% 10
tera blast
normal
🌀 80 100% 10
chilling water
water
🌀 50 100% 20