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wormadam-sandy

#10004
Base Exp. 148
Growth Ratemedium
0.5 m
Height
6.5 kg
Weight

Evolution Chain

Base Flavor

When BURMY evolved, its cloak became a part of this Pokémon’s body. The cloak is never shed.

Its appearance changes depending on where it evolved. The materials on hand become a part of its body.

When evolving, its body takes in surrounding materials. As a result, there are many body variations.

It is said that a WORMADAM that evolves on a cold day will have a thicker cloak.

It is said that a WORMADAM that evolves on a cold day will have a thicker cloak.

When evolving, its body takes in surrounding materials. As a result, there are many body variations.

When evolving, its body takes in surrounding materials. As a result, there are many body variations.

When evolving, its body takes in surrounding materials. As a result, there are many body variations.

When evolving, its body takes in surrounding materials. As a result, there are many body variations.

Its appearance changes depending on where it evolved. The materials on hand become a part of its body.

When Burmy evolved, its cloak became a part of this Pokémon’s body. The cloak is never shed.

Its appearance changes depending on where it evolved. The materials on hand become a part of its body.

When Burmy evolved, its cloak became a part of this Pokémon’s body. The cloak is never shed.

Base Stats

HP
60
attack
79
defense
105
Sp. Attack
59
Sp. Defense
85
speed
36

Habitat

Abilities

  • anticipation

    When this Pokémon enters battle, if one of its opponents has a move that is super effective against it, self destruct, explosion, or a one-hit knockout move, all participating trainers are notified. The move itself is not revealed; only that there is such a move. Moves that inflict typeless damage, such as future sight, and moves of variable type, such as hidden power, count as their listed types. counter, metal burst, mirror coat, and one-hit KO moves to which this Pokémon is immune do not trigger this ability.

  • overcoat

    This Pokémon does not take damage from weather.

Moves

Name Type Cat. Power Acc. PP
tackle
normal
💥🤛 40 100% 35
psybeam
psychic
🌀 65 100% 20
hyper beam
normal
🌀 150 90% 5
string shot
bug
🔰 - 95% 40
earthquake
ground
💥🤛 100 100% 10
fissure
ground
💥🤛 - 30% 5
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
confusion
psychic
🌀 50 100% 25
psychic
psychic
🌀 90 100% 10
double team
normal
🔰 - - 15
harden
normal
🔰 - - 30
dream eater
psychic
🌀 100 100% 15
flash
normal
🔰 - 100% 20
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
flail
normal
💥🤛 - 100% 15
protect
normal
🔰 - - 10
mud slap
ground
🌀 20 100% 10
sandstorm
rock
🔰 - - 10
endure
normal
🔰 - - 10
rollout
rock
💥🤛 30 90% 20
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
safeguard
normal
🔰 - - 25
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
psych up
normal
🔰 - - 10
shadow ball
ghost
🌀 80 100% 15
uproar
normal
🌀 90 100% 10
facade
normal
💥🤛 70 100% 20
endeavor
normal
💥🤛 - 100% 5
skill swap
psychic
🔰 - - 10
secret power
normal
💥🤛 70 100% 20
rock tomb
rock
💥🤛 60 95% 15
signal beam
bug
🌀 75 100% 15
rock blast
rock
💥🤛 25 90% 10
natural gift
normal
💥🤛 - 100% 15
sucker punch
dark
💥🤛 70 100% 5
bug buzz
bug
🌀 90 100% 10
earth power
ground
🌀 90 100% 10
giga impact
normal
💥🤛 150 90% 5
captivate
normal
🔰 - 100% 20
stealth rock
rock
🔰 - - 20
bug bite
bug
💥🤛 60 100% 20
venoshock
poison
🌀 65 100% 10
telekinesis
psychic
🔰 - - 15
quiver dance
bug
🔰 - - 20
round
normal
🌀 60 100% 15
ally switch
psychic
🔰 - - 15
struggle bug
bug
🌀 50 100% 20
bulldoze
ground
💥🤛 60 100% 20
electroweb
electric
🌀 55 95% 15
confide
normal
🔰 - - 20
infestation
bug
🌀 20 100% 20