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zoroark-hisui

#10239
Base Exp. 
Growth Ratemedium-slow
1.6 m
Height
73 kg
Weight

Evolution Chain

Base Flavor

Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents.

Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery.

Stories say those who tried to catch Zoroark were trapped in an illusion and punished.

Stories say those who tried to catch Zoroark were trapped in an illusion and punished.

Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery.

Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents.

Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery.

Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents.

It doesn’t just transform itself—it also has the power to make hundreds of people see its illusions.

If it thinks humans are going to discover its den, Zoroark shows them visions that make them wander around in the woods.

This Pokémon cares deeply about others of its kind, and it will conjure terrifying illusions to keep its den and pack safe.

Seeking to ease the burden of their solitude, lonely Trainers tell Zoroark to show illusions to them.

With its disheveled white fur, it looks like an embodiment of death. Heedless of its own safety, Zoroark attacks its nemeses with a bitter energy so intense, it lacerates Zoroark's own body.

Base Stats

HP
55
attack
100
defense
60
Sp. Attack
125
Sp. Defense
60
speed
110

Habitat

Abilities

  • illusion

    This Pokémon, upon being sent out, appears to have the species, nickname, and Poké Ball of the last Pokémon in the party that is able to battle. This illusion breaks upon being hit by a damaging move. Other damage, e.g. from weather or spikes, does not break the illusion, nor does damage done to a substitute. If the party order becomes temporarily shuffled around as Pokémon are switched out in battle, this ability chooses the last Pokémon according to that shuffled order.

Moves

Name Type Cat. Power Acc. PP
scratch
normal
💥🤛 40 100% 35
swords dance
normal
🔰 - - 20
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
leer
normal
🔰 - 100% 30
flamethrower
fire
🌀 90 100% 15
hyper beam
normal
🌀 150 90% 5
low kick
fighting
💥🤛 - 100% 20
dig
ground
💥🤛 80 100% 10
psychic
psychic
🌀 90 100% 10
agility
psychic
🔰 - - 30
night shade
ghost
🌀 - 100% 15
confuse ray
ghost
🔰 - 100% 10
swift
normal
🌀 60 - 20
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
curse
ghost
🔰 - - 10
spite
ghost
🔰 - 100% 10
protect
normal
🔰 - - 10
scary face
normal
🔰 - 100% 10
sludge bomb
poison
🌀 90 100% 10
icy wind
ice
🌀 55 95% 15
endure
normal
🔰 - - 10
sleep talk
normal
🔰 - - 10
rain dance
water
🔰 - - 5
crunch
dark
💥🤛 80 100% 15
shadow ball
ghost
🌀 80 100% 15
torment
dark
🔰 - 100% 15
will o wisp
fire
🔰 - 85% 15
facade
normal
💥🤛 70 100% 20
taunt
dark
🔰 - 100% 20
helping hand
normal
🔰 - - 20
trick
psychic
🔰 - 100% 10
brick break
fighting
💥🤛 75 100% 15
knock off
dark
💥🤛 65 100% 20
imprison
psychic
🔰 - - 10
hyper voice
normal
🌀 90 100% 10
fake tears
dark
🔰 - 100% 20
aerial ace
flying
💥🤛 60 - 20
calm mind
psychic
🔰 - - 20
u turn
bug
💥🤛 70 100% 20
fling
dark
💥🤛 - 100% 10
dark pulse
dark
🌀 80 100% 15
focus blast
fighting
🌀 120 70% 5
giga impact
normal
💥🤛 150 90% 5
nasty plot
dark
🔰 - - 20
shadow claw
ghost
💥🤛 70 100% 15
shadow sneak
ghost
💥🤛 40 100% 30
grass knot
grass
🌀 - 100% 20
hone claws
dark
🔰 - - 15
low sweep
fighting
💥🤛 65 100% 20
foul play
dark
💥🤛 95 100% 15
hex
ghost
🌀 65 100% 10
snarl
dark
🌀 55 95% 15
phantom force
ghost
💥🤛 90 100% 10
bitter malice
ghost
🌀 75 100% 10
tera blast
normal
🌀 80 100% 10
snowscape
ice
🔰 - - 10