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ambipom

#0424
Base Exp. 169
Growth Ratefast
1.2 m
Height
20.3 kg
Weight

Evolution Chain

Base Flavor

To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.

They work in large colonies and make rings by linking their tails, apparently in friendship.

Split into two, the tails are so adept at handling and doing things, AMBIPOM rarely uses its hands.

They live on large trees. They are said to communicate by connecting their tails to those of others.

It is very difficult to dodge the consecutive strikes of its two tails.

Split into two, the tails are so adept at handling and doing things, Ambipom rarely uses its hands.

Split into two, the tails are so adept at handling and doing things, Ambipom rarely uses its hands.

Split into two, the tails are so adept at handling and doing things, Ambipom rarely uses its hands.

Split into two, the tails are so adept at handling and doing things, Ambipom rarely uses its hands.

They work in large colonies and make rings by linking their tails, apparently in friendship.

To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.

They work in large colonies and make rings by linking their tails, apparently in friendship.

To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.

In their search for comfortable trees, they get into territorial disputes with groups of Passimian. They win about half the time.

It uses its tails for everything. If it wraps both of its tails around you and gives you a squeeze, that’s proof it really likes you.

To affirm their kinship, members of this species will form a ring by linking their newly doubled tails together. On rare occasions, humans have been accepted into such rings.

Base Stats

HP
75
attack
100
defense
66
Sp. Attack
60
Sp. Defense
66
speed
115

Habitat

Abilities

  • technician

    This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as hidden power and magnitude, when their power is 60 or less. helping hand's power boost is taken into account for any move, as is defense curl's power boost for rollout.

  • pickup

    At the end of each turn, if another Pokémon consumed or Flung a held item that turn, this Pokémon picks up the item if it is not already holding one. After each battle, this Pokémon has a 10% chance of picking up an item if it is not already holding one. The air balloon and eject button cannot be picked up. The items that may be found vary by game, and, since Pokémon Emerald, by the Pokémon's level. This ability is checked after the battle ends, at which point any temporary ability changes have worn off.

  • skill-link

    This Pokémon always hits five times with two-to-five-hit moves, such as icicle spear. It also bypasses the accuracy checks on triple kick's second and third hits.

Moves

Name Type Cat. Power Acc. PP
fire punch
fire
💥🤛 75 100% 15
ice punch
ice
💥🤛 75 100% 15
thunder punch
electric
💥🤛 75 100% 15
scratch
normal
💥🤛 40 100% 35
cut
normal
💥🤛 50 95% 30
sand attack
ground
🔰 - 100% 15
headbutt
normal
💥🤛 70 100% 15
tail whip
normal
🔰 - 100% 30
hyper beam
normal
🌀 150 90% 5
low kick
fighting
💥🤛 - 100% 20
strength
normal
💥🤛 80 100% 15
solar beam
grass
🌀 120 100% 10
thunderbolt
electric
🌀 90 100% 15
thunder wave
electric
🔰 - 90% 20
thunder
electric
🌀 110 70% 10
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
agility
psychic
🔰 - - 30
screech
normal
🔰 - 85% 40
double team
normal
🔰 - - 15
swift
normal
🌀 60 - 20
dream eater
psychic
🌀 100 100% 15
fury swipes
normal
💥🤛 18 80% 15
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
spite
ghost
🔰 - 100% 10
protect
normal
🔰 - - 10
mud slap
ground
🌀 20 100% 10
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
fury cutter
bug
💥🤛 40 95% 20
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
baton pass
normal
🔰 - - 40
iron tail
steel
💥🤛 100 75% 15
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
shadow ball
ghost
🌀 80 100% 15
rock smash
fighting
💥🤛 40 100% 15
uproar
normal
🌀 90 100% 10
facade
normal
💥🤛 70 100% 20
focus punch
fighting
💥🤛 150 100% 20
taunt
dark
🔰 - 100% 20
role play
psychic
🔰 - - 10
brick break
fighting
💥🤛 75 100% 15
knock off
dark
💥🤛 65 100% 20
snatch
dark
🔰 - - 10
secret power
normal
💥🤛 70 100% 20
astonish
ghost
💥🤛 30 100% 15
tickle
normal
🔰 - 100% 20
aerial ace
flying
💥🤛 60 - 20
bounce
flying
💥🤛 85 85% 5
covet
normal
💥🤛 60 100% 25
shock wave
electric
🌀 60 - 20
water pulse
water
🌀 60 100% 20
natural gift
normal
💥🤛 - 100% 15
u turn
bug
💥🤛 70 100% 20
payback
dark
💥🤛 50 100% 10
fling
dark
💥🤛 - 100% 10
last resort
normal
💥🤛 140 100% 5
seed bomb
grass
💥🤛 80 100% 15
giga impact
normal
💥🤛 150 90% 5
nasty plot
dark
🔰 - - 20
shadow claw
ghost
💥🤛 70 100% 15
gunk shot
poison
💥🤛 120 80% 5
captivate
normal
🔰 - 100% 20
grass knot
grass
🌀 - 100% 20
double hit
normal
💥🤛 35 90% 10
hone claws
dark
🔰 - - 15
low sweep
fighting
💥🤛 65 100% 20
foul play
dark
💥🤛 95 100% 15
round
normal
🌀 60 100% 15
acrobatics
flying
💥🤛 55 100% 15
retaliate
normal
💥🤛 70 100% 5
work up
normal
🔰 - - 30
dual chop
dragon
💥🤛 40 90% 15
confide
normal
🔰 - - 20
power up punch
fighting
💥🤛 40 100% 20
laser focus
normal
🔰 - - 30