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barboach

#0339
Base Exp. 58
Growth Ratemedium
0.4 m
Height
1.9 kg
Weight

Evolution Chain

Base Flavor

BARBOACH’s sensitive whiskers serve as a superb radar system. This POKéMON hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.

BARBOACH’s body is covered with a slimy film. If a foe grabs it, this POKéMON just slips out of the enemy’s grip. This POKéMON grows weak if the slimy coating dries up.

Its body is covered with a slimy film. The film acts as a barrier to prevent germs in muddy water from entering the BARBOACH’s body.

It probes muddy riverbeds with its two long whiskers. A slimy film protects its body.

It probes muddy riverbeds with its two long whiskers. A slimy film protects its body.

It coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.

Its whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.

Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.

BARBOACH uses its whiskers to taste things just as a person uses his or her tongue to taste things.

BARBOACH uses its whiskers to taste things just as a person uses his or her tongue to taste things.

Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.

Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.

Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.

Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.

It coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.

Its whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.

Barboach’s sensitive whiskers serve as a superb radar system. This Pokémon hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.

Barboach’s body is covered with a slimy film. If a foe grabs it, this Pokémon just slips out of the enemy’s grip. This Pokémon grows weak if the slimy coating dries up.

Its two whiskers provide a sensitive radar. Even in muddy waters, it can detect its prey’s location.

Its slippery body is hard to grasp, so much so that there are festivals where people compete to see how many they can catch barehanded.

Its entire body is gooey. When pecked at by bird Pokémon, it slips and slides its way to freedom.

Its whiskers are filled with nerves. They can sense smells and flavors just as a person’s nose or tongue would.

Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.

It probes muddy riverbeds with its two long whiskers. A slimy film protects its body.

Makes its home in swamps with murky water. The poor visibility hides this Pokémon from predators, and the slime on its body makes grasping it difficult.

Base Stats

HP
50
attack
48
defense
43
Sp. Attack
46
Sp. Defense
41
speed
60

Habitat

waters-edge

Abilities

  • oblivious

    This Pokémon cannot be infatuated and is immune to captivate. If a Pokémon is infatuated and acquires this ability, its infatuation is cleared.

  • anticipation

    When this Pokémon enters battle, if one of its opponents has a move that is super effective against it, self destruct, explosion, or a one-hit knockout move, all participating trainers are notified. The move itself is not revealed; only that there is such a move. Moves that inflict typeless damage, such as future sight, and moves of variable type, such as hidden power, count as their listed types. counter, metal burst, mirror coat, and one-hit KO moves to which this Pokémon is immune do not trigger this ability.

  • hydration

    This Pokémon is cured of any major status ailment after each turn during rain.

Moves

Name Type Cat. Power Acc. PP
headbutt
normal
💥🤛 70 100% 15
take down
normal
💥🤛 90 85% 20
thrash
normal
💥🤛 120 100% 10
double edge
normal
💥🤛 120 100% 15
water gun
water
🌀 40 100% 25
hydro pump
water
🌀 110 80% 5
surf
water
🌀 90 100% 15
ice beam
ice
🌀 90 100% 10
blizzard
ice
🌀 110 70% 5
earthquake
ground
💥🤛 100 100% 10
fissure
ground
💥🤛 - 30% 5
toxic
poison
🔰 - 90% 10
mimic
normal
🔰 - - 10
double team
normal
🔰 - - 15
waterfall
water
💥🤛 80 100% 15
swift
normal
🌀 60 - 20
amnesia
psychic
🔰 - - 20
rest
psychic
🔰 - - 10
rock slide
rock
💥🤛 75 90% 10
substitute
normal
🔰 - - 10
snore
normal
🌀 50 100% 15
flail
normal
💥🤛 - 100% 15
protect
normal
🔰 - - 10
mud slap
ground
🌀 20 100% 10
icy wind
ice
🌀 55 95% 15
outrage
dragon
💥🤛 120 100% 10
sandstorm
rock
🔰 - - 10
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
spark
electric
💥🤛 65 100% 20
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
magnitude
ground
💥🤛 - 100% 30
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
future sight
psychic
🌀 120 100% 10
whirlpool
water
🌀 35 85% 15
hail
ice
🔰 - - 10
facade
normal
💥🤛 70 100% 20
helping hand
normal
🔰 - - 20
secret power
normal
💥🤛 70 100% 20
dive
water
💥🤛 80 100% 10
mud sport
ground
🔰 - - 15
rock tomb
rock
💥🤛 60 95% 15
muddy water
water
🌀 90 85% 10
bounce
flying
💥🤛 85 85% 5
mud shot
ground
🌀 55 95% 15
water sport
water
🔰 - - 15
dragon dance
dragon
🔰 - - 20
water pulse
water
🌀 60 100% 20
natural gift
normal
💥🤛 - 100% 15
aqua tail
water
💥🤛 90 90% 10
earth power
ground
🌀 90 100% 10
mud bomb
ground
🌀 65 85% 10
zen headbutt
psychic
💥🤛 80 90% 15
stone edge
rock
💥🤛 100 80% 5
captivate
normal
🔰 - 100% 20
stealth rock
rock
🔰 - - 20
round
normal
🌀 60 100% 15
scald
water
🌀 80 100% 15
bulldoze
ground
💥🤛 60 100% 20
confide
normal
🔰 - - 20
stomping tantrum
ground
💥🤛 75 100% 10
liquidation
water
💥🤛 85 100% 10
tera blast
normal
🌀 80 100% 10
chilling water
water
🌀 50 100% 20