Base Flavor
During the daytime, CACTURNE remains unmoving so that it does not lose any moisture to the harsh desert sun.This POKéMON becomes active at night when the temperature drops.
If a traveler is going through a desert in the thick of night, CACTURNE will follow in a ragtag group.The POKéMON are biding their time, waiting for the traveler to tire and become incapable of moving.
After spending thousands of years in harsh deserts, its blood transformed into the same substances as sand. It is nocturnal, so it hunts at night.
It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert’s heat.
It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert’s heat.
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
Packs of them follow travelers through the desert until the travelers can no longer move.
Packs of them follow travelers through the desert until the travelers can no longer move.
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
Packs of them follow travelers through the desert until the travelers can no longer move.
During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops.
If a traveler is going through a desert in the thick of night, Cacturne will follow in a ragtag group. The Pokémon are biding their time, waiting for the traveler to tire and become incapable of moving.
Base Stats
Habitat
rough-terrain
Abilities
-
sand-veil
During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type. The evasion bonus does not count as a stat modifier. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.
-
water-absorb
Whenever a water-type move hits this Pokémon, it heals for 1/4 of its maximum HP, negating any other effect on it. Water moves will ignore this Pokémon's substitute.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
mega punch | normal | 💥🤛 | 80 | 85% | 20 |
thunder punch | electric | 💥🤛 | 75 | 100% | 15 |
swords dance | normal | 🔰 | - | - | 20 |
cut | normal | 💥🤛 | 50 | 95% | 30 |
mega kick | normal | 💥🤛 | 120 | 75% | 5 |
sand attack | ground | 🔰 | - | 100% | 15 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
body slam | normal | 💥🤛 | 85 | 100% | 15 |
take down | normal | 💥🤛 | 90 | 85% | 20 |
double edge | normal | 💥🤛 | 120 | 100% | 15 |
poison sting | poison | 💥🤛 | 15 | 100% | 35 |
pin missile | bug | 💥🤛 | 25 | 95% | 20 |
leer | normal | 🔰 | - | 100% | 30 |
hyper beam | normal | 🌀 | 150 | 90% | 5 |
low kick | fighting | 💥🤛 | - | 100% | 20 |
counter | fighting | 💥🤛 | - | 100% | 20 |
seismic toss | fighting | 💥🤛 | - | 100% | 20 |
strength | normal | 💥🤛 | 80 | 100% | 15 |
absorb | grass | 🌀 | 20 | 100% | 25 |
leech seed | grass | 🔰 | - | 90% | 10 |
growth | normal | 🔰 | - | - | 20 |
solar beam | grass | 🌀 | 120 | 100% | 10 |
dig | ground | 💥🤛 | 80 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
mimic | normal | 🔰 | - | - | 10 |
double team | normal | 🔰 | - | - | 15 |
swift | normal | 🌀 | 60 | - | 20 |
flash | normal | 🔰 | - | 100% | 20 |
rest | psychic | 🔰 | - | - | 10 |
substitute | normal | 🔰 | - | - | 10 |
thief | dark | 💥🤛 | 60 | 100% | 25 |
snore | normal | 🌀 | 50 | 100% | 15 |
cotton spore | grass | 🔰 | - | 100% | 40 |
spite | ghost | 🔰 | - | 100% | 10 |
protect | normal | 🔰 | - | - | 10 |
scary face | normal | 🔰 | - | 100% | 10 |
feint attack | dark | 💥🤛 | 60 | - | 20 |
mud slap | ground | 🌀 | 20 | 100% | 10 |
spikes | ground | 🔰 | - | - | 20 |
destiny bond | ghost | 🔰 | - | - | 5 |
sandstorm | rock | 🔰 | - | - | 10 |
giga drain | grass | 🌀 | 75 | 100% | 10 |
endure | normal | 🔰 | - | - | 10 |
swagger | normal | 🔰 | - | 85% | 15 |
fury cutter | bug | 💥🤛 | 40 | 95% | 20 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
dynamic punch | fighting | 💥🤛 | 100 | 50% | 5 |
encore | normal | 🔰 | - | 100% | 5 |
synthesis | grass | 🔰 | - | - | 5 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
rain dance | water | 🔰 | - | - | 5 |
sunny day | fire | 🔰 | - | - | 5 |
shadow ball | ghost | 🌀 | 80 | 100% | 15 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
focus punch | fighting | 💥🤛 | 150 | 100% | 20 |
nature power | normal | 🔰 | - | - | 20 |
taunt | dark | 🔰 | - | 100% | 20 |
helping hand | normal | 🔰 | - | - | 20 |
role play | psychic | 🔰 | - | - | 10 |
ingrain | grass | 🔰 | - | - | 20 |
superpower | fighting | 💥🤛 | 120 | 100% | 5 |
revenge | fighting | 💥🤛 | 60 | 100% | 10 |
brick break | fighting | 💥🤛 | 75 | 100% | 15 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
needle arm | grass | 💥🤛 | 60 | 100% | 15 |
bullet seed | grass | 💥🤛 | 25 | 100% | 30 |
block | normal | 🔰 | - | - | 5 |
magical leaf | grass | 🌀 | 60 | - | 20 |
natural gift | normal | 💥🤛 | - | 100% | 15 |
payback | dark | 💥🤛 | 50 | 100% | 10 |
embargo | dark | 🔰 | - | 100% | 15 |
fling | dark | 💥🤛 | - | 100% | 10 |
worry seed | grass | 🔰 | - | 100% | 10 |
sucker punch | dark | 💥🤛 | 70 | 100% | 5 |
toxic spikes | poison | 🔰 | - | - | 20 |
poison jab | poison | 💥🤛 | 80 | 100% | 20 |
dark pulse | dark | 🌀 | 80 | 100% | 15 |
seed bomb | grass | 💥🤛 | 80 | 100% | 15 |
drain punch | fighting | 💥🤛 | 75 | 100% | 10 |
focus blast | fighting | 🌀 | 120 | 70% | 5 |
energy ball | grass | 🌀 | 90 | 100% | 10 |
giga impact | normal | 💥🤛 | 150 | 90% | 5 |
nasty plot | dark | 🔰 | - | - | 20 |
zen headbutt | psychic | 💥🤛 | 80 | 90% | 15 |
leaf storm | grass | 🌀 | 130 | 90% | 5 |
captivate | normal | 🔰 | - | 100% | 20 |
grass knot | grass | 🌀 | - | 100% | 20 |
venoshock | poison | 🌀 | 65 | 100% | 10 |
foul play | dark | 💥🤛 | 95 | 100% | 15 |
round | normal | 🌀 | 60 | 100% | 15 |
retaliate | normal | 💥🤛 | 70 | 100% | 5 |
bulldoze | ground | 💥🤛 | 60 | 100% | 20 |
grassy terrain | grass | 🔰 | - | - | 10 |
confide | normal | 🔰 | - | - | 20 |
spiky shield | grass | 🔰 | - | - | 10 |
power up punch | fighting | 💥🤛 | 40 | 100% | 20 |
power trip | dark | 💥🤛 | 20 | 100% | 10 |
stomping tantrum | ground | 💥🤛 | 75 | 100% | 10 |
tera blast | normal | 🌀 | 80 | 100% | 10 |
trailblaze | grass | 💥🤛 | 50 | 100% | 20 |