Skip to main content

diglett

#0050
Base Exp. 53
Growth Ratemedium
0.2 m
Height
0.8 kg
Weight

Evolution Chain

Base Flavor

Lives about one yard underground where it feeds on plant roots. It sometimes appears above ground.

Lives about one yard underground where it feeds on plant roots. It sometimes appears above ground.

It prefers dark places. It spends most of its time underground, though it may pop up in caves.

Its skin is very thin. If it is exposed to light, its blood heats up, causing it to grow weak.

If a DIGLETT DIGS through a field, it leaves the soil perfectly tilled and ideal for planting crops.

It digs under­ ground and chews on tree roots, sticking its head out only when the sun isn't bright.

DIGLETT are raised in most farms. The reason is simple - wherever this POKéMON burrows, the soil is left perfectly tilled for planting crops. This soil is made ideal for growing delicious vegetables.

DIGLETT are raised in most farms. The reason is simple - wherever this POKéMON burrows, the soil is left perfectly tilled for planting crops. This soil is made ideal for growing delicious vegetables.

DIGLETT are raised in most farms. The reason is simple--wherever they burrow, the soil is left perfectly tilled for growing delicious crops.

It burrows through the ground at a shallow depth. It leaves raised earth in its wake, making it easy to spot.

Lives about one yard underground where it feeds on plant roots. It sometimes appears aboveground.

A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight.

A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight.

A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight.

Its skin is very thin. If it is exposed to light, its blood heats up, causing it to grow weak.

If a DIGLETT digs through a field, it leaves the soil perfectly tilled and ideal for planting crops.

A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight.

A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight.

A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight.

A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight.

Lives about one yard underground where it feeds on plant roots. It sometimes appears aboveground.

Its skin is very thin. If it is exposed to light, its blood heats up, causing it to grow weak.

Diglett are raised in most farms. The reason is simple— wherever this Pokémon burrows, the soil is left perfectly tilled for planting crops. This soil is made ideal for growing delicious vegetables.

Diglett are raised in most farms. The reason is simple— wherever this Pokémon burrows, the soil is left perfectly tilled for planting crops. This soil is made ideal for growing delicious vegetables.

It chews on plant roots underground. Farmers whose vegetables are vulnerable find it can be quite a pest.

Many farmers cherish and nurture Diglett because its droppings enrich the soil it lives in.

It travels through tunnels that it digs underground. It hates sunlight, so it comes out only after the sun goes down.

Around their crops, farmers plant the kind of tree that Diglett like to eat as a way of getting Diglett to plow the fields for them.

It prefers dark places. It spends most of its time underground, though it may pop up in caves.

It prefers dark places. It spends most of its time underground, though it may pop up in caves.

If a Diglett digs through a field, it leaves the soil perfectly tilled and ideal for planting crops.

It burrows through the ground at a shallow depth. It leaves raised earth in its wake, making it easy to spot.

Base Stats

HP
10
attack
55
defense
25
Sp. Attack
35
Sp. Defense
45
speed
95

Habitat

cave

Abilities

  • sand-veil

    During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type. The evasion bonus does not count as a stat modifier. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.

  • arena-trap

    While this Pokémon is in battle, opposing Pokémon cannot flee or switch out. flying-type Pokémon and Pokémon in the air, e.g. due to levitate or magnet rise, are unaffected. Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.

  • sand-force

    During a sandstorm, this Pokémon's rock-, ground-, and steel-type moves have 1.3× their base power. This Pokémon does not take sandstorm damage, regardless of type.

Moves

Name Type Cat. Power Acc. PP
scratch
normal
💥🤛 40 100% 35
swords dance
normal
🔰 - - 20
cut
normal
💥🤛 50 95% 30
sand attack
ground
🔰 - 100% 15
headbutt
normal
💥🤛 70 100% 15
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
double edge
normal
💥🤛 120 100% 15
growl
normal
🔰 - 100% 40
earthquake
ground
💥🤛 100 100% 10
fissure
ground
💥🤛 - 30% 5
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
agility
psychic
🔰 - - 30
rage
normal
💥🤛 20 100% 20
mimic
normal
🔰 - - 10
screech
normal
🔰 - 85% 40
double team
normal
🔰 - - 15
bide
normal
💥🤛 - - 10
fury swipes
normal
💥🤛 18 80% 15
rest
psychic
🔰 - - 10
rock slide
rock
💥🤛 75 90% 10
slash
normal
💥🤛 70 100% 20
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
reversal
fighting
💥🤛 - 100% 15
protect
normal
🔰 - - 10
feint attack
dark
💥🤛 60 - 20
sludge bomb
poison
🌀 90 100% 10
mud slap
ground
🌀 20 100% 10
sandstorm
rock
🔰 - - 10
endure
normal
🔰 - - 10
charm
fairy
🔰 - 100% 20
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
magnitude
ground
💥🤛 - 100% 30
pursuit
dark
💥🤛 40 100% 20
hidden power
normal
🌀 60 100% 15
sunny day
fire
🔰 - - 5
ancient power
rock
🌀 60 100% 5
rock smash
fighting
💥🤛 40 100% 15
beat up
dark
💥🤛 - 100% 10
uproar
normal
🌀 90 100% 10
memento
dark
🔰 - 100% 10
facade
normal
💥🤛 70 100% 20
helping hand
normal
🔰 - - 20
secret power
normal
💥🤛 70 100% 20
astonish
ghost
💥🤛 30 100% 15
rock tomb
rock
💥🤛 60 95% 15
aerial ace
flying
💥🤛 60 - 20
mud shot
ground
🌀 55 95% 15
rock blast
rock
💥🤛 25 90% 10
natural gift
normal
💥🤛 - 100% 15
assurance
dark
💥🤛 60 100% 10
sucker punch
dark
💥🤛 70 100% 5
earth power
ground
🌀 90 100% 10
shadow claw
ghost
💥🤛 70 100% 15
mud bomb
ground
🌀 65 85% 10
stone edge
rock
💥🤛 100 80% 5
captivate
normal
🔰 - 100% 20
stealth rock
rock
🔰 - - 20
hone claws
dark
🔰 - - 15
foul play
dark
💥🤛 95 100% 15
round
normal
🌀 60 100% 15
echoed voice
normal
🌀 40 100% 15
ally switch
psychic
🔰 - - 15
final gambit
fighting
🌀 - 100% 5
bulldoze
ground
💥🤛 60 100% 20
work up
normal
🔰 - - 30
confide
normal
🔰 - - 20
stomping tantrum
ground
💥🤛 75 100% 10
scorching sands
ground
🌀 70 100% 10
tera blast
normal
🌀 80 100% 10