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drifblim

#0426
Base Exp. 174
Growth Ratefast-then-very-slow
1.2 m
Height
15 kg
Weight

Evolution Chain

Base Flavor

At dusk, swarms of them are carried aloft on winds. When noticed, they suddenly vanish.

It’s drowzy in daytime, but flies off in the evening in big groups. No one knows where they go.

It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere.

At dusk, swarms of them are carried aloft on winds. When noticed, they suddenly vanish.

It can generate and release gas within its body. That’s how it can control the altitude of its drift.

It can generate and release gas within its body. That’s how it can control the altitude of its drift.

At dusk, swarms of them are carried aloft on winds. When noticed, they suddenly vanish.

They carry people and Pokémon, but the wind can catch them, so there can’t be a fixed destination.

They carry people and Pokémon, but the wind can catch them, so there can’t be a fixed destination.

It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere.

It’s drowsy in daytime, but flies off in the evening in big groups. No one knows where they go.

It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere.

It’s drowsy in daytime, but flies off in the evening in big groups. No one knows where they go.

There was once an incident in which a man took a trip riding a Drifblim, only to go missing.

Even while under careful observation, large flocks of Drifblim flying at dusk will inexplicably disappear from view.

There’s a rumor that if you catch a Drifblim floating on the wind at dusk, you’ll be carried away to the afterlife.

The raw material for the gas inside its body is souls. When its body starts to deflate, it’s thought to carry away people and Pokémon.

Some say this Pokémon is a collection of souls burdened with regrets, silently drifting through the dusk.

It grabs people and Pokémon and carries them off somewhere. Where do they go? Nobody knows.

It drifts along at dusk, perfectly silent. Its transient, melancholy aspect touches some people deeply—every so often, one will come upon a song or poem devoted to Drifblim.

Base Stats

HP
150
attack
80
defense
44
Sp. Attack
90
Sp. Defense
54
speed
80

Habitat

Abilities

  • aftermath

    When this Pokémon is knocked out by a move that makes contact, the move's user takes 1/4 its maximum HP in damage.

  • unburden

    When this Pokémon uses or loses its held item, its Speed is doubled. If it gains another item or leaves battle, this bonus is lost. This includes when the Pokémon drops its item because of knock off. This bonus does not count as a stat modifier. There is no notification when this ability takes effect.

  • flare-boost

    This Pokémon has 1.5× its Special Attack when burned.

Moves

Name Type Cat. Power Acc. PP
cut
normal
💥🤛 50 95% 30
gust
flying
🌀 40 100% 35
fly
flying
💥🤛 90 95% 15
bind
normal
💥🤛 15 85% 20
body slam
normal
💥🤛 85 100% 15
psybeam
psychic
🌀 65 100% 20
hyper beam
normal
🌀 150 90% 5
thunderbolt
electric
🌀 90 100% 15
thunder wave
electric
🔰 - 90% 20
thunder
electric
🌀 110 70% 10
toxic
poison
🔰 - 90% 10
psychic
psychic
🌀 90 100% 10
night shade
ghost
🌀 - 100% 15
double team
normal
🔰 - - 15
minimize
normal
🔰 - - 10
focus energy
normal
🔰 - - 30
self destruct
normal
💥🤛 200 100% 5
swift
normal
🌀 60 - 20
constrict
normal
💥🤛 10 100% 35
amnesia
psychic
🔰 - - 20
dream eater
psychic
🌀 100 100% 15
flash
normal
🔰 - 100% 20
explosion
normal
💥🤛 250 100% 5
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
spite
ghost
🔰 - 100% 10
protect
normal
🔰 - - 10
mud slap
ground
🌀 20 100% 10
destiny bond
ghost
🔰 - - 5
icy wind
ice
🌀 55 95% 15
endure
normal
🔰 - - 10
rollout
rock
💥🤛 30 90% 20
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
pain split
normal
🔰 - - 20
baton pass
normal
🔰 - - 40
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
psych up
normal
🔰 - - 10
shadow ball
ghost
🌀 80 100% 15
stockpile
normal
🔰 - - 20
spit up
normal
🌀 - 100% 10
swallow
normal
🔰 - - 10
will o wisp
fire
🔰 - 85% 15
facade
normal
💥🤛 70 100% 20
helping hand
normal
🔰 - - 20
trick
psychic
🔰 - 100% 10
magic coat
psychic
🔰 - - 15
recycle
normal
🔰 - - 10
knock off
dark
💥🤛 65 100% 20
skill swap
psychic
🔰 - - 10
imprison
psychic
🔰 - - 10
secret power
normal
💥🤛 70 100% 20
astonish
ghost
💥🤛 30 100% 15
weather ball
normal
🌀 50 100% 10
air cutter
flying
🌀 60 95% 25
silver wind
bug
🌀 60 100% 5
aerial ace
flying
💥🤛 60 - 20
calm mind
psychic
🔰 - - 20
shock wave
electric
🌀 60 - 20
gyro ball
steel
💥🤛 - 100% 5
natural gift
normal
💥🤛 - 100% 15
tailwind
flying
🔰 - - 15
payback
dark
💥🤛 50 100% 10
embargo
dark
🔰 - 100% 15
fling
dark
💥🤛 - 100% 10
sucker punch
dark
💥🤛 70 100% 5
air slash
flying
🌀 75 95% 15
giga impact
normal
💥🤛 150 90% 5
defog
flying
🔰 - - 15
trick room
psychic
🔰 - - 5
captivate
normal
🔰 - 100% 20
charge beam
electric
🌀 50 90% 10
ominous wind
ghost
🌀 60 100% 5
telekinesis
psychic
🔰 - - 15
round
normal
🌀 60 100% 15
stored power
psychic
🌀 20 100% 10
ally switch
psychic
🔰 - - 15
hex
ghost
🌀 65 100% 10
acrobatics
flying
💥🤛 55 100% 15
phantom force
ghost
💥🤛 90 100% 10
confide
normal
🔰 - - 20
strength sap
grass
🔰 - 100% 10
brutal swing
dark
💥🤛 60 100% 20
tera blast
normal
🌀 80 100% 10