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fraxure

#0611
Base Exp. 144
Growth Rateslow
1 m
Height
36 kg
Weight

Evolution Chain

Base Flavor

Since a broken tusk will not grow back, they diligently sharpen their tusks on river rocks after they’ve been fighting.

Their tusks can shatter rocks. Territory battles between Fraxure can be intensely violent.

A broken tusk will not grow back, so it diligently sharpens its tusks on river rocks after the end of a battle.

A broken tusk will not grow back, so it diligently sharpens its tusks on river rocks after the end of a battle.

Their tusks can shatter rocks. Territory battles between Fraxure can be intensely violent.

A broken tusk will not grow back, so it diligently sharpens its tusks on river rocks after the end of a battle.

Their tusks can shatter rocks. Territory battles between Fraxure can be intensely violent.

A broken tusk will not grow back, so it diligently sharpens its tusks on river rocks after the end of a battle.

After battle, this Pokémon carefully sharpens its tusks on river rocks. It needs to take care of its tusks—if one breaks, it will never grow back.

Its skin is as hard as a suit of armor. Fraxure’s favorite strategy is to tackle its opponents, stabbing them with its tusks at the same time.

Base Stats

HP
66
attack
117
defense
70
Sp. Attack
40
Sp. Defense
50
speed
67

Habitat

Abilities

  • rivalry

    This Pokémon inflicts 1.25× as much regular damage against Pokémon of the same gender and 0.75× as much regular damage against Pokémon of the opposite gender. If either Pokémon is genderless, damage is unaffected.

  • mold-breaker

    This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.

  • unnerve

    Opposing Pokémon cannot eat held Berries while this Pokémon is in battle. Affected Pokémon can still use bug bite or pluck to eat a target's Berry.

Moves

Name Type Cat. Power Acc. PP
scratch
normal
💥🤛 40 100% 35
guillotine
normal
💥🤛 - 30% 5
swords dance
normal
🔰 - - 20
cut
normal
💥🤛 50 95% 30
take down
normal
💥🤛 90 85% 20
leer
normal
🔰 - 100% 30
bite
dark
💥🤛 60 100% 25
roar
normal
🔰 - - 20
surf
water
🌀 90 100% 15
low kick
fighting
💥🤛 - 100% 20
strength
normal
💥🤛 80 100% 15
dragon rage
dragon
🌀 - 100% 10
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
double team
normal
🔰 - - 15
focus energy
normal
🔰 - - 30
swift
normal
🌀 60 - 20
rest
psychic
🔰 - - 10
slash
normal
💥🤛 70 100% 20
substitute
normal
🔰 - - 10
snore
normal
🌀 50 100% 15
reversal
fighting
💥🤛 - 100% 15
protect
normal
🔰 - - 10
scary face
normal
🔰 - 100% 10
outrage
dragon
💥🤛 120 100% 10
endure
normal
🔰 - - 10
false swipe
normal
💥🤛 40 100% 40
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
iron tail
steel
💥🤛 100 75% 15
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
crunch
dark
💥🤛 80 100% 15
rock smash
fighting
💥🤛 40 100% 15
facade
normal
💥🤛 70 100% 20
taunt
dark
🔰 - 100% 20
superpower
fighting
💥🤛 120 100% 5
brick break
fighting
💥🤛 75 100% 15
endeavor
normal
💥🤛 - 100% 5
secret power
normal
💥🤛 70 100% 20
rock tomb
rock
💥🤛 60 95% 15
aerial ace
flying
💥🤛 60 - 20
dragon claw
dragon
💥🤛 80 100% 15
dragon dance
dragon
🔰 - - 20
shock wave
electric
🌀 60 - 20
payback
dark
💥🤛 50 100% 10
assurance
dark
💥🤛 60 100% 10
fling
dark
💥🤛 - 100% 10
poison jab
poison
💥🤛 80 100% 20
aqua tail
water
💥🤛 90 90% 10
x scissor
bug
💥🤛 80 100% 15
dragon pulse
dragon
🌀 85 100% 10
giga impact
normal
💥🤛 150 90% 5
shadow claw
ghost
💥🤛 70 100% 15
draco meteor
dragon
🌀 130 90% 5
iron head
steel
💥🤛 80 100% 15
hone claws
dark
🔰 - - 15
round
normal
🌀 60 100% 15
incinerate
fire
🌀 60 100% 15
bulldoze
ground
💥🤛 60 100% 20
dragon tail
dragon
💥🤛 60 90% 10
dual chop
dragon
💥🤛 40 90% 15
snarl
dark
🌀 55 95% 15
confide
normal
🔰 - - 20
laser focus
normal
🔰 - - 30
stomping tantrum
ground
💥🤛 75 100% 10
breaking swipe
dragon
💥🤛 60 100% 15
scale shot
dragon
💥🤛 25 90% 20
tera blast
normal
🌀 80 100% 10
trailblaze
grass
💥🤛 50 100% 20