hippopotas
Evolution Chain
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hippopotasgeneration-iv
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hippowdongeneration-ivLv
34
Base Flavor
It lives in arid places. Instead of perspiration, it expels grainy sand from its body.
It enshrouds itself with sand to protect itself from germs. It does not enjoy getting wet.
It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten.
It shrouds itself in sand to ward off germs. It travels easily through the sands of the desert.
It shrouds itself in sand to ward off germs. It travels easily through the sands of the desert.
It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten.
It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten.
It shuts its nostrils tight then travels through sand as if walking. They form colonies of around 10.
It shuts its nostrils tight then travels through sand as if walking. They form colonies of around 10.
It lives in arid places. Instead of perspiration, it expels grainy sand from its body.
It enshrouds itself with sand to protect itself from germs. It does not enjoy getting wet.
It lives in arid places. Instead of perspiration, it expels grainy sand from its body.
It enshrouds itself with sand to protect itself from germs. It does not enjoy getting wet.
It moves through the sands with its mouth open, swallowing sand along with its prey. It gets rid of the sand by spouting it from its nose.
This Pokémon is active during the day and passes the cold desert nights burrowed snugly into the sand.
Though large and languid, Hippopotas is difficult to detect due to its tendency to burrow into and lurk beneath the soil. When agitated or excited, it expels sand from its nostrils.
Base Stats
Habitat
Abilities
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sand-stream
The weather changes to a sandstorm when this Pokémon enters battle and does not end unless cancelled by another weather condition. If multiple Pokémon with this ability, drizzle, drought, or snow warning are sent out at the same time, the abilities will activate in order of Speed, respecting trick room. Each ability's weather will cancel the previous weather, and only the weather summoned by the slowest of the Pokémon will stay. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.
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sand-force
During a sandstorm, this Pokémon's rock-, ground-, and steel-type moves have 1.3× their base power. This Pokémon does not take sandstorm damage, regardless of type.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
whirlwind | normal | 🔰 | - | - | 20 |
sand attack | ground | 🔰 | - | 100% | 15 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
tackle | normal | 💥🤛 | 40 | 100% | 35 |
body slam | normal | 💥🤛 | 85 | 100% | 15 |
take down | normal | 💥🤛 | 90 | 85% | 20 |
double edge | normal | 💥🤛 | 120 | 100% | 15 |
bite | dark | 💥🤛 | 60 | 100% | 25 |
roar | normal | 🔰 | - | - | 20 |
strength | normal | 💥🤛 | 80 | 100% | 15 |
earthquake | ground | 💥🤛 | 100 | 100% | 10 |
fissure | ground | 💥🤛 | - | 30% | 5 |
dig | ground | 💥🤛 | 80 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
double team | normal | 🔰 | - | - | 15 |
amnesia | psychic | 🔰 | - | - | 20 |
rest | psychic | 🔰 | - | - | 10 |
rock slide | rock | 💥🤛 | 75 | 90% | 10 |
substitute | normal | 🔰 | - | - | 10 |
snore | normal | 🌀 | 50 | 100% | 15 |
curse | ghost | 🔰 | - | - | 10 |
protect | normal | 🔰 | - | - | 10 |
mud slap | ground | 🌀 | 20 | 100% | 10 |
sandstorm | rock | 🔰 | - | - | 10 |
endure | normal | 🔰 | - | - | 10 |
swagger | normal | 🔰 | - | 85% | 15 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
iron tail | steel | 💥🤛 | 100 | 75% | 15 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
sunny day | fire | 🔰 | - | - | 5 |
crunch | dark | 💥🤛 | 80 | 100% | 15 |
rock smash | fighting | 💥🤛 | 40 | 100% | 15 |
stockpile | normal | 🔰 | - | - | 20 |
spit up | normal | 🌀 | - | 100% | 10 |
swallow | normal | 🔰 | - | - | 10 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
helping hand | normal | 🔰 | - | - | 20 |
superpower | fighting | 💥🤛 | 120 | 100% | 5 |
revenge | fighting | 💥🤛 | 60 | 100% | 10 |
yawn | normal | 🔰 | - | - | 10 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
slack off | normal | 🔰 | - | - | 10 |
weather ball | normal | 🌀 | 50 | 100% | 10 |
rock tomb | rock | 💥🤛 | 60 | 95% | 15 |
sand tomb | ground | 💥🤛 | 35 | 85% | 15 |
muddy water | water | 🌀 | 90 | 85% | 10 |
mud shot | ground | 🌀 | 55 | 95% | 15 |
water pulse | water | 🌀 | 60 | 100% | 20 |
natural gift | normal | 💥🤛 | - | 100% | 15 |
earth power | ground | 🌀 | 90 | 100% | 10 |
thunder fang | electric | 💥🤛 | 65 | 95% | 15 |
ice fang | ice | 💥🤛 | 65 | 95% | 15 |
fire fang | fire | 💥🤛 | 65 | 95% | 15 |
stone edge | rock | 💥🤛 | 100 | 80% | 5 |
captivate | normal | 🔰 | - | 100% | 20 |
stealth rock | rock | 🔰 | - | - | 20 |
round | normal | 🌀 | 60 | 100% | 15 |
bulldoze | ground | 💥🤛 | 60 | 100% | 20 |
confide | normal | 🔰 | - | - | 20 |
high horsepower | ground | 💥🤛 | 95 | 95% | 10 |
stomping tantrum | ground | 💥🤛 | 75 | 100% | 10 |
body press | fighting | 💥🤛 | 80 | 100% | 10 |
scorching sands | ground | 🌀 | 70 | 100% | 10 |
tera blast | normal | 🌀 | 80 | 100% | 10 |