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hitmonlee

#0106
Base Exp. 159
Growth Ratemedium
1.5 m
Height
49.8 kg
Weight

Evolution Chain

Base Flavor

When in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides.

When in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides.

When kicking, the sole of its foot turns as hard as a diamond on im­ pact and destroys its enemy.

This amazing POKé­ MON has an awesome sense of balance. It can kick in succession from any position.

If it starts kick­ ing repeatedly, both legs will stretch even long­ er to strike a fleeing foe.

It is also called the Kick Master. It uses its elastic legs to execute every known kick.

HITMONLEE’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.

HITMONLEE’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.

Its legs freely stretch and contract. Using these springlike limbs, it bowls over foes with devastating kicks. After battle, it rubs down its tired legs.

The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.

When in a hurry, its legs lengthen progressively. It runs smoothly with extra-long, loping strides.

Its legs can stretch double. First-time foes are startled by its extensible reach.

Its legs can stretch double. First-time foes are startled by its extensible reach.

Its legs can stretch double. First-time foes are startled by its extensible reach.

This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.

If it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe.

Its legs can stretch double. First-time foes are startled by its extensible reach.

Its legs can stretch double. First-time foes are startled by its extensible reach.

Its legs can stretch double. First-time foes are startled by its extensible reach.

Its legs can stretch double. First-time foes are startled by its extensible reach.

The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.

If it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe.

Hitmonlee’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.

Hitmonlee’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.

When kicking, the sole of its foot turns as hard as a diamond on impact and destroys its enemy.

When kicking, the sole of its foot turns as hard as a diamond on impact and destroys its enemy.

This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.

The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.

Base Stats

HP
50
attack
120
defense
53
Sp. Attack
35
Sp. Defense
110
speed
87

Habitat

urban

Abilities

  • limber

    This Pokémon cannot be paralyzed. If a Pokémon is paralyzed and acquires this ability, its paralysis is healed; this includes when regaining a lost ability upon leaving battle.

  • reckless

    This Pokémon's recoil moves and crash moves have 1.2× their base power. struggle is unaffected. The "crash moves" are the moves that damage the user upon missing: jump kick and high jump kick.

  • unburden

    When this Pokémon uses or loses its held item, its Speed is doubled. If it gains another item or leaves battle, this bonus is lost. This includes when the Pokémon drops its item because of knock off. This bonus does not count as a stat modifier. There is no notification when this ability takes effect.

Moves

Name Type Cat. Power Acc. PP
mega punch
normal
💥🤛 80 85% 20
double kick
fighting
💥🤛 30 100% 30
mega kick
normal
💥🤛 120 75% 5
jump kick
fighting
💥🤛 100 95% 10
rolling kick
fighting
💥🤛 60 85% 15
headbutt
normal
💥🤛 70 100% 15
tackle
normal
💥🤛 40 100% 35
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
double edge
normal
💥🤛 120 100% 15
submission
fighting
💥🤛 80 80% 20
low kick
fighting
💥🤛 - 100% 20
counter
fighting
💥🤛 - 100% 20
seismic toss
fighting
💥🤛 - 100% 20
strength
normal
💥🤛 80 100% 15
earthquake
ground
💥🤛 100 100% 10
toxic
poison
🔰 - 90% 10
meditate
psychic
🔰 - - 40
rage
normal
💥🤛 20 100% 20
mimic
normal
🔰 - - 10
double team
normal
🔰 - - 15
focus energy
normal
🔰 - - 30
bide
normal
💥🤛 - - 10
metronome
normal
🔰 - - 10
swift
normal
🌀 60 - 20
skull bash
normal
💥🤛 130 100% 10
high jump kick
fighting
💥🤛 130 90% 10
rest
psychic
🔰 - - 10
rock slide
rock
💥🤛 75 90% 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
mind reader
normal
🔰 - - 5
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
reversal
fighting
💥🤛 - 100% 15
protect
normal
🔰 - - 10
mud slap
ground
🌀 20 100% 10
foresight
normal
🔰 - - 40
detect
fighting
🔰 - - 5
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
dynamic punch
fighting
💥🤛 100 50% 5
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
rock smash
fighting
💥🤛 40 100% 15
fake out
normal
💥🤛 40 100% 10
uproar
normal
🌀 90 100% 10
facade
normal
💥🤛 70 100% 20
focus punch
fighting
💥🤛 150 100% 20
helping hand
normal
🔰 - - 20
role play
psychic
🔰 - - 10
superpower
fighting
💥🤛 120 100% 5
revenge
fighting
💥🤛 60 100% 10
brick break
fighting
💥🤛 75 100% 15
knock off
dark
💥🤛 65 100% 20
secret power
normal
💥🤛 70 100% 20
blaze kick
fire
💥🤛 85 90% 10
rock tomb
rock
💥🤛 60 95% 15
bulk up
fighting
🔰 - - 20
bounce
flying
💥🤛 85 85% 5
covet
normal
💥🤛 60 100% 25
natural gift
normal
💥🤛 - 100% 15
feint
normal
💥🤛 30 100% 10
close combat
fighting
💥🤛 120 100% 5
fling
dark
💥🤛 - 100% 10
sucker punch
dark
💥🤛 70 100% 5
aura sphere
fighting
🌀 80 - 20
poison jab
poison
💥🤛 80 100% 20
vacuum wave
fighting
🌀 40 100% 30
focus blast
fighting
🌀 120 70% 5
rock climb
normal
💥🤛 90 85% 20
stone edge
rock
💥🤛 100 80% 5
captivate
normal
🔰 - 100% 20
wide guard
rock
🔰 - - 10
low sweep
fighting
💥🤛 65 100% 20
round
normal
🌀 60 100% 15
retaliate
normal
💥🤛 70 100% 5
bulldoze
ground
💥🤛 60 100% 20
work up
normal
🔰 - - 30
confide
normal
🔰 - - 20
power up punch
fighting
💥🤛 40 100% 20
laser focus
normal
🔰 - - 30
throat chop
dark
💥🤛 80 100% 15
stomping tantrum
ground
💥🤛 75 100% 10
coaching
fighting
🔰 - - 10