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hypno

#0097
Base Exp. 169
Growth Ratemedium
1.6 m
Height
75.6 kg
Weight

Evolution Chain

Base Flavor

When it locks eyes with an enemy, it will use a mix of PSI moves such as HYPNOSIS and CONFUSION.

When it locks eyes with an enemy, it will use a mix of PSI moves such as HYPNOSIS and CONFUSION.

Avoid eye contact if you come across one. It will try to put you to sleep by using its pendulum.

When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.

Always holding a pendulum that it rocks at a steady rhythm, it causes drowsiness in any­ one nearby.

The longer it swings its pendulum, the longer the effects of its hypnosis last.

HYPNO holds a pendulum in its hand. The arcing movement and glitter of the pendulum lull the foe into a deep state of hypnosis. While this POKéMON searches for prey, it polishes the pendulum.

HYPNO holds a pendulum in its hand. The arcing movement and glitter of the pendulum lull the foe into a deep state of hypnosis. While this POKéMON searches for prey, it polishes the pendulum.

The arcing movement and glitter of the pendulum in a HYPNO’s hand lull the foe into deep hypnosis. While searching for prey, it polishes the pendulum.

It carries a pendulum-like device. There once was an incident in which it took away a child it hypnotized.

When it locks eyes with an enemy, it will use a mix of PSI moves such as HYPNOSIS and CONFUSION.

Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.

Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.

Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.

When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.

Always holding a pendulum that it swings at a steady rhythm, it causes drowsiness in anyone nearby.

Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.

Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.

Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.

Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.

It carries a pendulum-like device. There once was an incident in which it took away a child it hypnotized.

Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.

Hypno holds a pendulum in its hand. The arcing movement and glitter of the pendulum lull the foe into a deep state of hypnosis. While this Pokémon searches for prey, it polishes the pendulum.

Hypno holds a pendulum in its hand. The arcing movement and glitter of the pendulum lull the foe into a deep state of hypnosis. While this Pokémon searches for prey, it polishes the pendulum.

While it is an extremely dangerous Pokémon, people who are in need of a good, sound sleep call it their savior.

As a matter of course, it makes anyone it meets fall asleep and has a taste of their dreams. Anyone having a good dream, it carries off.

In Alola, Komala is Hypno’s main target. It rarely harms people.

There are some Hypno that assist doctors with patients who can’t sleep at night in hospitals.

Avoid eye contact if you come across one. It will try to put you to sleep by using its pendulum.

Avoid eye contact if you come across one. It will try to put you to sleep by using its pendulum.

Base Stats

HP
85
attack
73
defense
70
Sp. Attack
73
Sp. Defense
115
speed
67

Habitat

grassland

Abilities

  • insomnia

    This Pokémon cannot be asleep. This causes rest to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle. This ability functions identically to vital spirit in battle.

  • forewarn

    When this Pokémon enters battle, it reveals the move with the highest base power known by any opposing Pokémon to all participating trainers. In the event of a tie, one is chosen at random. Moves without a listed base power are assigned one as follows: Power | Moves ----: | ----- 160 | One-hit KO moves: fissure, guillotine, horn drill, and sheer cold 120 | Counter moves: counter, metal burst, and mirror coat 80 | Variable power or set damage: crush grip, dragon rage, electro ball, endeavor, final gambit, flail, frustration, grass knot, gyro ball, heat crash, heavy slam, hidden power, low kick, natural gift, night shade, psywave, return, reversal, seismic toss, sonic boom, trump card, and wring out 0 | Any such move not listed

  • inner-focus

    This Pokémon cannot flinch.

Moves

Name Type Cat. Power Acc. PP
pound
normal
💥🤛 40 100% 35
mega punch
normal
💥🤛 80 85% 20
fire punch
fire
💥🤛 75 100% 15
ice punch
ice
💥🤛 75 100% 15
thunder punch
electric
💥🤛 75 100% 15
mega kick
normal
💥🤛 120 75% 5
headbutt
normal
💥🤛 70 100% 15
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
double edge
normal
💥🤛 120 100% 15
disable
normal
🔰 - 100% 20
psybeam
psychic
🌀 65 100% 20
hyper beam
normal
🌀 150 90% 5
submission
fighting
💥🤛 80 80% 20
low kick
fighting
💥🤛 - 100% 20
counter
fighting
💥🤛 - 100% 20
seismic toss
fighting
💥🤛 - 100% 20
thunder wave
electric
🔰 - 90% 20
toxic
poison
🔰 - 90% 10
confusion
psychic
🌀 50 100% 25
psychic
psychic
🌀 90 100% 10
hypnosis
psychic
🔰 - 60% 20
meditate
psychic
🔰 - - 40
rage
normal
💥🤛 20 100% 20
teleport
psychic
🔰 - - 20
night shade
ghost
🌀 - 100% 15
mimic
normal
🔰 - - 10
double team
normal
🔰 - - 15
confuse ray
ghost
🔰 - 100% 10
barrier
psychic
🔰 - - 20
light screen
psychic
🔰 - - 30
reflect
psychic
🔰 - - 20
bide
normal
💥🤛 - - 10
metronome
normal
🔰 - - 10
swift
normal
🌀 60 - 20
skull bash
normal
💥🤛 130 100% 10
dream eater
psychic
🌀 100 100% 15
poison gas
poison
🔰 - 90% 40
flash
normal
🔰 - 100% 20
psywave
psychic
🌀 - 100% 15
rest
psychic
🔰 - - 10
tri attack
normal
🌀 80 100% 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
nightmare
ghost
🔰 - 100% 15
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
protect
normal
🔰 - - 10
scary face
normal
🔰 - 100% 10
zap cannon
electric
🌀 120 50% 5
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
safeguard
normal
🔰 - - 25
dynamic punch
fighting
💥🤛 100 50% 5
baton pass
normal
🔰 - - 40
encore
normal
🔰 - 100% 5
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
psych up
normal
🔰 - - 10
shadow ball
ghost
🌀 80 100% 15
future sight
psychic
🌀 120 100% 10
torment
dark
🔰 - 100% 15
facade
normal
💥🤛 70 100% 20
focus punch
fighting
💥🤛 150 100% 20
taunt
dark
🔰 - 100% 20
helping hand
normal
🔰 - - 20
trick
psychic
🔰 - 100% 10
role play
psychic
🔰 - - 10
magic coat
psychic
🔰 - - 15
recycle
normal
🔰 - - 10
brick break
fighting
💥🤛 75 100% 15
skill swap
psychic
🔰 - - 10
imprison
psychic
🔰 - - 10
snatch
dark
🔰 - - 10
secret power
normal
💥🤛 70 100% 20
signal beam
bug
🌀 75 100% 15
calm mind
psychic
🔰 - - 20
wake up slap
fighting
💥🤛 70 100% 10
natural gift
normal
💥🤛 - 100% 15
fling
dark
💥🤛 - 100% 10
drain punch
fighting
💥🤛 75 100% 10
focus blast
fighting
🌀 120 70% 5
switcheroo
dark
🔰 - 100% 10
giga impact
normal
💥🤛 150 90% 5
nasty plot
dark
🔰 - - 20
zen headbutt
psychic
💥🤛 80 90% 15
trick room
psychic
🔰 - - 5
captivate
normal
🔰 - 100% 20
grass knot
grass
🌀 - 100% 20
psyshock
psychic
🌀 80 100% 10
telekinesis
psychic
🔰 - - 15
magic room
psychic
🔰 - - 10
synchronoise
psychic
🌀 120 100% 10
low sweep
fighting
💥🤛 65 100% 20
foul play
dark
💥🤛 95 100% 15
round
normal
🌀 60 100% 15
stored power
psychic
🌀 20 100% 10
ally switch
psychic
🔰 - - 15
hex
ghost
🌀 65 100% 10
draining kiss
fairy
🌀 50 100% 10
confide
normal
🔰 - - 20
dazzling gleam
fairy
🌀 80 100% 10
power up punch
fighting
💥🤛 40 100% 20
psychic terrain
psychic
🔰 - - 10
body press
fighting
💥🤛 80 100% 10
tera blast
normal
🌀 80 100% 10
pound
normal
💥🤛 40 100% 35
trailblaze
grass
💥🤛 50 100% 20