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magnemite

#0081
Base Exp. 65
Growth Ratemedium
0.3 m
Height
6 kg
Weight

Evolution Chain

Base Flavor

Uses anti-gravity to stay suspended. Appears without warning and uses THUNDER WAVE and similar moves.

Uses anti-gravity to stay suspended. Appears without warning and uses THUNDER WAVE and similar moves.

It is born with the ability to defy gravity. It floats in air on powerful electro­ magnetic waves.

It is attracted by electromagnetic waves. It may approach trainers if they are using their POKéGEAR.

The units at the sides of its body generate anti­ gravity energy to keep it aloft in the air.

The electricity emitted by the units on each side of its body cause it to become a strong magnet.

MAGNEMITE attaches itself to power lines to feed on electricity. If your house has a power outage, check your circuit breakers. You may find a large number of this POKéMON clinging to the breaker box.

MAGNEMITE floats in the air by emitting electromagnetic waves from the units at its sides. These waves block gravity. This POKéMON becomes incapable of flight if its internal electrical supply is depleted.

The units at its sides are extremely powerful magnets. They generate enough magnetism to draw in iron objects from over 300 feet away.

It moves while constantly hovering. It discharges THUNDER WAVE and so on from the units at its sides.

Uses antigravity to stay suspended. Appears without warning and uses THUNDER WAVE and similar moves.

The units at its sides generate electromagnetic waves that keep it airborne. It feeds on electricity.

The units at its sides generate electromagnetic waves that keep it airborne. It feeds on electricity.

The faster the units at its sides rotate, the greater the magnetic force they generate.

It is attracted by electromagnetic waves. It may approach Trainers if they are using their Pokégear.

The units at the sides of its body generate antigravity energy to keep it aloft in the air.

The faster the units at its sides rotate, the greater the magnetic force they generate.

The faster the units at its sides rotate, the greater the magnetic force they generate.

The electromagnetic waves emitted by the units at the sides of its head expel antigravity, which allows it to float.

The electromagnetic waves emitted by the units at the sides of its head expel antigravity, which allows it to float.

The units at the sides of its body generate antigravity energy to keep it aloft in the air.

It moves while constantly hovering. It discharges Thunder Wave and so on from the units at its sides.

It’s frequently the cause of power outages, which is why some power plants send out electrical signals that it can’t stand.

Magnemite attaches itself to power lines to feed on electricity. If your house has a power outage, check your circuit breakers. You may find a large number of this Pokémon clinging to the breaker box.

Magnemite floats in the air by emitting electromagnetic waves from the units at its sides. These waves block gravity. This Pokémon becomes incapable of flight if its internal electrical supply is depleted.

They gather in places where electricity is available. They can be found clinging to the steel towers used to support power lines.

It sends out electromagnetic waves, which let it float through the air. Touching it while it’s eating electricity will give you a full-body shock.

Perhaps because electrical lines are often buried these days, the number of Magnemite attacks on power plants has increased.

It is hatched with the ability to defy gravity. It floats while emitting powerful electromagnetic waves.

It is hatched with the ability to defy gravity. It floats while emitting powerful electromagnetic waves.

At times, Magnemite runs out of electricity and ends up on the ground. If you give batteries to a grounded Magnemite, it’ll start moving again.

It subsists on electricity. As Magnemite flies, it emits electromagnetic waves from the units on each side of its body.

A bizarre Pokémon with but a single eye embedded in an iron sphere. I suspect this creature levitates due to the magnetism it emits from its arms, which resemble horseshoe-shaped magnets.

Base Stats

HP
25
attack
35
defense
70
Sp. Attack
95
Sp. Defense
55
speed
45

Habitat

rough-terrain

Abilities

  • magnet-pull

    While this Pokémon is in battle, opposing steel-type Pokémon cannot flee or switch out. Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.

  • sturdy

    When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: fissure, guillotine, horn drill, and sheer cold. If this Pokémon is holding a focus sash, this ability takes precedence and the item will not be consumed.

  • analytic

    This Pokémon's moves have 1.3× their power when it moves last in a turn. future sight and doom desire are unaffected.

Moves

Name Type Cat. Power Acc. PP
headbutt
normal
💥🤛 70 100% 15
tackle
normal
💥🤛 40 100% 35
take down
normal
💥🤛 90 85% 20
double edge
normal
💥🤛 120 100% 15
supersonic
normal
🔰 - 55% 20
sonic boom
normal
🌀 - 90% 20
thunder shock
electric
🌀 40 100% 30
thunderbolt
electric
🌀 90 100% 15
thunder wave
electric
🔰 - 90% 20
thunder
electric
🌀 110 70% 10
toxic
poison
🔰 - 90% 10
rage
normal
💥🤛 20 100% 20
teleport
psychic
🔰 - - 20
mimic
normal
🔰 - - 10
screech
normal
🔰 - 85% 40
double team
normal
🔰 - - 15
confuse ray
ghost
🔰 - 100% 10
light screen
psychic
🔰 - - 30
reflect
psychic
🔰 - - 20
bide
normal
💥🤛 - - 10
swift
normal
🌀 60 - 20
flash
normal
🔰 - 100% 20
explosion
normal
💥🤛 250 100% 5
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
protect
normal
🔰 - - 10
zap cannon
electric
🌀 120 50% 5
lock on
normal
🔰 - - 5
sandstorm
rock
🔰 - - 10
endure
normal
🔰 - - 10
rollout
rock
💥🤛 30 90% 20
swagger
normal
🔰 - 85% 15
spark
electric
💥🤛 65 100% 20
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
psych up
normal
🔰 - - 10
facade
normal
💥🤛 70 100% 20
helping hand
normal
🔰 - - 20
magic coat
psychic
🔰 - - 15
recycle
normal
🔰 - - 10
secret power
normal
💥🤛 70 100% 20
metal sound
steel
🔰 - 85% 40
signal beam
bug
🌀 75 100% 15
iron defense
steel
🔰 - - 15
shock wave
electric
🌀 60 - 20
gravity
psychic
🔰 - - 5
gyro ball
steel
💥🤛 - 100% 5
natural gift
normal
💥🤛 - 100% 15
magnet rise
electric
🔰 - - 10
mirror shot
steel
🌀 65 85% 10
flash cannon
steel
🌀 80 100% 10
discharge
electric
🌀 80 100% 15
iron head
steel
💥🤛 80 100% 15
magnet bomb
steel
💥🤛 60 - 20
charge beam
electric
🌀 50 90% 10
heavy slam
steel
💥🤛 - 100% 10
electro ball
electric
🌀 - 100% 10
round
normal
🌀 60 100% 15
volt switch
electric
🌀 70 100% 20
electroweb
electric
🌀 55 95% 15
wild charge
electric
💥🤛 90 100% 15
confide
normal
🔰 - - 20
eerie impulse
electric
🔰 - 100% 15
electric terrain
electric
🔰 - - 10
steel beam
steel
🌀 140 95% 5
rising voltage
electric
🌀 70 100% 20
tera blast
normal
🌀 80 100% 10