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munna

#0517
Base Exp. 58
Growth Ratefast
0.6 m
Height
23.3 kg
Weight

Evolution Chain

Base Flavor

Munna always float in the air. People whose dreams are eaten by them forget what the dreams had been about.

It eats the dreams of people and Pokémon. When it eats a pleasant dream, it expels pink-colored mist.

This Pokémon appears before people and Pokémon who are having nightmares and eats those dreams.

This Pokémon appears before people and Pokémon who are having nightmares and eats those dreams.

This Pokémon appears before people and Pokémon who are having nightmares and eats those dreams.

It eats the dreams of people and Pokémon. When it eats a pleasant dream, it expels pink-colored mist.

This Pokémon appears before people and Pokémon who are having nightmares and eats those dreams.

It eats the dreams of people and Pokémon. When it eats a pleasant dream, it expels pink-colored mist.

Late at night, it appears beside people’s pillows. As it feeds on dreams, the patterns on its body give off a faint glow.

It eats dreams and releases mist. The mist is pink when it’s eating a good dream, and black when it’s eating a nightmare.

Base Stats

HP
76
attack
25
defense
45
Sp. Attack
67
Sp. Defense
55
speed
24

Habitat

Abilities

  • forewarn

    When this Pokémon enters battle, it reveals the move with the highest base power known by any opposing Pokémon to all participating trainers. In the event of a tie, one is chosen at random. Moves without a listed base power are assigned one as follows: Power | Moves ----: | ----- 160 | One-hit KO moves: fissure, guillotine, horn drill, and sheer cold 120 | Counter moves: counter, metal burst, and mirror coat 80 | Variable power or set damage: crush grip, dragon rage, electro ball, endeavor, final gambit, flail, frustration, grass knot, gyro ball, heat crash, heavy slam, hidden power, low kick, natural gift, night shade, psywave, return, reversal, seismic toss, sonic boom, trump card, and wring out 0 | Any such move not listed

  • synchronize

    Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment. This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from toxic spikes or the burn from a flame orb. Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.

  • telepathy

    This Pokémon does not take damage from friendly Pokémon's moves, including single-target moves aimed at it.

Moves

Name Type Cat. Power Acc. PP
sonic boom
normal
🌀 - 90% 20
psybeam
psychic
🌀 65 100% 20
thunder wave
electric
🔰 - 90% 20
toxic
poison
🔰 - 90% 10
psychic
psychic
🌀 90 100% 10
hypnosis
psychic
🔰 - 60% 20
double team
normal
🔰 - - 15
defense curl
normal
🔰 - - 40
barrier
psychic
🔰 - - 20
light screen
psychic
🔰 - - 30
reflect
psychic
🔰 - - 20
swift
normal
🌀 60 - 20
amnesia
psychic
🔰 - - 20
dream eater
psychic
🌀 100 100% 15
flash
normal
🔰 - 100% 20
psywave
psychic
🌀 - 100% 15
rest
psychic
🔰 - - 10
rock slide
rock
💥🤛 75 90% 10
substitute
normal
🔰 - - 10
nightmare
ghost
🔰 - 100% 15
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
protect
normal
🔰 - - 10
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
heal bell
normal
🔰 - - 5
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
safeguard
normal
🔰 - - 25
pain split
normal
🔰 - - 20
baton pass
normal
🔰 - - 40
moonlight
fairy
🔰 - - 5
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
psych up
normal
🔰 - - 10
shadow ball
ghost
🌀 80 100% 15
future sight
psychic
🌀 120 100% 10
torment
dark
🔰 - 100% 15
facade
normal
💥🤛 70 100% 20
helping hand
normal
🔰 - - 20
trick
psychic
🔰 - 100% 10
magic coat
psychic
🔰 - - 15
yawn
normal
🔰 - - 10
skill swap
psychic
🔰 - - 10
imprison
psychic
🔰 - - 10
secret power
normal
💥🤛 70 100% 20
rock tomb
rock
💥🤛 60 95% 15
signal beam
bug
🌀 75 100% 15
calm mind
psychic
🔰 - - 20
shock wave
electric
🌀 60 - 20
gravity
psychic
🔰 - - 5
gyro ball
steel
💥🤛 - 100% 5
healing wish
psychic
🔰 - - 10
lucky chant
normal
🔰 - - 30
power swap
psychic
🔰 - - 10
guard swap
psychic
🔰 - - 10
worry seed
grass
🔰 - 100% 10
energy ball
grass
🌀 90 100% 10
zen headbutt
psychic
💥🤛 80 90% 15
trick room
psychic
🔰 - - 5
charge beam
electric
🌀 50 90% 10
wonder room
psychic
🔰 - - 10
psyshock
psychic
🌀 80 100% 10
telekinesis
psychic
🔰 - - 15
synchronoise
psychic
🌀 120 100% 10
after you
normal
🔰 - - 15
round
normal
🌀 60 100% 15
stored power
psychic
🌀 20 100% 10
ally switch
psychic
🔰 - - 15
moonblast
fairy
🌀 95 100% 15
confide
normal
🔰 - - 20
dazzling gleam
fairy
🌀 80 100% 10
expanding force
psychic
🌀 80 100% 10