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oranguru

#0765
Base Exp. 172
Growth Rateslow
1.5 m
Height
76 kg
Weight

Evolution Chain

Base Flavor

Known for its extreme intelligence, this Pokémon will look down on inexperienced Trainers, so it’s best suited to veteran Trainers.

Deep in the jungle, high in the lofty canopy, this Pokémon abides. On rare occasions, it shows up at the beach to match wits with Slowking.

It normally spends its time meditating in the treetops. It throws Poké Balls and gives other Pokémon orders as it pleases.

Oranguru don’t get along with each other, so they’re always engaging in battles of wits to decide which one is superior.

With waves of its fan—made from leaves and its own fur—Oranguru skillfully gives instructions to other Pokémon.

It knows the forest inside and out. If it comes across a wounded Pokémon, Oranguru will gather medicinal herbs to treat it.

Base Stats

HP
90
attack
60
defense
80
Sp. Attack
90
Sp. Defense
110
speed
60

Habitat

Abilities

  • inner-focus

    This Pokémon cannot flinch.

  • telepathy

    This Pokémon does not take damage from friendly Pokémon's moves, including single-target moves aimed at it.

  • symbiosis

    Passes the bearer's held item to an ally when the ally uses up its item.

Moves

Name Type Cat. Power Acc. PP
mega punch
normal
💥🤛 80 85% 20
mega kick
normal
💥🤛 120 75% 5
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
psybeam
psychic
🌀 65 100% 20
hyper beam
normal
🌀 150 90% 5
thunderbolt
electric
🌀 90 100% 15
thunder
electric
🌀 110 70% 10
earthquake
ground
💥🤛 100 100% 10
toxic
poison
🔰 - 90% 10
confusion
psychic
🌀 50 100% 25
psychic
psychic
🌀 90 100% 10
double team
normal
🔰 - - 15
light screen
psychic
🔰 - - 30
reflect
psychic
🔰 - - 20
swift
normal
🌀 60 - 20
dream eater
psychic
🌀 100 100% 15
rest
psychic
🔰 - - 10
rock slide
rock
💥🤛 75 90% 10
substitute
normal
🔰 - - 10
snore
normal
🌀 50 100% 15
spite
ghost
🔰 - 100% 10
protect
normal
🔰 - - 10
scary face
normal
🔰 - 100% 10
feint attack
dark
💥🤛 60 - 20
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
safeguard
normal
🔰 - - 25
pain split
normal
🔰 - - 20
encore
normal
🔰 - 100% 5
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
psych up
normal
🔰 - - 10
shadow ball
ghost
🌀 80 100% 15
future sight
psychic
🌀 120 100% 10
facade
normal
💥🤛 70 100% 20
nature power
normal
🔰 - - 20
taunt
dark
🔰 - 100% 20
trick
psychic
🔰 - 100% 10
magic coat
psychic
🔰 - - 15
brick break
fighting
💥🤛 75 100% 15
yawn
normal
🔰 - - 10
knock off
dark
💥🤛 65 100% 20
skill swap
psychic
🔰 - - 10
imprison
psychic
🔰 - - 10
snatch
dark
🔰 - - 10
hyper voice
normal
🌀 90 100% 10
extrasensory
psychic
🌀 80 100% 20
block
normal
🔰 - - 5
covet
normal
💥🤛 60 100% 25
calm mind
psychic
🔰 - - 20
gravity
psychic
🔰 - - 5
payback
dark
💥🤛 50 100% 10
embargo
dark
🔰 - 100% 15
fling
dark
💥🤛 - 100% 10
last resort
normal
💥🤛 140 100% 5
focus blast
fighting
🌀 120 70% 5
energy ball
grass
🌀 90 100% 10
giga impact
normal
💥🤛 150 90% 5
nasty plot
dark
🔰 - - 20
zen headbutt
psychic
💥🤛 80 90% 15
trick room
psychic
🔰 - - 5
charge beam
electric
🌀 50 90% 10
wonder room
psychic
🔰 - - 10
psyshock
psychic
🌀 80 100% 10
telekinesis
psychic
🔰 - - 15
magic room
psychic
🔰 - - 10
foul play
dark
💥🤛 95 100% 15
after you
normal
🔰 - - 15
round
normal
🌀 60 100% 15
stored power
psychic
🌀 20 100% 10
ally switch
psychic
🔰 - - 15
quash
dark
🔰 - 100% 15
bulldoze
ground
💥🤛 60 100% 20
work up
normal
🔰 - - 30
confide
normal
🔰 - - 20
psychic terrain
psychic
🔰 - - 10
instruct
psychic
🔰 - - 15
brutal swing
dark
💥🤛 60 100% 20
expanding force
psychic
🌀 80 100% 10
terrain pulse
normal
🌀 50 100% 10
tera blast
normal
🌀 80 100% 10
trailblaze
grass
💥🤛 50 100% 20
chilling water
water
🌀 50 100% 20