pachirisu
Evolution Chain
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pachirisugeneration-iv
Base Flavor
It makes fur balls that crackle with static electricity. It stores them with berries in tree holes.
It makes electricity with pouches in its cheeks and shoots charges from its tail. It lives atop trees.
A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.
It’s one of the kinds of Pokémon with electric cheek pouches. It shoots charges from its tail.
It’s one of the kinds of Pokémon with electric cheek pouches. It shoots charges from its tail.
A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.
A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.
A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.
A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.
It makes fur balls that crackle with static electricity. It stores them with berries in tree holes.
A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.
It makes fur balls that crackle with static electricity. It stores them with berries in tree holes.
A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.
A species related to the Pikachu line. Though Pachirisu is a calm Pokémon, it still presents a danger should one touch its electrified tail or cheeks.
Base Stats
Habitat
Abilities
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run-away
This Pokémon is always successful fleeing from wild battles, even if trapped by a move or ability.
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pickup
At the end of each turn, if another Pokémon consumed or Flung a held item that turn, this Pokémon picks up the item if it is not already holding one. After each battle, this Pokémon has a 10% chance of picking up an item if it is not already holding one. The air balloon and eject button cannot be picked up. The items that may be found vary by game, and, since Pokémon Emerald, by the Pokémon's level. This ability is checked after the battle ends, at which point any temporary ability changes have worn off.
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volt-absorb
Whenever an electric-type move hits this Pokémon, it heals for 1/4 of its maximum HP, negating any other effect on it. This ability will not take effect if this Pokémon is ground-type and thus immune to Electric moves. Electric moves will ignore this Pokémon's substitute. This effect includes non-damaging moves, i.e. thunder wave.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
thunder punch | electric | 💥🤛 | 75 | 100% | 15 |
cut | normal | 💥🤛 | 50 | 95% | 30 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
take down | normal | 💥🤛 | 90 | 85% | 20 |
tail whip | normal | 🔰 | - | 100% | 30 |
bite | dark | 💥🤛 | 60 | 100% | 25 |
growl | normal | 🔰 | - | 100% | 40 |
hyper beam | normal | 🌀 | 150 | 90% | 5 |
thunder shock | electric | 🌀 | 40 | 100% | 30 |
thunderbolt | electric | 🌀 | 90 | 100% | 15 |
thunder wave | electric | 🔰 | - | 90% | 20 |
thunder | electric | 🌀 | 110 | 70% | 10 |
dig | ground | 💥🤛 | 80 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
agility | psychic | 🔰 | - | - | 30 |
quick attack | normal | 💥🤛 | 40 | 100% | 30 |
double team | normal | 🔰 | - | - | 15 |
defense curl | normal | 🔰 | - | - | 40 |
light screen | psychic | 🔰 | - | - | 30 |
bide | normal | 💥🤛 | - | - | 10 |
swift | normal | 🌀 | 60 | - | 20 |
flash | normal | 🔰 | - | 100% | 20 |
rest | psychic | 🔰 | - | - | 10 |
hyper fang | normal | 💥🤛 | 80 | 90% | 15 |
super fang | normal | 💥🤛 | - | 90% | 10 |
substitute | normal | 🔰 | - | - | 10 |
thief | dark | 💥🤛 | 60 | 100% | 25 |
snore | normal | 🌀 | 50 | 100% | 15 |
flail | normal | 💥🤛 | - | 100% | 15 |
protect | normal | 🔰 | - | - | 10 |
sweet kiss | fairy | 🔰 | - | 75% | 10 |
mud slap | ground | 🌀 | 20 | 100% | 10 |
endure | normal | 🔰 | - | - | 10 |
charm | fairy | 🔰 | - | 100% | 20 |
rollout | rock | 💥🤛 | 30 | 90% | 20 |
swagger | normal | 🔰 | - | 85% | 15 |
spark | electric | 💥🤛 | 65 | 100% | 20 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
encore | normal | 🔰 | - | 100% | 5 |
iron tail | steel | 💥🤛 | 100 | 75% | 15 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
rain dance | water | 🔰 | - | - | 5 |
sunny day | fire | 🔰 | - | - | 5 |
uproar | normal | 🌀 | 90 | 100% | 10 |
flatter | dark | 🔰 | - | 100% | 15 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
follow me | normal | 🔰 | - | - | 20 |
charge | electric | 🔰 | - | - | 20 |
helping hand | normal | 🔰 | - | - | 20 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
fake tears | dark | 🔰 | - | 100% | 20 |
aerial ace | flying | 💥🤛 | 60 | - | 20 |
mud shot | ground | 🌀 | 55 | 95% | 15 |
covet | normal | 💥🤛 | 60 | 100% | 25 |
shock wave | electric | 🌀 | 60 | - | 20 |
natural gift | normal | 💥🤛 | - | 100% | 15 |
u turn | bug | 💥🤛 | 70 | 100% | 20 |
fling | dark | 💥🤛 | - | 100% | 10 |
last resort | normal | 💥🤛 | 140 | 100% | 5 |
magnet rise | electric | 🔰 | - | - | 10 |
seed bomb | grass | 💥🤛 | 80 | 100% | 15 |
giga impact | normal | 💥🤛 | 150 | 90% | 5 |
thunder fang | electric | 💥🤛 | 65 | 95% | 15 |
discharge | electric | 🌀 | 80 | 100% | 15 |
gunk shot | poison | 💥🤛 | 120 | 80% | 5 |
captivate | normal | 🔰 | - | 100% | 20 |
grass knot | grass | 🌀 | - | 100% | 20 |
charge beam | electric | 🌀 | 50 | 90% | 10 |
electro ball | electric | 🌀 | - | 100% | 10 |
round | normal | 🌀 | 60 | 100% | 15 |
echoed voice | normal | 🌀 | 40 | 100% | 15 |
bestow | normal | 🔰 | - | - | 15 |
volt switch | electric | 🌀 | 70 | 100% | 20 |
electroweb | electric | 🌀 | 55 | 95% | 15 |
wild charge | electric | 💥🤛 | 90 | 100% | 15 |
ion deluge | electric | 🔰 | - | - | 25 |
play rough | fairy | 💥🤛 | 90 | 90% | 10 |
confide | normal | 🔰 | - | - | 20 |
eerie impulse | electric | 🔰 | - | 100% | 15 |
electric terrain | electric | 🔰 | - | - | 10 |
baby doll eyes | fairy | 🔰 | - | 100% | 30 |
nuzzle | electric | 💥🤛 | 20 | 100% | 20 |
laser focus | normal | 🔰 | - | - | 30 |
tera blast | normal | 🌀 | 80 | 100% | 10 |
trailblaze | grass | 💥🤛 | 50 | 100% | 20 |