Base Flavor
Blades comprise this Pokémon’s entire body. If battling dulls the blades, it sharpens them on stones by the river.
They fight at Bisharp’s command. They cling to their prey and inflict damage by sinking their blades into it.
Ignoring their injuries, groups attack by sinking the blades that cover their bodies into their prey.
Ignoring their injuries, groups attack by sinking the blades that cover their bodies into their prey.
Blades comprise this Pokémon’s entire body. If battling dulls the blades, it sharpens them on stones by the river.
Ignoring their injuries, groups attack by sinking the blades that cover their bodies into their prey.
Blades comprise this Pokémon’s entire body. If battling dulls the blades, it sharpens them on stones by the river.
Ignoring their injuries, groups attack by sinking the blades that cover their bodies into their prey.
After shredding its prey, it sharpens its blades on a stone by the river. Each Pawniard has its own favorite sharpening stone.
It follows Bisharp’s orders to a tee when it attacks enemies. After slashing an opponent, Pawniard clangs both of its blades together.
It uses river stones to maintain the cutting edges of the blades covering its body. These sharpened blades allow it to bring down opponents.
A pack of these Pokémon forms to serve a Bisharp boss. Each Pawniard trains diligently, dreaming of one day taking the lead.
Base Stats
Habitat
Abilities
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defiant
When any of this Pokémon's stats are lowered, its Attack rises by two stages. If multiple stats are lowered at once, this ability takes effect with each stat lowered.
-
inner-focus
This Pokémon cannot flinch.
-
pressure
Moves targetting this Pokémon use one extra PP. This ability stacks if multiple targets have it. This ability still affects moves that fail or miss. This ability does not affect ally moves that target either the entire field or just its side, nor this Pokémon's self-targetted moves; it does, however, affect single-targetted ally moves aimed at this Pokémon, ally moves that target all other Pokémon, and opponents' moves that target the entire field. If this ability raises a move's PP cost above its remaining PP, it will use all remaining PP. When this Pokémon enters battle, all participating trainers are notified that it has this ability. Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
scratch | normal | 💥🤛 | 40 | 100% | 35 |
guillotine | normal | 💥🤛 | - | 30% | 5 |
swords dance | normal | 🔰 | - | - | 20 |
cut | normal | 💥🤛 | 50 | 95% | 30 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
take down | normal | 💥🤛 | 90 | 85% | 20 |
leer | normal | 🔰 | - | 100% | 30 |
low kick | fighting | 💥🤛 | - | 100% | 20 |
thunder wave | electric | 🔰 | - | 90% | 20 |
dig | ground | 💥🤛 | 80 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
screech | normal | 🔰 | - | 85% | 40 |
double team | normal | 🔰 | - | - | 15 |
rest | psychic | 🔰 | - | - | 10 |
slash | normal | 💥🤛 | 70 | 100% | 20 |
substitute | normal | 🔰 | - | - | 10 |
thief | dark | 💥🤛 | 60 | 100% | 25 |
snore | normal | 🌀 | 50 | 100% | 15 |
spite | ghost | 🔰 | - | 100% | 10 |
protect | normal | 🔰 | - | - | 10 |
scary face | normal | 🔰 | - | 100% | 10 |
feint attack | dark | 💥🤛 | 60 | - | 20 |
sandstorm | rock | 🔰 | - | - | 10 |
endure | normal | 🔰 | - | - | 10 |
false swipe | normal | 💥🤛 | 40 | 100% | 40 |
swagger | normal | 🔰 | - | 85% | 15 |
fury cutter | bug | 💥🤛 | 40 | 95% | 20 |
mean look | normal | 🔰 | - | - | 5 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
pursuit | dark | 💥🤛 | 40 | 100% | 20 |
metal claw | steel | 💥🤛 | 50 | 95% | 35 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
rain dance | water | 🔰 | - | - | 5 |
rock smash | fighting | 💥🤛 | 40 | 100% | 15 |
beat up | dark | 💥🤛 | - | 100% | 10 |
torment | dark | 🔰 | - | 100% | 15 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
taunt | dark | 🔰 | - | 100% | 20 |
role play | psychic | 🔰 | - | - | 10 |
revenge | fighting | 💥🤛 | 60 | 100% | 10 |
brick break | fighting | 💥🤛 | 75 | 100% | 15 |
knock off | dark | 💥🤛 | 65 | 100% | 20 |
snatch | dark | 🔰 | - | - | 10 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
rock tomb | rock | 💥🤛 | 60 | 95% | 15 |
metal sound | steel | 🔰 | - | 85% | 40 |
aerial ace | flying | 💥🤛 | 60 | - | 20 |
iron defense | steel | 🔰 | - | - | 15 |
payback | dark | 💥🤛 | 50 | 100% | 10 |
assurance | dark | 💥🤛 | 60 | 100% | 10 |
embargo | dark | 🔰 | - | 100% | 15 |
fling | dark | 💥🤛 | - | 100% | 10 |
sucker punch | dark | 💥🤛 | 70 | 100% | 5 |
magnet rise | electric | 🔰 | - | - | 10 |
rock polish | rock | 🔰 | - | - | 20 |
poison jab | poison | 💥🤛 | 80 | 100% | 20 |
dark pulse | dark | 🌀 | 80 | 100% | 15 |
night slash | dark | 💥🤛 | 70 | 100% | 15 |
air slash | flying | 🌀 | 75 | 95% | 15 |
x scissor | bug | 💥🤛 | 80 | 100% | 15 |
shadow claw | ghost | 💥🤛 | 70 | 100% | 15 |
psycho cut | psychic | 💥🤛 | 70 | 100% | 20 |
flash cannon | steel | 🌀 | 80 | 100% | 10 |
iron head | steel | 💥🤛 | 80 | 100% | 15 |
stone edge | rock | 💥🤛 | 100 | 80% | 5 |
stealth rock | rock | 🔰 | - | - | 20 |
grass knot | grass | 🌀 | - | 100% | 20 |
hone claws | dark | 🔰 | - | - | 15 |
low sweep | fighting | 💥🤛 | 65 | 100% | 20 |
foul play | dark | 💥🤛 | 95 | 100% | 15 |
round | normal | 🌀 | 60 | 100% | 15 |
quick guard | fighting | 🔰 | - | - | 15 |
retaliate | normal | 💥🤛 | 70 | 100% | 5 |
dual chop | dragon | 💥🤛 | 40 | 90% | 15 |
snarl | dark | 🌀 | 55 | 95% | 15 |
confide | normal | 🔰 | - | - | 20 |
power up punch | fighting | 💥🤛 | 40 | 100% | 20 |
laser focus | normal | 🔰 | - | - | 30 |
steel beam | steel | 🌀 | 140 | 95% | 5 |
lash out | dark | 💥🤛 | 75 | 100% | 5 |
tera blast | normal | 🌀 | 80 | 100% | 10 |