pincurchin
Evolution Chain
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pincurchingeneration-viii
Base Flavor
It feeds on seaweed, using its teeth to scrape it off rocks. Electric current flows from the tips of its spines.
It stores electricity in each spine. Even if one gets broken off, it still continues to emit electricity for at least three hours.
Base Stats
Habitat
Abilities
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lightning-rod
All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.
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electric-surge
When this Pokémon enters battle, it changes the terrain to electric terrain.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
fury attack | normal | 💥🤛 | 15 | 85% | 20 |
body slam | normal | 💥🤛 | 85 | 100% | 15 |
take down | normal | 💥🤛 | 90 | 85% | 20 |
pin missile | bug | 💥🤛 | 25 | 95% | 20 |
water gun | water | 🌀 | 40 | 100% | 25 |
hydro pump | water | 🌀 | 110 | 80% | 5 |
surf | water | 🌀 | 90 | 100% | 15 |
bubble beam | water | 🌀 | 65 | 100% | 20 |
hyper beam | normal | 🌀 | 150 | 90% | 5 |
peck | flying | 💥🤛 | 35 | 100% | 35 |
thunder shock | electric | 🌀 | 40 | 100% | 30 |
thunderbolt | electric | 🌀 | 90 | 100% | 15 |
thunder wave | electric | 🔰 | - | 90% | 20 |
thunder | electric | 🌀 | 110 | 70% | 10 |
recover | normal | 🔰 | - | - | 10 |
self destruct | normal | 💥🤛 | 200 | 100% | 5 |
swift | normal | 🌀 | 60 | - | 20 |
rest | psychic | 🔰 | - | - | 10 |
substitute | normal | 🔰 | - | - | 10 |
snore | normal | 🌀 | 50 | 100% | 15 |
curse | ghost | 🔰 | - | - | 10 |
reversal | fighting | 💥🤛 | - | 100% | 15 |
protect | normal | 🔰 | - | - | 10 |
spikes | ground | 🔰 | - | - | 20 |
endure | normal | 🔰 | - | - | 10 |
spark | electric | 💥🤛 | 65 | 100% | 20 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
rain dance | water | 🔰 | - | - | 5 |
memento | dark | 🔰 | - | 100% | 10 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
charge | electric | 🔰 | - | - | 20 |
muddy water | water | 🌀 | 90 | 85% | 10 |
brine | water | 🌀 | 65 | 100% | 10 |
acupressure | normal | 🔰 | - | - | 30 |
payback | dark | 💥🤛 | 50 | 100% | 10 |
assurance | dark | 💥🤛 | 60 | 100% | 10 |
sucker punch | dark | 💥🤛 | 70 | 100% | 5 |
toxic spikes | poison | 🔰 | - | - | 20 |
poison jab | poison | 💥🤛 | 80 | 100% | 20 |
giga impact | normal | 💥🤛 | 150 | 90% | 5 |
discharge | electric | 🌀 | 80 | 100% | 15 |
charge beam | electric | 🌀 | 50 | 90% | 10 |
venoshock | poison | 🌀 | 65 | 100% | 10 |
electro ball | electric | 🌀 | - | 100% | 10 |
round | normal | 🌀 | 60 | 100% | 15 |
scald | water | 🌀 | 80 | 100% | 15 |
hex | ghost | 🌀 | 65 | 100% | 10 |
wild charge | electric | 💥🤛 | 90 | 100% | 15 |
venom drench | poison | 🔰 | - | 100% | 20 |
electric terrain | electric | 🔰 | - | - | 10 |
throat chop | dark | 💥🤛 | 80 | 100% | 15 |
liquidation | water | 💥🤛 | 85 | 100% | 10 |
zing zap | electric | 💥🤛 | 80 | 100% | 10 |
rising voltage | electric | 🌀 | 70 | 100% | 20 |
tera blast | normal | 🌀 | 80 | 100% | 10 |
chilling water | water | 🌀 | 50 | 100% | 20 |