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psyduck

#0054
Base Exp. 64
Growth Ratemedium
Type
0.8 m
Height
19.6 kg
Weight

Evolution Chain

Base Flavor

While lulling its enemies with its vacant look, this wily POKéMON will use psychokinetic powers.

While lulling its enemies with its vacant look, this wily POKéMON will use psychokinetic powers.

Always tormented by headaches. It uses psychic powers, but it is not known if it intends to do so.

It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.

If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.

The only time it can use its psy­ chic power is when its sleeping brain cells happen to wake.

PSYDUCK uses a mysterious power. When it does so, this POKéMON generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars.

If it uses its mysterious power, PSYDUCK can’t remember having done so. It apparently can’t form a memory of such an event because it goes into an altered state that is much like deep sleep.

When its headache intensifies, it starts using strange powers. However, it has no recollection of its powers, so it always looks befuddled and bewildered.

It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.

While lulling its enemies with its vacant look, this wily POKéMON will use psychokinetic powers.

If its usual headache worsens, it starts exhibiting odd powers. It can’t remember doing so, however.

It never remembers using its odd powers, so it always tilts its head in puzzlement.

Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.

It has mystical powers but doesn’t recall that it has used them. That is why it always looks puzzled.

If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.

Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.

Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.

When headaches stimulate its brain cells, which are usually inactive, it can use a mysterious power.

When headaches stimulate its brain cells, which are usually inactive, it can use a mysterious power.

It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.

It has mystical powers but doesn’t recall that it has used them. That is why it always looks puzzled.

Psyduck uses a mysterious power. When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars.

If it uses its mysterious power, Psyduck can’t remember having done so. It apparently can’t form a memory of such an event because it goes into an altered state that is much like deep sleep.

As a result of headaches so fierce they cause it to cry, it sometimes uses psychokinesis without meaning to.

This Pokémon is troubled by constant headaches. The more pain it’s in, the more powerful its psychokinesis becomes.

Using psychokinesis gives it a headache, so it normally passes the time spacing out and doing as little as possible.

It has been found that its brain cells are 10 times more active when Psyduck is experiencing a headache.

Always tormented by headaches. It uses psychic powers, but whether it intends to do so is not known.

Always tormented by headaches. It uses psychic powers, but whether it intends to do so is not known.

Psyduck is constantly beset by headaches. If the Pokémon lets its strange power erupt, apparently the pain subsides for a while.

As Psyduck gets stressed out, its headache gets progressively worse. It uses intense psychic energy to overwhelm those around it.

Suffers perpetual headaches. If the agony grows too great, Psyduck's latent power erupts, contrary to Psyduck's intent. Ergo, I am exploring ways to ease the pain.

Base Stats

HP
50
attack
52
defense
48
Sp. Attack
65
Sp. Defense
50
speed
55

Habitat

waters-edge

Abilities

  • damp

    While this Pokémon is in battle, self destruct and explosion will fail and aftermath will not take effect.

  • cloud-nine

    While this Pokémon is in battle, weather can still be in play, but will not have any of its effects. This ability functions identically to air lock.

  • swift-swim

    This Pokémon's Speed is doubled during rain. This bonus does not count as a stat modifier.

Moves

Name Type Cat. Power Acc. PP
mega punch
normal
💥🤛 80 85% 20
pay day
normal
💥🤛 40 100% 20
ice punch
ice
💥🤛 75 100% 15
scratch
normal
💥🤛 40 100% 35
mega kick
normal
💥🤛 120 75% 5
headbutt
normal
💥🤛 70 100% 15
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
double edge
normal
💥🤛 120 100% 15
tail whip
normal
🔰 - 100% 30
disable
normal
🔰 - 100% 20
water gun
water
🌀 40 100% 25
hydro pump
water
🌀 110 80% 5
surf
water
🌀 90 100% 15
ice beam
ice
🌀 90 100% 10
blizzard
ice
🌀 110 70% 5
psybeam
psychic
🌀 65 100% 20
bubble beam
water
🌀 65 100% 20
submission
fighting
💥🤛 80 80% 20
low kick
fighting
💥🤛 - 100% 20
counter
fighting
💥🤛 - 100% 20
seismic toss
fighting
💥🤛 - 100% 20
strength
normal
💥🤛 80 100% 15
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
confusion
psychic
🌀 50 100% 25
psychic
psychic
🌀 90 100% 10
hypnosis
psychic
🔰 - 60% 20
rage
normal
💥🤛 20 100% 20
mimic
normal
🔰 - - 10
screech
normal
🔰 - 85% 40
double team
normal
🔰 - - 15
confuse ray
ghost
🔰 - 100% 10
light screen
psychic
🔰 - - 30
bide
normal
💥🤛 - - 10
metronome
normal
🔰 - - 10
waterfall
water
💥🤛 80 100% 15
swift
normal
🌀 60 - 20
skull bash
normal
💥🤛 130 100% 10
amnesia
psychic
🔰 - - 20
flash
normal
🔰 - 100% 20
fury swipes
normal
💥🤛 18 80% 15
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
protect
normal
🔰 - - 10
mud slap
ground
🌀 20 100% 10
foresight
normal
🔰 - - 40
icy wind
ice
🌀 55 95% 15
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
dynamic punch
fighting
💥🤛 100 50% 5
encore
normal
🔰 - 100% 5
iron tail
steel
💥🤛 100 75% 15
hidden power
normal
🌀 60 100% 15
cross chop
fighting
💥🤛 100 80% 5
rain dance
water
🔰 - - 5
psych up
normal
🔰 - - 10
future sight
psychic
🌀 120 100% 10
rock smash
fighting
💥🤛 40 100% 15
whirlpool
water
🌀 35 85% 15
hail
ice
🔰 - - 10
facade
normal
💥🤛 70 100% 20
focus punch
fighting
💥🤛 150 100% 20
taunt
dark
🔰 - 100% 20
helping hand
normal
🔰 - - 20
role play
psychic
🔰 - - 10
brick break
fighting
💥🤛 75 100% 15
yawn
normal
🔰 - - 10
skill swap
psychic
🔰 - - 10
refresh
normal
🔰 - - 20
secret power
normal
💥🤛 70 100% 20
dive
water
💥🤛 80 100% 10
signal beam
bug
🌀 75 100% 15
aerial ace
flying
💥🤛 60 - 20
mud shot
ground
🌀 55 95% 15
water sport
water
🔰 - - 15
calm mind
psychic
🔰 - - 20
water pulse
water
🌀 60 100% 20
brine
water
🌀 65 100% 10
natural gift
normal
💥🤛 - 100% 15
fling
dark
💥🤛 - 100% 10
worry seed
grass
🔰 - 100% 10
aqua tail
water
💥🤛 90 90% 10
nasty plot
dark
🔰 - - 20
shadow claw
ghost
💥🤛 70 100% 15
mud bomb
ground
🌀 65 85% 10
zen headbutt
psychic
💥🤛 80 90% 15
captivate
normal
🔰 - 100% 20
hone claws
dark
🔰 - - 15
wonder room
psychic
🔰 - - 10
psyshock
psychic
🌀 80 100% 10
telekinesis
psychic
🔰 - - 15
synchronoise
psychic
🌀 120 100% 10
soak
water
🔰 - 100% 20
low sweep
fighting
💥🤛 65 100% 20
simple beam
normal
🔰 - 100% 15
round
normal
🌀 60 100% 15
clear smog
poison
🌀 50 - 15
scald
water
🌀 80 100% 15
confide
normal
🔰 - - 20
power up punch
fighting
💥🤛 40 100% 20
liquidation
water
💥🤛 85 100% 10
tera blast
normal
🌀 80 100% 10
trailblaze
grass
💥🤛 50 100% 20
chilling water
water
🌀 50 100% 20