Base Flavor
A POKéMON with a one-track mind. Once it charges, it won't stop running until it falls asleep.
Its massive bones are 1000 times harder than humanbones. It can easily knock a trailer flying.
Its massive bones are 1000 times harder than humanbones. It can easily knock a trailer flying.
It is inept at turning because of its four shortlegs. It can only charge and run in one direction.
It doesn't care if there is anything in its way. Itjust charges and destroys all ob stacles.
It can remember only one thing at a time. Once itstarts rushing, it forgets why it started.
RHYHORN runs in a straight line, smashing everything in its path. It is not bothered even if it rushesheadlong into a block of steel. This POKéMON may feel some pain from the collision the next day, however.
RHYHORN’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place.It apparently remembers sometimes if it demolishes something.
Once it starts running, it doesn’t stop. Its tiny brain makes it so stupid that it can’t remember why it started running in the first place.
Strong, but not too bright, this POKéMON can shatter even a skyscraper with its charging TACKLES.
Its massive bones are 1,000 times harder than human bones. Its TACKLE can knock a semitrailer flying.
Its body is clad in a thick hide, and its tackles topple buildings. Unfortunately, it is not smart.
Its body is clad in a thick hide, and its tackles topple buildings. Unfortunately, it is not smart.
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
It is inept at turning because of its four short legs. It can only charge and run in one direction.
It doesn’t care if there is anything in its way. It just charges and destroys all obstacles.
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging Tackles.
It is inept at turning because of its four short legs. It can only charge and run in one direction.
Rhyhorn runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This Pokémon may feel some pain from the collision the next day, however.
Rhyhorn’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something.
A Pokémon with a one-track mind. Once it charges, it won’t stop running until it falls asleep.
A Pokémon with a one-track mind. Once it charges, it won’t stop running until it falls asleep.
Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging tackles.
It can remember only one thing at a time. Once it starts rushing, it forgets why it started.
Ludicrously strong—when it butts heads with a mountain, it is the mountain that shatters. But its short legs struggle with turns, and it is incapable of stopping unless it collides with something.
Base Stats
Habitat
rough-terrain
Abilities
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lightning-rod
All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.
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rock-head
This Pokémon does not receive recoil damage from its recoil moves. struggle's recoil is unaffected. This ability does not prevent crash damage from missing with jump kick or high jump kick.
-
reckless
This Pokémon's recoil moves and crash moves have 1.2× their base power. struggle is unaffected. The "crash moves" are the moves that damage the user upon missing: jump kick and high jump kick.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
swords dance | normal | 🔰 | - | - | 20 |
stomp | normal | 💥🤛 | 65 | 100% | 20 |
sand attack | ground | 🔰 | - | 100% | 15 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
horn attack | normal | 💥🤛 | 65 | 100% | 25 |
fury attack | normal | 💥🤛 | 15 | 85% | 20 |
horn drill | normal | 💥🤛 | - | 30% | 5 |
tackle | normal | 💥🤛 | 40 | 100% | 35 |
body slam | normal | 💥🤛 | 85 | 100% | 15 |
take down | normal | 💥🤛 | 90 | 85% | 20 |
thrash | normal | 💥🤛 | 120 | 100% | 10 |
double edge | normal | 💥🤛 | 120 | 100% | 15 |
tail whip | normal | 🔰 | - | 100% | 30 |
leer | normal | 🔰 | - | 100% | 30 |
roar | normal | 🔰 | - | - | 20 |
flamethrower | fire | 🌀 | 90 | 100% | 15 |
ice beam | ice | 🌀 | 90 | 100% | 10 |
blizzard | ice | 🌀 | 110 | 70% | 5 |
counter | fighting | 💥🤛 | - | 100% | 20 |
strength | normal | 💥🤛 | 80 | 100% | 15 |
thunderbolt | electric | 🌀 | 90 | 100% | 15 |
thunder | electric | 🌀 | 110 | 70% | 10 |
rock throw | rock | 💥🤛 | 50 | 90% | 15 |
earthquake | ground | 💥🤛 | 100 | 100% | 10 |
fissure | ground | 💥🤛 | - | 30% | 5 |
dig | ground | 💥🤛 | 80 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
rage | normal | 💥🤛 | 20 | 100% | 20 |
mimic | normal | 🔰 | - | - | 10 |
double team | normal | 🔰 | - | - | 15 |
bide | normal | 💥🤛 | - | - | 10 |
fire blast | fire | 🌀 | 110 | 85% | 5 |
skull bash | normal | 💥🤛 | 130 | 100% | 10 |
rest | psychic | 🔰 | - | - | 10 |
rock slide | rock | 💥🤛 | 75 | 90% | 10 |
substitute | normal | 🔰 | - | - | 10 |
thief | dark | 💥🤛 | 60 | 100% | 25 |
snore | normal | 🌀 | 50 | 100% | 15 |
curse | ghost | 🔰 | - | - | 10 |
reversal | fighting | 💥🤛 | - | 100% | 15 |
spite | ghost | 🔰 | - | 100% | 10 |
protect | normal | 🔰 | - | - | 10 |
scary face | normal | 🔰 | - | 100% | 10 |
mud slap | ground | 🌀 | 20 | 100% | 10 |
zap cannon | electric | 🌀 | 120 | 50% | 5 |
icy wind | ice | 🌀 | 55 | 95% | 15 |
sandstorm | rock | 🔰 | - | - | 10 |
endure | normal | 🔰 | - | - | 10 |
rollout | rock | 💥🤛 | 30 | 90% | 20 |
swagger | normal | 🔰 | - | 85% | 15 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
magnitude | ground | 💥🤛 | - | 100% | 30 |
megahorn | bug | 💥🤛 | 120 | 85% | 10 |
pursuit | dark | 💥🤛 | 40 | 100% | 20 |
iron tail | steel | 💥🤛 | 100 | 75% | 15 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
rain dance | water | 🔰 | - | - | 5 |
sunny day | fire | 🔰 | - | - | 5 |
crunch | dark | 💥🤛 | 80 | 100% | 15 |
ancient power | rock | 🌀 | 60 | 100% | 5 |
rock smash | fighting | 💥🤛 | 40 | 100% | 15 |
uproar | normal | 🌀 | 90 | 100% | 10 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
superpower | fighting | 💥🤛 | 120 | 100% | 5 |
endeavor | normal | 💥🤛 | - | 100% | 5 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
crush claw | normal | 💥🤛 | 75 | 95% | 10 |
rock tomb | rock | 💥🤛 | 60 | 95% | 15 |
mud shot | ground | 🌀 | 55 | 95% | 15 |
rock blast | rock | 💥🤛 | 25 | 90% | 10 |
shock wave | electric | 🌀 | 60 | - | 20 |
natural gift | normal | 💥🤛 | - | 100% | 15 |
metal burst | steel | 💥🤛 | - | 100% | 10 |
payback | dark | 💥🤛 | 50 | 100% | 10 |
rock polish | rock | 🔰 | - | - | 20 |
poison jab | poison | 💥🤛 | 80 | 100% | 20 |
aqua tail | water | 💥🤛 | 90 | 90% | 10 |
dragon pulse | dragon | 🌀 | 85 | 100% | 10 |
dragon rush | dragon | 💥🤛 | 100 | 75% | 10 |
earth power | ground | 🌀 | 90 | 100% | 10 |
thunder fang | electric | 💥🤛 | 65 | 95% | 15 |
ice fang | ice | 💥🤛 | 65 | 95% | 15 |
fire fang | fire | 💥🤛 | 65 | 95% | 15 |
rock climb | normal | 💥🤛 | 90 | 85% | 20 |
stone edge | rock | 💥🤛 | 100 | 80% | 5 |
captivate | normal | 🔰 | - | 100% | 20 |
stealth rock | rock | 🔰 | - | - | 20 |
guard split | psychic | 🔰 | - | - | 10 |
smack down | rock | 💥🤛 | 50 | 100% | 15 |
round | normal | 🌀 | 60 | 100% | 15 |
chip away | normal | 💥🤛 | 70 | 100% | 20 |
incinerate | fire | 🌀 | 60 | 100% | 15 |
bulldoze | ground | 💥🤛 | 60 | 100% | 20 |
drill run | ground | 💥🤛 | 80 | 95% | 10 |
rototiller | ground | 🔰 | - | - | 10 |
confide | normal | 🔰 | - | - | 20 |
high horsepower | ground | 💥🤛 | 95 | 95% | 10 |
smart strike | steel | 💥🤛 | 70 | - | 10 |
stomping tantrum | ground | 💥🤛 | 75 | 100% | 10 |
scorching sands | ground | 🌀 | 70 | 100% | 10 |