Skip to main content

rhyhorn

#0111
Base Exp. 69
Growth Rateslow
1 m
Height
115 kg
Weight

Evolution Chain

Base Flavor

A POKéMON with a one-track mind. Once it charges, it won't stop running until it falls asleep.

Its massive bones are 1000 times harder than human bones. It can easily knock a trailer flying.

Its massive bones are 1000 times harder than human bones. It can easily knock a trailer flying.

It is inept at turning because of its four short legs. It can only charge and run in one direction.

It doesn't care if there is anything in its way. It just charges and destroys all ob­ stacles.

It can remember only one thing at a time. Once it starts rushing, it forgets why it started.

RHYHORN runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This POKéMON may feel some pain from the collision the next day, however.

RHYHORN’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something.

Once it starts running, it doesn’t stop. Its tiny brain makes it so stupid that it can’t remember why it started running in the first place.

Strong, but not too bright, this POKéMON can shatter even a skyscraper with its charging TACKLES.

Its massive bones are 1,000 times harder than human bones. Its TACKLE can knock a semitrailer flying.

Its body is clad in a thick hide, and its tackles topple buildings. Unfortunately, it is not smart.

Its body is clad in a thick hide, and its tackles topple buildings. Unfortunately, it is not smart.

Its powerful tackles can destroy anything. However, it is too slow witted to help people work.

It is inept at turning because of its four short legs. It can only charge and run in one direction.

It doesn’t care if there is anything in its way. It just charges and destroys all obstacles.

Its powerful tackles can destroy anything. However, it is too slow witted to help people work.

Its powerful tackles can destroy anything. However, it is too slow witted to help people work.

Its powerful tackles can destroy anything. However, it is too slow witted to help people work.

Its powerful tackles can destroy anything. However, it is too slow witted to help people work.

Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging Tackles.

It is inept at turning because of its four short legs. It can only charge and run in one direction.

Rhyhorn runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This Pokémon may feel some pain from the collision the next day, however.

Rhyhorn’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something.

A Pokémon with a one-track mind. Once it charges, it won’t stop running until it falls asleep.

A Pokémon with a one-track mind. Once it charges, it won’t stop running until it falls asleep.

Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging tackles.

It can remember only one thing at a time. Once it starts rushing, it forgets why it started.

Ludicrously strong—when it butts heads with a mountain, it is the mountain that shatters. But its short legs struggle with turns, and it is incapable of stopping unless it collides with something.

Base Stats

HP
80
attack
85
defense
95
Sp. Attack
30
Sp. Defense
30
speed
25

Habitat

rough-terrain

Abilities

  • lightning-rod

    All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.

  • rock-head

    This Pokémon does not receive recoil damage from its recoil moves. struggle's recoil is unaffected. This ability does not prevent crash damage from missing with jump kick or high jump kick.

  • reckless

    This Pokémon's recoil moves and crash moves have 1.2× their base power. struggle is unaffected. The "crash moves" are the moves that damage the user upon missing: jump kick and high jump kick.

Moves

Name Type Cat. Power Acc. PP
swords dance
normal
🔰 - - 20
stomp
normal
💥🤛 65 100% 20
sand attack
ground
🔰 - 100% 15
headbutt
normal
💥🤛 70 100% 15
horn attack
normal
💥🤛 65 100% 25
fury attack
normal
💥🤛 15 85% 20
horn drill
normal
💥🤛 - 30% 5
tackle
normal
💥🤛 40 100% 35
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
thrash
normal
💥🤛 120 100% 10
double edge
normal
💥🤛 120 100% 15
tail whip
normal
🔰 - 100% 30
leer
normal
🔰 - 100% 30
roar
normal
🔰 - - 20
flamethrower
fire
🌀 90 100% 15
ice beam
ice
🌀 90 100% 10
blizzard
ice
🌀 110 70% 5
counter
fighting
💥🤛 - 100% 20
strength
normal
💥🤛 80 100% 15
thunderbolt
electric
🌀 90 100% 15
thunder
electric
🌀 110 70% 10
rock throw
rock
💥🤛 50 90% 15
earthquake
ground
💥🤛 100 100% 10
fissure
ground
💥🤛 - 30% 5
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
rage
normal
💥🤛 20 100% 20
mimic
normal
🔰 - - 10
double team
normal
🔰 - - 15
bide
normal
💥🤛 - - 10
fire blast
fire
🌀 110 85% 5
skull bash
normal
💥🤛 130 100% 10
rest
psychic
🔰 - - 10
rock slide
rock
💥🤛 75 90% 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
reversal
fighting
💥🤛 - 100% 15
spite
ghost
🔰 - 100% 10
protect
normal
🔰 - - 10
scary face
normal
🔰 - 100% 10
mud slap
ground
🌀 20 100% 10
zap cannon
electric
🌀 120 50% 5
icy wind
ice
🌀 55 95% 15
sandstorm
rock
🔰 - - 10
endure
normal
🔰 - - 10
rollout
rock
💥🤛 30 90% 20
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
magnitude
ground
💥🤛 - 100% 30
megahorn
bug
💥🤛 120 85% 10
pursuit
dark
💥🤛 40 100% 20
iron tail
steel
💥🤛 100 75% 15
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
crunch
dark
💥🤛 80 100% 15
ancient power
rock
🌀 60 100% 5
rock smash
fighting
💥🤛 40 100% 15
uproar
normal
🌀 90 100% 10
facade
normal
💥🤛 70 100% 20
superpower
fighting
💥🤛 120 100% 5
endeavor
normal
💥🤛 - 100% 5
secret power
normal
💥🤛 70 100% 20
crush claw
normal
💥🤛 75 95% 10
rock tomb
rock
💥🤛 60 95% 15
mud shot
ground
🌀 55 95% 15
rock blast
rock
💥🤛 25 90% 10
shock wave
electric
🌀 60 - 20
natural gift
normal
💥🤛 - 100% 15
metal burst
steel
💥🤛 - 100% 10
payback
dark
💥🤛 50 100% 10
rock polish
rock
🔰 - - 20
poison jab
poison
💥🤛 80 100% 20
aqua tail
water
💥🤛 90 90% 10
dragon pulse
dragon
🌀 85 100% 10
dragon rush
dragon
💥🤛 100 75% 10
earth power
ground
🌀 90 100% 10
thunder fang
electric
💥🤛 65 95% 15
ice fang
ice
💥🤛 65 95% 15
fire fang
fire
💥🤛 65 95% 15
rock climb
normal
💥🤛 90 85% 20
stone edge
rock
💥🤛 100 80% 5
captivate
normal
🔰 - 100% 20
stealth rock
rock
🔰 - - 20
guard split
psychic
🔰 - - 10
smack down
rock
💥🤛 50 100% 15
round
normal
🌀 60 100% 15
chip away
normal
💥🤛 70 100% 20
incinerate
fire
🌀 60 100% 15
bulldoze
ground
💥🤛 60 100% 20
drill run
ground
💥🤛 80 95% 10
rototiller
ground
🔰 - - 10
confide
normal
🔰 - - 20
high horsepower
ground
💥🤛 95 95% 10
smart strike
steel
💥🤛 70 - 10
stomping tantrum
ground
💥🤛 75 100% 10
scorching sands
ground
🌀 70 100% 10