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rockruff

#0744
Base Exp. 56
Growth Ratemedium
Type
0.5 m
Height
9.2 kg
Weight

Evolution Chain

Base Flavor

It’s considered to be a good Pokémon for beginners because of its friendliness, but its disposition grows rougher as it grows up.

This Pokémon has lived with people since times long ago. It can sense when its Trainer is in the dumps and will stick close by its Trainer’s side.

As they develop, their disposition grows more violent and aggressive. Many Trainers find them too much to handle and abandon them.

When it rubs the rocks on its neck against you, that’s proof of its love for you. However, the rocks are sharp, so the gesture is quite painful!

This Pokémon can bond very strongly with its Trainer, but it also has a habit of biting. Raising a Rockruff for a long time can be challenging.

This Pokémon intimidates opponents by striking the ground with the rocks on its neck. The moment an opponent flinches, Rockruff attacks.

Base Stats

HP
45
attack
65
defense
40
Sp. Attack
30
Sp. Defense
40
speed
60

Habitat

Abilities

  • keen-eye

    This Pokémon cannot have its accuracy lowered. This ability does not prevent any accuracy losses other than stat modifiers, such as the accuracy cut from fog; nor does it prevent other Pokémon's evasion from making this Pokémon's moves less accurate. This Pokémon can still be passed negative accuracy modifiers through heart swap. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

  • vital-spirit

    This Pokémon cannot be asleep. This causes rest to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle. This ability functions identically to insomnia in battle. Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.

  • steadfast

    Whenever this Pokémon flinches, its Speed rises one stage.

Moves

Name Type Cat. Power Acc. PP
swords dance
normal
🔰 - - 20
sand attack
ground
🔰 - 100% 15
tackle
normal
💥🤛 40 100% 35
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
thrash
normal
💥🤛 120 100% 10
leer
normal
🔰 - 100% 30
bite
dark
💥🤛 60 100% 25
roar
normal
🔰 - - 20
rock throw
rock
💥🤛 50 90% 15
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
double team
normal
🔰 - - 15
rest
psychic
🔰 - - 10
rock slide
rock
💥🤛 75 90% 10
substitute
normal
🔰 - - 10
snore
normal
🌀 50 100% 15
protect
normal
🔰 - - 10
scary face
normal
🔰 - 100% 10
mud slap
ground
🌀 20 100% 10
sandstorm
rock
🔰 - - 10
endure
normal
🔰 - - 10
charm
fairy
🔰 - 100% 20
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
iron tail
steel
💥🤛 100 75% 15
hidden power
normal
🌀 60 100% 15
crunch
dark
💥🤛 80 100% 15
facade
normal
💥🤛 70 100% 20
taunt
dark
🔰 - 100% 20
helping hand
normal
🔰 - - 20
endeavor
normal
💥🤛 - 100% 5
hyper voice
normal
🌀 90 100% 10
crush claw
normal
💥🤛 75 95% 10
odor sleuth
normal
🔰 - - 40
rock tomb
rock
💥🤛 60 95% 15
iron defense
steel
🔰 - - 15
howl
normal
🔰 - - 40
covet
normal
💥🤛 60 100% 25
last resort
normal
💥🤛 140 100% 5
sucker punch
dark
💥🤛 70 100% 5
rock polish
rock
🔰 - - 20
earth power
ground
🌀 90 100% 10
thunder fang
electric
💥🤛 65 95% 15
fire fang
fire
💥🤛 65 95% 15
zen headbutt
psychic
💥🤛 80 90% 15
rock climb
normal
💥🤛 90 85% 20
iron head
steel
💥🤛 80 100% 15
stone edge
rock
💥🤛 100 80% 5
stealth rock
rock
🔰 - - 20
round
normal
🌀 60 100% 15
echoed voice
normal
🌀 40 100% 15
bulldoze
ground
💥🤛 60 100% 20
snarl
dark
🌀 55 95% 15
play rough
fairy
💥🤛 90 90% 10
confide
normal
🔰 - - 20
psychic fangs
psychic
💥🤛 85 100% 10
stomping tantrum
ground
💥🤛 75 100% 10
tera blast
normal
🌀 80 100% 10
trailblaze
grass
💥🤛 50 100% 20