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sandshrew-alola

#10101
Base Exp. 60
Growth Ratemedium
0.7 m
Height
40 kg
Weight

Evolution Chain

Base Flavor

Burrows deep underground in arid locations far from water. It only emerges to hunt for food.

Burrows deep underground in arid locations far from water. It only emerges to hunt for food.

Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.

If it fell from a great height, this POKéMON could save itself by rolling into a ball and bouncing.

Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.

It prefers dry, sandy places because it uses the sand to protect itself when threatened.

SANDSHREW’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This POKéMON curls up to protect itself from its enemies.

SANDSHREW has a very dry hide that is extremely tough. The POKéMON can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.

When it curls up in a ball, it can make any attack bounce off harmlessly. Its hide has turned tough and solid as a result of living in the desert.

It burrows and lives underground. If threatened, it curls itself up into a ball for protection.

Burrows deep underground in arid locations far from water. It only emerges to hunt for prey.

To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.

To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.

To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.

If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.

Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.

To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.

To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.

It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.

It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.

It burrows and lives underground. If threatened, it curls itself up into a ball for protection.

Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.

Sandshrew’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.

Sandshrew has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.

It can roll its body into a ball. It moves through the desert by rolling at high speeds.

It usually makes its home in deserts and arid zones, where rain does not fall. It digs holes to catch Bug-type Pokémon.

It lives in areas of limited rainfall. When danger approaches, it curls up into a ball to protect its soft stomach.

When its skin gets wrinkled from moisture, it heads for a volcano. It lies flat on a spot with a lot of geothermal heat and dries itself out.

Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.

Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.

It loves to bathe in the grit of dry, sandy areas. By sand bathing, the Pokémon rids itself of dirt and moisture clinging to its body.

It burrows into the ground to create its nest. If hard stones impede its tunneling, it uses its sharp claws to shatter them and then carries on digging.

Base Stats

HP
50
attack
75
defense
90
Sp. Attack
10
Sp. Defense
35
speed
40

Habitat

rough-terrain

Abilities

  • snow-cloak

    During hail, this Pokémon has 1.25× its evasion, and it does not take hail damage regardless of type. The evasion bonus does not count as a stat modifier. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in snow.

  • slush-rush

    During Hail, this Pokémon has double Speed.

Moves

Name Type Cat. Power Acc. PP
ice punch
ice
💥🤛 75 100% 15
scratch
normal
💥🤛 40 100% 35
swords dance
normal
🔰 - - 20
headbutt
normal
💥🤛 70 100% 15
body slam
normal
💥🤛 85 100% 15
mist
ice
🔰 - - 30
ice beam
ice
🌀 90 100% 10
blizzard
ice
🌀 110 70% 5
counter
fighting
💥🤛 - 100% 20
seismic toss
fighting
💥🤛 - 100% 20
earthquake
ground
💥🤛 100 100% 10
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
double team
normal
🔰 - - 15
defense curl
normal
🔰 - - 40
bide
normal
💥🤛 - - 10
swift
normal
🌀 60 - 20
amnesia
psychic
🔰 - - 20
leech life
bug
💥🤛 80 100% 10
fury swipes
normal
💥🤛 18 80% 15
rest
psychic
🔰 - - 10
rock slide
rock
💥🤛 75 90% 10
super fang
normal
💥🤛 - 90% 10
slash
normal
💥🤛 70 100% 20
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
flail
normal
💥🤛 - 100% 15
powder snow
ice
🌀 40 100% 25
protect
normal
🔰 - - 10
icy wind
ice
🌀 55 95% 15
endure
normal
🔰 - - 10
rollout
rock
💥🤛 30 90% 20
swagger
normal
🔰 - 85% 15
fury cutter
bug
💥🤛 40 95% 20
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
safeguard
normal
🔰 - - 25
rapid spin
normal
💥🤛 50 100% 40
iron tail
steel
💥🤛 100 75% 15
metal claw
steel
💥🤛 50 95% 35
hidden power
normal
🌀 60 100% 15
sunny day
fire
🔰 - - 5
mirror coat
psychic
🌀 - 100% 20
hail
ice
🔰 - - 10
facade
normal
💥🤛 70 100% 20
focus punch
fighting
💥🤛 150 100% 20
brick break
fighting
💥🤛 75 100% 15
knock off
dark
💥🤛 65 100% 20
ice ball
ice
💥🤛 30 90% 20
crush claw
normal
💥🤛 75 95% 10
rock tomb
rock
💥🤛 60 95% 15
aerial ace
flying
💥🤛 60 - 20
icicle spear
ice
💥🤛 25 100% 30
iron defense
steel
🔰 - - 15
covet
normal
💥🤛 60 100% 25
gyro ball
steel
💥🤛 - 100% 5
fling
dark
💥🤛 - 100% 10
poison jab
poison
💥🤛 80 100% 20
night slash
dark
💥🤛 70 100% 15
aqua tail
water
💥🤛 90 90% 10
x scissor
bug
💥🤛 80 100% 15
avalanche
ice
💥🤛 60 100% 10
ice shard
ice
💥🤛 40 100% 30
shadow claw
ghost
💥🤛 70 100% 15
iron head
steel
💥🤛 80 100% 15
stealth rock
rock
🔰 - - 20
hone claws
dark
🔰 - - 15
round
normal
🌀 60 100% 15
chip away
normal
💥🤛 70 100% 20
bulldoze
ground
💥🤛 60 100% 20
frost breath
ice
🌀 60 90% 10
work up
normal
🔰 - - 30
icicle crash
ice
💥🤛 85 90% 10
confide
normal
🔰 - - 20
throat chop
dark
💥🤛 80 100% 15
aurora veil
ice
🔰 - - 20
steel beam
steel
🌀 140 95% 5
steel roller
steel
💥🤛 130 100% 5
triple axel
ice
💥🤛 20 90% 10