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sandshrew

#0027
Base Exp. 60
Growth Ratemedium
0.6 m
Height
12 kg
Weight

Evolution Chain

Base Flavor

Burrows deep underground in arid locations far from water. It only emerges to hunt for food.

Burrows deep underground in arid locations far from water. It only emerges to hunt for food.

Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.

If it fell from a great height, this POKéMON could save itself by rolling into a ball and bouncing.

Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.

It prefers dry, sandy places because it uses the sand to protect itself when threatened.

SANDSHREW’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This POKéMON curls up to protect itself from its enemies.

SANDSHREW has a very dry hide that is extremely tough. The POKéMON can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.

When it curls up in a ball, it can make any attack bounce off harmlessly. Its hide has turned tough and solid as a result of living in the desert.

It burrows and lives underground. If threatened, it curls itself up into a ball for protection.

Burrows deep underground in arid locations far from water. It only emerges to hunt for prey.

To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.

To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.

To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.

If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.

Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.

To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.

To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.

It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.

It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.

It burrows and lives underground. If threatened, it curls itself up into a ball for protection.

Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.

Sandshrew’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.

Sandshrew has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.

It can roll its body into a ball. It moves through the desert by rolling at high speeds.

It usually makes its home in deserts and arid zones, where rain does not fall. It digs holes to catch Bug-type Pokémon.

It lives in areas of limited rainfall. When danger approaches, it curls up into a ball to protect its soft stomach.

When its skin gets wrinkled from moisture, it heads for a volcano. It lies flat on a spot with a lot of geothermal heat and dries itself out.

Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.

Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.

It loves to bathe in the grit of dry, sandy areas. By sand bathing, the Pokémon rids itself of dirt and moisture clinging to its body.

It burrows into the ground to create its nest. If hard stones impede its tunneling, it uses its sharp claws to shatter them and then carries on digging.

Base Stats

HP
50
attack
75
defense
85
Sp. Attack
20
Sp. Defense
30
speed
40

Habitat

rough-terrain

Abilities

  • sand-veil

    During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type. The evasion bonus does not count as a stat modifier. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.

  • sand-rush

    This Pokémon's Speed is doubled during a sandstorm, and it does not take sandstorm damage, regardless of type.

Moves

Name Type Cat. Power Acc. PP
scratch
normal
💥🤛 40 100% 35
swords dance
normal
🔰 - - 20
cut
normal
💥🤛 50 95% 30
sand attack
ground
🔰 - 100% 15
headbutt
normal
💥🤛 70 100% 15
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
double edge
normal
💥🤛 120 100% 15
poison sting
poison
💥🤛 15 100% 35
submission
fighting
💥🤛 80 80% 20
counter
fighting
💥🤛 - 100% 20
seismic toss
fighting
💥🤛 - 100% 20
strength
normal
💥🤛 80 100% 15
earthquake
ground
💥🤛 100 100% 10
fissure
ground
💥🤛 - 30% 5
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
agility
psychic
🔰 - - 30
rage
normal
💥🤛 20 100% 20
mimic
normal
🔰 - - 10
double team
normal
🔰 - - 15
defense curl
normal
🔰 - - 40
bide
normal
💥🤛 - - 10
swift
normal
🌀 60 - 20
skull bash
normal
💥🤛 130 100% 10
amnesia
psychic
🔰 - - 20
leech life
bug
💥🤛 80 100% 10
fury swipes
normal
💥🤛 18 80% 15
rest
psychic
🔰 - - 10
rock slide
rock
💥🤛 75 90% 10
super fang
normal
💥🤛 - 90% 10
slash
normal
💥🤛 70 100% 20
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
flail
normal
💥🤛 - 100% 15
protect
normal
🔰 - - 10
mud slap
ground
🌀 20 100% 10
detect
fighting
🔰 - - 5
sandstorm
rock
🔰 - - 10
endure
normal
🔰 - - 10
rollout
rock
💥🤛 30 90% 20
swagger
normal
🔰 - 85% 15
fury cutter
bug
💥🤛 40 95% 20
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
safeguard
normal
🔰 - - 25
magnitude
ground
💥🤛 - 100% 30
dynamic punch
fighting
💥🤛 100 50% 5
rapid spin
normal
💥🤛 50 100% 40
iron tail
steel
💥🤛 100 75% 15
metal claw
steel
💥🤛 50 95% 35
hidden power
normal
🌀 60 100% 15
sunny day
fire
🔰 - - 5
rock smash
fighting
💥🤛 40 100% 15
facade
normal
💥🤛 70 100% 20
focus punch
fighting
💥🤛 150 100% 20
brick break
fighting
💥🤛 75 100% 15
knock off
dark
💥🤛 65 100% 20
secret power
normal
💥🤛 70 100% 20
crush claw
normal
💥🤛 75 95% 10
rock tomb
rock
💥🤛 60 95% 15
sand tomb
ground
💥🤛 35 85% 15
aerial ace
flying
💥🤛 60 - 20
mud shot
ground
🌀 55 95% 15
covet
normal
💥🤛 60 100% 25
gyro ball
steel
💥🤛 - 100% 5
natural gift
normal
💥🤛 - 100% 15
fling
dark
💥🤛 - 100% 10
poison jab
poison
💥🤛 80 100% 20
night slash
dark
💥🤛 70 100% 15
x scissor
bug
💥🤛 80 100% 15
earth power
ground
🌀 90 100% 10
shadow claw
ghost
💥🤛 70 100% 15
rock climb
normal
💥🤛 90 85% 20
captivate
normal
🔰 - 100% 20
stealth rock
rock
🔰 - - 20
hone claws
dark
🔰 - - 15
round
normal
🌀 60 100% 15
chip away
normal
💥🤛 70 100% 20
bulldoze
ground
💥🤛 60 100% 20
work up
normal
🔰 - - 30
rototiller
ground
🔰 - - 10
confide
normal
🔰 - - 20
throat chop
dark
💥🤛 80 100% 15
stomping tantrum
ground
💥🤛 75 100% 10
steel roller
steel
💥🤛 130 100% 5
scorching sands
ground
🌀 70 100% 10