scraggy
Base Flavor
Its skin has a rubbery elasticity, so it can reduce damage by defensively pulling its skin up to its neck.
It immediately headbutts anyone that makes eye contact with it. Its skull is massively thick.
Proud of its sturdy skull, it suddenly headbutts everything, but its weight makes it unstable, too.
Proud of its sturdy skull, it suddenly headbutts everything, but its weight makes it unstable, too.
Its skin has a rubbery elasticity, so it can reduce damage by defensively pulling its skin up to its neck.
Proud of its sturdy skull, it suddenly headbutts everything, but its weight makes it unstable, too.
Its skin has a rubbery elasticity, so it can reduce damage by defensively pulling its skin up to its neck.
Proud of its sturdy skull, it suddenly headbutts everything, but its weight makes it unstable, too.
They move in small groups, walking around lazily. Anyone who makes eye contact gets smacked with a headbutt.
It stretches its saggy skin up to its neck to protect itself. The saggier their skin, the more respect they garner.
If it locks eyes with you, watch out! Nothing and no one is safe from the reckless headbutts of this troublesome Pokémon.
It protects itself with its durable skin. It’s thought that this Pokémon will evolve once its skin has completely stretched out.
Base Stats
Habitat
Abilities
-
shed-skin
After each turn, this Pokémon has a 33% of being cured of any major status ailment.
-
moxie
This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.
-
intimidate
When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
mega punch | normal | 💥🤛 | 80 | 85% | 20 |
fire punch | fire | 💥🤛 | 75 | 100% | 15 |
ice punch | ice | 💥🤛 | 75 | 100% | 15 |
thunder punch | electric | 💥🤛 | 75 | 100% | 15 |
mega kick | normal | 💥🤛 | 120 | 75% | 5 |
sand attack | ground | 🔰 | - | 100% | 15 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
leer | normal | 🔰 | - | 100% | 30 |
roar | normal | 🔰 | - | - | 20 |
low kick | fighting | 💥🤛 | - | 100% | 20 |
counter | fighting | 💥🤛 | - | 100% | 20 |
strength | normal | 💥🤛 | 80 | 100% | 15 |
dig | ground | 💥🤛 | 80 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
double team | normal | 🔰 | - | - | 15 |
amnesia | psychic | 🔰 | - | - | 20 |
high jump kick | fighting | 💥🤛 | 130 | 90% | 10 |
rest | psychic | 🔰 | - | - | 10 |
rock slide | rock | 💥🤛 | 75 | 90% | 10 |
super fang | normal | 💥🤛 | - | 90% | 10 |
substitute | normal | 🔰 | - | - | 10 |
thief | dark | 💥🤛 | 60 | 100% | 25 |
snore | normal | 🌀 | 50 | 100% | 15 |
spite | ghost | 🔰 | - | 100% | 10 |
protect | normal | 🔰 | - | - | 10 |
scary face | normal | 🔰 | - | 100% | 10 |
feint attack | dark | 💥🤛 | 60 | - | 20 |
sludge bomb | poison | 🌀 | 90 | 100% | 10 |
detect | fighting | 🔰 | - | - | 5 |
endure | normal | 🔰 | - | - | 10 |
swagger | normal | 🔰 | - | 85% | 15 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
iron tail | steel | 💥🤛 | 100 | 75% | 15 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
rain dance | water | 🔰 | - | - | 5 |
sunny day | fire | 🔰 | - | - | 5 |
crunch | dark | 💥🤛 | 80 | 100% | 15 |
rock smash | fighting | 💥🤛 | 40 | 100% | 15 |
beat up | dark | 💥🤛 | - | 100% | 10 |
fake out | normal | 💥🤛 | 40 | 100% | 10 |
torment | dark | 🔰 | - | 100% | 15 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
focus punch | fighting | 💥🤛 | 150 | 100% | 20 |
taunt | dark | 🔰 | - | 100% | 20 |
revenge | fighting | 💥🤛 | 60 | 100% | 10 |
brick break | fighting | 💥🤛 | 75 | 100% | 15 |
knock off | dark | 💥🤛 | 65 | 100% | 20 |
snatch | dark | 🔰 | - | - | 10 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
fake tears | dark | 🔰 | - | 100% | 20 |
rock tomb | rock | 💥🤛 | 60 | 95% | 15 |
iron defense | steel | 🔰 | - | - | 15 |
dragon claw | dragon | 💥🤛 | 80 | 100% | 15 |
bulk up | fighting | 🔰 | - | - | 20 |
dragon dance | dragon | 🔰 | - | - | 20 |
payback | dark | 💥🤛 | 50 | 100% | 10 |
assurance | dark | 💥🤛 | 60 | 100% | 10 |
fling | dark | 💥🤛 | - | 100% | 10 |
poison jab | poison | 💥🤛 | 80 | 100% | 20 |
dark pulse | dark | 🌀 | 80 | 100% | 15 |
dragon pulse | dragon | 🌀 | 85 | 100% | 10 |
drain punch | fighting | 💥🤛 | 75 | 100% | 10 |
focus blast | fighting | 🌀 | 120 | 70% | 5 |
zen headbutt | psychic | 💥🤛 | 80 | 90% | 15 |
rock climb | normal | 💥🤛 | 90 | 85% | 20 |
iron head | steel | 💥🤛 | 80 | 100% | 15 |
stone edge | rock | 💥🤛 | 100 | 80% | 5 |
grass knot | grass | 🌀 | - | 100% | 20 |
head smash | rock | 💥🤛 | 150 | 80% | 5 |
smack down | rock | 💥🤛 | 50 | 100% | 15 |
low sweep | fighting | 💥🤛 | 65 | 100% | 20 |
acid spray | poison | 🌀 | 40 | 100% | 20 |
foul play | dark | 💥🤛 | 95 | 100% | 15 |
round | normal | 🌀 | 60 | 100% | 15 |
chip away | normal | 💥🤛 | 70 | 100% | 20 |
quick guard | fighting | 🔰 | - | - | 15 |
incinerate | fire | 🌀 | 60 | 100% | 15 |
retaliate | normal | 💥🤛 | 70 | 100% | 5 |
dragon tail | dragon | 💥🤛 | 60 | 90% | 10 |
work up | normal | 🔰 | - | - | 30 |
dual chop | dragon | 💥🤛 | 40 | 90% | 15 |
snarl | dark | 🌀 | 55 | 95% | 15 |
confide | normal | 🔰 | - | - | 20 |
power up punch | fighting | 💥🤛 | 40 | 100% | 20 |
lash out | dark | 💥🤛 | 75 | 100% | 5 |
coaching | fighting | 🔰 | - | - | 10 |