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shelmet

#0616
Base Exp. 61
Growth Ratemedium
Type
0.4 m
Height
7.7 kg
Weight

Evolution Chain

Base Flavor

When attacked, it defends itself by closing the lid of its shell. It can spit a sticky, poisonous liquid.

It evolves when bathed in an electric-like energy along with Karrablast. The reason is still unknown.

When it and Karrablast are together, and both receive electrical stimulation, they both evolve.

When it and Karrablast are together, and both receive electrical stimulation, they both evolve.

When it and Karrablast are together, and both receive electrical stimulation, they both evolve.

It evolves when bathed in an electric-like energy along with Karrablast. The reason is still unknown.

When it and Karrablast are together, and both receive electrical stimulation, they both evolve.

It evolves when bathed in an electric-like energy along with Karrablast. The reason is still unknown.

When attacked, it tightly shuts the lid of its shell. This reaction fails to protect it from Karrablast, however, because they can still get into the shell.

It has a strange physiology that responds to electricity. When together with Karrablast, Shelmet evolves for some reason.

Base Stats

HP
50
attack
40
defense
85
Sp. Attack
40
Sp. Defense
65
speed
25

Habitat

Abilities

  • hydration

    This Pokémon is cured of any major status ailment after each turn during rain.

  • shell-armor

    Moves cannot score critical hits against this Pokémon. This ability functions identically to battle armor.

  • overcoat

    This Pokémon does not take damage from weather.

Moves

Name Type Cat. Power Acc. PP
body slam
normal
💥🤛 85 100% 15
double edge
normal
💥🤛 120 100% 15
acid
poison
🌀 40 100% 30
absorb
grass
🌀 20 100% 25
mega drain
grass
🌀 40 100% 15
toxic
poison
🔰 - 90% 10
double team
normal
🔰 - - 15
recover
normal
🔰 - - 10
bide
normal
💥🤛 - - 10
leech life
bug
💥🤛 80 100% 10
acid armor
poison
🔰 - - 20
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
mind reader
normal
🔰 - - 5
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
protect
normal
🔰 - - 10
sludge bomb
poison
🌀 90 100% 10
mud slap
ground
🌀 20 100% 10
spikes
ground
🔰 - - 20
giga drain
grass
🌀 75 100% 10
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
baton pass
normal
🔰 - - 40
encore
normal
🔰 - 100% 5
pursuit
dark
💥🤛 40 100% 20
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
facade
normal
💥🤛 70 100% 20
yawn
normal
🔰 - - 10
secret power
normal
💥🤛 70 100% 20
signal beam
bug
🌀 75 100% 15
mud shot
ground
🌀 55 95% 15
feint
normal
💥🤛 30 100% 10
gastro acid
poison
🔰 - 100% 10
guard swap
psychic
🔰 - - 10
toxic spikes
poison
🔰 - - 20
bug buzz
bug
🌀 90 100% 10
energy ball
grass
🌀 90 100% 10
bug bite
bug
💥🤛 60 100% 20
guard split
psychic
🔰 - - 10
venoshock
poison
🌀 65 100% 10
round
normal
🌀 60 100% 15
final gambit
fighting
🌀 - 100% 5
struggle bug
bug
🌀 50 100% 20
confide
normal
🔰 - - 20
infestation
bug
🌀 20 100% 20
skitter smack
bug
💥🤛 70 90% 10