Skip to main content

slowbro-galar

#10165
Base Exp. 172
Growth Ratemedium
1.6 m
Height
70.5 kg
Weight

Evolution Chain

Base Flavor

The SHELLDER that is latched onto SLOWPOKE's tail is said to feed on the host's left over scraps.

The SHELLDER that is latched onto SLOWPOKE's tail is said to feed on the host's left over scraps.

Lives lazily by the sea. If the SHELLDER on its tail comes off, it becomes a SLOWPOKE again.

If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordi­ nary SLOWPOKE.

Naturally dull to begin with, it lost its ability to feel pain due to SHELLDER's seeping poison.

An attached SHELLDER won't let go because of the tasty flavor that oozes out of its tail.

SLOWBRO’s tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes SLOWBRO to grudgingly swim and catch prey instead.

SLOWBRO’s tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes SLOWBRO to grudgingly swim and catch prey instead.

Its tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This forces it to reluctantly swim and catch prey.

When a SLOWPOKE went hunting in the sea, its tail was bitten by a SHELLDER. That made it evolve into SLOWBRO.

The SHELLDER that latches onto SLOWPOKE’s tail is said to feed on the host’s leftover scraps.

Though usually dim witted, it seems to become inspired if the SHELLDER on its tail bites down.

Though usually dim witted, it seems to become inspired if the SHELLDER on its tail bites down.

Though usually dim witted, it seems to become inspired if the SHELLDER on its tail bites down.

If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordinary SLOWPOKE.

Naturally dull to begin with, it lost its ability to feel pain due to SHELLDER’s seeping poison.

Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.

Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.

Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.

Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.

An attached Shellder won’t let go because of the tasty flavor that oozes out of its tail.

When a Slowpoke went hunting in the sea, its tail was bitten by a Shellder. That made it evolve into Slowbro.

Slowbro’s tail has a Shellder firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes Slowbro to grudgingly swim and catch prey instead.

Slowbro’s tail has a Shellder firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes Slowbro to grudgingly swim and catch prey instead.

It spaces out while gazing at the sea. With Shellder’s poison flowing through its body, it becomes even spacier.

Whenever Shellder bites down hard on its tail, it gives Slowbro a flash of inspiration...which it forgets a moment later.

Spacing out is basically all it does. It turns back into Slowpoke if its tail, along with Shellder, breaks off.

Shellder, in its greed to suck out more and more sweetness from Slowbro’s tail, has metamorphosed into a spiral-shaped shell.

Lives lazily by the sea. If the Shellder on its tail comes off, it becomes a Slowpoke again.

Lives lazily by the sea. If the Shellder on its tail comes off, it becomes a Slowpoke again.

Slowpoke became Slowbro when a Shellder bit on to its tail. Sweet flavors seeping from the tail make the Shellder feel as if its life is a dream.

Being bitten by a Shellder shocked this Pokémon into standing on two legs. If the Shellder lets go, it seems Slowbro will turn back into a Slowpoke.

Base Stats

HP
95
attack
100
defense
95
Sp. Attack
100
Sp. Defense
70
speed
30

Habitat

waters-edge

Abilities

  • own-tempo

    This Pokémon cannot be confused. If a Pokémon is confused and acquires this ability, its confusion will immediately be healed.

  • regenerator

    This Pokémon regains 1/3 of its maximum HP when it is switched out for another Pokémon under any circumstances other than having fainted. This ability does not take effect when a battle ends.

Moves

Name Type Cat. Power Acc. PP
mega punch
normal
💥🤛 80 85% 20
pay day
normal
💥🤛 40 100% 20
ice punch
ice
💥🤛 75 100% 15
mega kick
normal
💥🤛 120 75% 5
headbutt
normal
💥🤛 70 100% 15
tackle
normal
💥🤛 40 100% 35
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
growl
normal
🔰 - 100% 40
disable
normal
🔰 - 100% 20
acid
poison
🌀 40 100% 30
flamethrower
fire
🌀 90 100% 15
hydro pump
water
🌀 110 80% 5
surf
water
🌀 90 100% 15
ice beam
ice
🌀 90 100% 10
blizzard
ice
🌀 110 70% 5
psybeam
psychic
🌀 65 100% 20
hyper beam
normal
🌀 150 90% 5
thunder wave
electric
🔰 - 90% 20
earthquake
ground
💥🤛 100 100% 10
dig
ground
💥🤛 80 100% 10
confusion
psychic
🌀 50 100% 25
psychic
psychic
🌀 90 100% 10
withdraw
water
🔰 - - 40
light screen
psychic
🔰 - - 30
metronome
normal
🔰 - - 10
fire blast
fire
🌀 110 85% 5
waterfall
water
💥🤛 80 100% 15
swift
normal
🌀 60 - 20
amnesia
psychic
🔰 - - 20
rest
psychic
🔰 - - 10
tri attack
normal
🌀 80 100% 10
substitute
normal
🔰 - - 10
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
protect
normal
🔰 - - 10
scary face
normal
🔰 - 100% 10
sludge bomb
poison
🌀 90 100% 10
icy wind
ice
🌀 55 95% 15
sandstorm
rock
🔰 - - 10
endure
normal
🔰 - - 10
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
safeguard
normal
🔰 - - 25
iron tail
steel
💥🤛 100 75% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
psych up
normal
🔰 - - 10
shadow ball
ghost
🌀 80 100% 15
future sight
psychic
🌀 120 100% 10
whirlpool
water
🌀 35 85% 15
hail
ice
🔰 - - 10
facade
normal
💥🤛 70 100% 20
helping hand
normal
🔰 - - 20
trick
psychic
🔰 - 100% 10
brick break
fighting
💥🤛 75 100% 15
yawn
normal
🔰 - - 10
skill swap
psychic
🔰 - - 10
imprison
psychic
🔰 - - 10
dive
water
💥🤛 80 100% 10
slack off
normal
🔰 - - 10
weather ball
normal
🌀 50 100% 10
muddy water
water
🌀 90 85% 10
iron defense
steel
🔰 - - 15
mud shot
ground
🌀 55 95% 15
calm mind
psychic
🔰 - - 20
rock blast
rock
💥🤛 25 90% 10
water pulse
water
🌀 60 100% 20
brine
water
🌀 65 100% 10
fling
dark
💥🤛 - 100% 10
poison jab
poison
💥🤛 80 100% 20
power gem
rock
🌀 80 100% 20
drain punch
fighting
💥🤛 75 100% 10
focus blast
fighting
🌀 120 70% 5
giga impact
normal
💥🤛 150 90% 5
nasty plot
dark
🔰 - - 20
avalanche
ice
💥🤛 60 100% 10
ice fang
ice
💥🤛 65 95% 15
zen headbutt
psychic
💥🤛 80 90% 15
trick room
psychic
🔰 - - 5
gunk shot
poison
💥🤛 120 80% 5
grass knot
grass
🌀 - 100% 20
wonder room
psychic
🔰 - - 10
psyshock
psychic
🌀 80 100% 10
venoshock
poison
🌀 65 100% 10
sludge wave
poison
🌀 95 100% 10
acid spray
poison
🌀 40 100% 20
foul play
dark
💥🤛 95 100% 15
round
normal
🌀 60 100% 15
stored power
psychic
🌀 20 100% 10
scald
water
🌀 80 100% 15
heal pulse
psychic
🔰 - - 10
bulldoze
ground
💥🤛 60 100% 20
razor shell
water
💥🤛 75 95% 10
psychic terrain
psychic
🔰 - - 10
brutal swing
dark
💥🤛 60 100% 20
liquidation
water
💥🤛 85 100% 10
body press
fighting
💥🤛 80 100% 10
expanding force
psychic
🌀 80 100% 10
shell side arm
poison
🌀 90 100% 10
tera blast
normal
🌀 80 100% 10
snowscape
ice
🔰 - - 10
chilling water
water
🌀 50 100% 20