Skip to main content

stunky

#0434
Base Exp. 66
Growth Ratemedium
0.4 m
Height
19.2 kg
Weight

Evolution Chain

Base Flavor

It protects itself by spraying a noxious fluid from its rear. The stench lingers for 24 hours.

It sprays a nose-curling, stinky fluid from its rear to repel attackers.

It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away.

The foul fluid from its rear is so revolting that it can make people feel queasy up to a mile and a quarter away.

The foul fluid from its rear is so revolting that it can make people feel queasy up to a mile and a quarter away.

It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away.

It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away.

It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away.

It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away.

It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away.

It protects itself by spraying a noxious fluid from its rear. The stench lingers for 24 hours.

It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away.

It protects itself by spraying a noxious fluid from its rear. The stench lingers for 24 hours.

From its rear, it sprays a foul-smelling liquid at opponents. It aims for their faces, and it can hit them from over 16 feet away.

If it lifts its tail and points its rear at you, beware. It’s about to spray you with a fluid stinky enough to make you faint.

The poison that gushes from its aft end is accompanied by an utterly evil-smelling odor with such potency that one whiff can induce memory loss.

Base Stats

HP
63
attack
63
defense
47
Sp. Attack
41
Sp. Defense
41
speed
74

Habitat

Abilities

  • stench

    This Pokémon's damaging moves have a 10% chance to make the target flinch with each hit if they do not already cause flinching as a secondary effect. This ability does not stack with a held item. Overworld: The wild encounter rate is halved while this Pokémon is first in the party.

  • aftermath

    When this Pokémon is knocked out by a move that makes contact, the move's user takes 1/4 its maximum HP in damage.

  • keen-eye

    This Pokémon cannot have its accuracy lowered. This ability does not prevent any accuracy losses other than stat modifiers, such as the accuracy cut from fog; nor does it prevent other Pokémon's evasion from making this Pokémon's moves less accurate. This Pokémon can still be passed negative accuracy modifiers through heart swap. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Moves

Name Type Cat. Power Acc. PP
scratch
normal
💥🤛 40 100% 35
cut
normal
💥🤛 50 95% 30
headbutt
normal
💥🤛 70 100% 15
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
double edge
normal
💥🤛 120 100% 15
leer
normal
🔰 - 100% 30
bite
dark
💥🤛 60 100% 25
roar
normal
🔰 - - 20
flamethrower
fire
🌀 90 100% 15
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
screech
normal
🔰 - 85% 40
double team
normal
🔰 - - 15
smokescreen
normal
🔰 - 100% 20
haze
ice
🔰 - - 30
focus energy
normal
🔰 - - 30
smog
poison
🌀 30 70% 20
fire blast
fire
🌀 110 85% 5
swift
normal
🌀 60 - 20
poison gas
poison
🔰 - 90% 40
explosion
normal
💥🤛 250 100% 5
fury swipes
normal
💥🤛 18 80% 15
rest
psychic
🔰 - - 10
slash
normal
💥🤛 70 100% 20
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
protect
normal
🔰 - - 10
scary face
normal
🔰 - 100% 10
sludge bomb
poison
🌀 90 100% 10
mud slap
ground
🌀 20 100% 10
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
fury cutter
bug
💥🤛 40 95% 20
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
pursuit
dark
💥🤛 40 100% 20
iron tail
steel
💥🤛 100 75% 15
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
crunch
dark
💥🤛 80 100% 15
shadow ball
ghost
🌀 80 100% 15
rock smash
fighting
💥🤛 40 100% 15
torment
dark
🔰 - 100% 15
memento
dark
🔰 - 100% 10
facade
normal
💥🤛 70 100% 20
taunt
dark
🔰 - 100% 20
helping hand
normal
🔰 - - 20
snatch
dark
🔰 - - 10
secret power
normal
💥🤛 70 100% 20
astonish
ghost
💥🤛 30 100% 15
poison tail
poison
💥🤛 50 100% 25
natural gift
normal
💥🤛 - 100% 15
feint
normal
💥🤛 30 100% 10
payback
dark
💥🤛 50 100% 10
assurance
dark
💥🤛 60 100% 10
punishment
dark
💥🤛 - 100% 5
sucker punch
dark
💥🤛 70 100% 5
toxic spikes
poison
🔰 - - 20
poison jab
poison
💥🤛 80 100% 20
dark pulse
dark
🌀 80 100% 15
night slash
dark
💥🤛 70 100% 15
nasty plot
dark
🔰 - - 20
shadow claw
ghost
💥🤛 70 100% 15
defog
flying
🔰 - - 15
gunk shot
poison
💥🤛 120 80% 5
captivate
normal
🔰 - 100% 20
hone claws
dark
🔰 - - 15
venoshock
poison
🌀 65 100% 10
flame burst
fire
🌀 70 100% 15
acid spray
poison
🌀 40 100% 20
foul play
dark
💥🤛 95 100% 15
round
normal
🌀 60 100% 15
hex
ghost
🌀 65 100% 10
incinerate
fire
🌀 60 100% 15
tail slap
normal
💥🤛 25 85% 10
snarl
dark
🌀 55 95% 15
belch
poison
🌀 120 90% 10
play rough
fairy
💥🤛 90 90% 10
confide
normal
🔰 - - 20
venom drench
poison
🔰 - 100% 20
throat chop
dark
💥🤛 80 100% 15
lash out
dark
💥🤛 75 100% 5
corrosive gas
poison
🔰 - 100% 40
tera blast
normal
🌀 80 100% 10
trailblaze
grass
💥🤛 50 100% 20