tangrowth
Base Flavor
It ensnares prey by extending arms made of vines. Losing arms to predators does not trouble it.
It ensnares prey by extending arms made of vines. Losing arms to predators does not trouble it.
Its arms are made of plants that bind themselves to things. They grow back right away if cut.
When it remains still, it appears to be a large shrub. Unsuspecting prey that wander near get ensnared by its vines.
Its vines grow so profusely that, in the warm season, you can’t even see its eyes.
Its arms are made of plants that bind themselves to things. They grow back right away if cut.
Its arms are made of plants that bind themselves to things. They grow back right away if cut.
Even if one of its arms is eaten, it’s fine. The Pokémon regenerates quickly and will go right back to normal.
Even if one of its arms is eaten, it’s fine. The Pokémon regenerates quickly and will go right back to normal.
It ensnares prey by extending arms made of vines. Losing arms to predators does not trouble it.
Its vines grow so profusely that, in the warm season, you can’t even see its eyes.
It ensnares prey by extending arms made of vines. Losing arms to predators does not trouble it.
Its vines grow so profusely that, in the warm season, you can’t even see its eyes.
Tangrowth has two arms that it can extend as it pleases. Recent research has shown that these arms are, in fact, bundles of vines.
Vine growth is accelerated for Tangrowth living in warm climates. If the vines grow long, Tangrowth shortens them by tearing parts of them off.
Draped with long vines, it resembles a shrub in appearance. It swings bundles of vines as though they were arms, wrapping them around prey to ensnare them.
Base Stats
Habitat
Abilities
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chlorophyll
This Pokémon's Speed is doubled during strong sunlight. This bonus does not count as a stat modifier.
-
leaf-guard
This Pokémon cannot be given a major status ailment during strong sunlight. This ability does not heal prior status ailments. rest will fail altogether with this ability in effect. yawn will immediately fail if used on this Pokémon during strong sunlight, and an already-used Yawn will fail if the weather turns to strong sunlight in the meantime.
-
regenerator
This Pokémon regains 1/3 of its maximum HP when it is switched out for another Pokémon under any circumstances other than having fainted. This ability does not take effect when a battle ends.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
swords dance | normal | 🔰 | - | - | 20 |
cut | normal | 💥🤛 | 50 | 95% | 30 |
bind | normal | 💥🤛 | 15 | 85% | 20 |
slam | normal | 💥🤛 | 80 | 75% | 20 |
vine whip | grass | 💥🤛 | 45 | 100% | 25 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
body slam | normal | 💥🤛 | 85 | 100% | 15 |
hyper beam | normal | 🌀 | 150 | 90% | 5 |
strength | normal | 💥🤛 | 80 | 100% | 15 |
absorb | grass | 🌀 | 20 | 100% | 25 |
mega drain | grass | 🌀 | 40 | 100% | 15 |
growth | normal | 🔰 | - | - | 20 |
solar beam | grass | 🌀 | 120 | 100% | 10 |
poison powder | poison | 🔰 | - | 75% | 35 |
stun spore | grass | 🔰 | - | 75% | 30 |
sleep powder | grass | 🔰 | - | 75% | 15 |
earthquake | ground | 💥🤛 | 100 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
double team | normal | 🔰 | - | - | 15 |
reflect | psychic | 🔰 | - | - | 20 |
constrict | normal | 💥🤛 | 10 | 100% | 35 |
amnesia | psychic | 🔰 | - | - | 20 |
flash | normal | 🔰 | - | 100% | 20 |
rest | psychic | 🔰 | - | - | 10 |
rock slide | rock | 💥🤛 | 75 | 90% | 10 |
substitute | normal | 🔰 | - | - | 10 |
thief | dark | 💥🤛 | 60 | 100% | 25 |
snore | normal | 🌀 | 50 | 100% | 15 |
protect | normal | 🔰 | - | - | 10 |
sludge bomb | poison | 🌀 | 90 | 100% | 10 |
mud slap | ground | 🌀 | 20 | 100% | 10 |
giga drain | grass | 🌀 | 75 | 100% | 10 |
endure | normal | 🔰 | - | - | 10 |
swagger | normal | 🔰 | - | 85% | 15 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
pain split | normal | 🔰 | - | - | 20 |
synthesis | grass | 🔰 | - | - | 5 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
sunny day | fire | 🔰 | - | - | 5 |
psych up | normal | 🔰 | - | - | 10 |
ancient power | rock | 🌀 | 60 | 100% | 5 |
rock smash | fighting | 💥🤛 | 40 | 100% | 15 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
nature power | normal | 🔰 | - | - | 20 |
ingrain | grass | 🔰 | - | - | 20 |
brick break | fighting | 💥🤛 | 75 | 100% | 15 |
knock off | dark | 💥🤛 | 65 | 100% | 20 |
endeavor | normal | 💥🤛 | - | 100% | 5 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
rock tomb | rock | 💥🤛 | 60 | 95% | 15 |
tickle | normal | 🔰 | - | 100% | 20 |
bullet seed | grass | 💥🤛 | 25 | 100% | 30 |
aerial ace | flying | 💥🤛 | 60 | - | 20 |
block | normal | 🔰 | - | - | 5 |
shock wave | electric | 🌀 | 60 | - | 20 |
natural gift | normal | 💥🤛 | - | 100% | 15 |
payback | dark | 💥🤛 | 50 | 100% | 10 |
fling | dark | 💥🤛 | - | 100% | 10 |
wring out | normal | 🌀 | - | 100% | 5 |
power swap | psychic | 🔰 | - | - | 10 |
worry seed | grass | 🔰 | - | 100% | 10 |
poison jab | poison | 💥🤛 | 80 | 100% | 20 |
seed bomb | grass | 💥🤛 | 80 | 100% | 15 |
focus blast | fighting | 🌀 | 120 | 70% | 5 |
energy ball | grass | 🌀 | 90 | 100% | 10 |
giga impact | normal | 💥🤛 | 150 | 90% | 5 |
leaf storm | grass | 🌀 | 130 | 90% | 5 |
power whip | grass | 💥🤛 | 120 | 85% | 10 |
captivate | normal | 🔰 | - | 100% | 20 |
grass knot | grass | 🌀 | - | 100% | 20 |
round | normal | 🌀 | 60 | 100% | 15 |
bulldoze | ground | 💥🤛 | 60 | 100% | 20 |
grassy terrain | grass | 🔰 | - | - | 10 |
confide | normal | 🔰 | - | - | 20 |
infestation | bug | 🌀 | 20 | 100% | 20 |
solar blade | grass | 💥🤛 | 125 | 100% | 10 |
brutal swing | dark | 💥🤛 | 60 | 100% | 20 |
stomping tantrum | ground | 💥🤛 | 75 | 100% | 10 |
grassy glide | grass | 💥🤛 | 70 | 100% | 20 |