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whismur

#0293
Base Exp. 48
Growth Ratemedium-slow
0.6 m
Height
16.3 kg
Weight

Evolution Chain

Base Flavor

Normally, WHISMUR’s voice is very quiet - it is barely audible even if one is paying close attention. However, if this POKéMON senses danger, it starts crying at an earsplitting volume.

WHISMUR is very timid. If it starts to cry loudly, it becomes startled by its own crying and cries even harder. When it finally stops crying, the POKéMON goes to sleep, all tired out.

Its cries equal a jet plane in volume. It inhales through its ear canals. Because of this system, it can cry continually without having to catch its breath.

It usually murmurs, but starts crying loudly if it senses danger. It stops when its ear covers are shut.

It usually murmurs, but starts crying loudly if it senses danger. It stops when its ear covers are shut.

Usually, its cries are like quiet murmurs. If frightened, it shrieks at the same volume as a jet plane.

Usually, its cries are like quiet murmurs. If frightened, it shrieks at the same volume as a jet plane.

Usually, its cries are like quiet murmurs. If frightened, it shrieks at the same volume as a jet plane.

If it senses danger, it scares the foe by crying out with the volume of a jet-plane engine.

If it senses danger, it scares the foe by crying out with the volume of a jet-plane engine.

Usually, its cries are like quiet murmurs. If frightened, it shrieks at the same volume as a jet plane.

Usually, its cries are like quiet murmurs. If frightened, it shrieks at the same volume as a jet plane.

Usually, its cries are like quiet murmurs. If frightened, it shrieks at the same volume as a jet plane.

Usually, its cries are like quiet murmurs. If frightened, it shrieks at the same volume as a jet plane.

It usually murmurs but starts crying loudly if it senses danger. It stops when its ear covers are shut.

If it senses danger, it scares the foe by crying out with the volume of a jet-plane engine.

Normally, Whismur’s voice is very quiet—it is barely audible even if one is paying close attention. However, if this Pokémon senses danger, it starts crying at an earsplitting volume.

Whismur is very timid. If it starts to cry loudly, it becomes startled by its own crying and cries even harder. When it finally stops crying, the Pokémon goes to sleep, all tired out.

The cry of a Whismur is over 100 decibels. If you’re close to a Whismur when it lets out a cry, you’ll be stuck with an all-day headache.

When Whismur cries, the sound of its own voice startles it, making the Pokémon cry even louder. It cries until it’s exhausted, then it falls asleep.

Base Stats

HP
64
attack
51
defense
23
Sp. Attack
51
Sp. Defense
23
speed
28

Habitat

cave

Abilities

  • soundproof

    This Pokémon is immune to moves flagged as being sound-based. heal bell is unaffected. uproar still prevents this Pokémon from sleeping. This Pokémon can still receive a Perish Song counter through baton pass, and will retain a Perish Song counter if it acquires this ability after Perish Song is used. howl, roar of time, sonic boom, and yawn are not flagged as sound-based.

  • rattled

    This Pokémon's Speed rises one stage with each hit from a damaging dark-, ghost-, or bug-type move.

Moves

Name Type Cat. Power Acc. PP
pound
normal
💥🤛 40 100% 35
mega punch
normal
💥🤛 80 85% 20
fire punch
fire
💥🤛 75 100% 15
ice punch
ice
💥🤛 75 100% 15
thunder punch
electric
💥🤛 75 100% 15
whirlwind
normal
🔰 - - 20
stomp
normal
💥🤛 65 100% 20
mega kick
normal
💥🤛 120 75% 5
headbutt
normal
💥🤛 70 100% 15
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
double edge
normal
💥🤛 120 100% 15
roar
normal
🔰 - - 20
supersonic
normal
🔰 - 55% 20
flamethrower
fire
🌀 90 100% 15
ice beam
ice
🌀 90 100% 10
blizzard
ice
🌀 110 70% 5
counter
fighting
💥🤛 - 100% 20
seismic toss
fighting
💥🤛 - 100% 20
solar beam
grass
🌀 120 100% 10
toxic
poison
🔰 - 90% 10
mimic
normal
🔰 - - 10
screech
normal
🔰 - 85% 40
double team
normal
🔰 - - 15
smokescreen
normal
🔰 - 100% 20
defense curl
normal
🔰 - - 40
fire blast
fire
🌀 110 85% 5
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
snore
normal
🌀 50 100% 15
protect
normal
🔰 - - 10
mud slap
ground
🌀 20 100% 10
icy wind
ice
🌀 55 95% 15
endure
normal
🔰 - - 10
rollout
rock
💥🤛 30 90% 20
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
dynamic punch
fighting
💥🤛 100 50% 5
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
psych up
normal
🔰 - - 10
shadow ball
ghost
🌀 80 100% 15
uproar
normal
🌀 90 100% 10
facade
normal
💥🤛 70 100% 20
smelling salts
normal
💥🤛 70 100% 10
endeavor
normal
💥🤛 - 100% 5
secret power
normal
💥🤛 70 100% 20
hyper voice
normal
🌀 90 100% 10
astonish
ghost
💥🤛 30 100% 15
fake tears
dark
🔰 - 100% 20
extrasensory
psychic
🌀 80 100% 20
howl
normal
🔰 - - 40
shock wave
electric
🌀 60 - 20
water pulse
water
🌀 60 100% 20
hammer arm
fighting
💥🤛 100 90% 10
natural gift
normal
💥🤛 - 100% 15
fling
dark
💥🤛 - 100% 10
zen headbutt
psychic
💥🤛 80 90% 15
captivate
normal
🔰 - 100% 20
synchronoise
psychic
🌀 120 100% 10
round
normal
🌀 60 100% 15
echoed voice
normal
🌀 40 100% 15
circle throw
fighting
💥🤛 60 90% 10
incinerate
fire
🌀 60 100% 15
retaliate
normal
💥🤛 70 100% 5
work up
normal
🔰 - - 30
disarming voice
fairy
🌀 40 - 15
confide
normal
🔰 - - 20