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chandelure

#0609
Base Exp. 260
Growth Ratemedium-slow
1 m
Height
34.3 kg
Weight

Evolution Chain

Base Flavor

It absorbs a spirit, which it then burns. By waving the flames on its arms, it puts its foes into a hypnotic trance.

Being consumed in Chandelure’s flame burns up the spirit, leaving the body behind.

The spirits burned up in its ominous flame lose their way and wander this world forever.

The spirits burned up in its ominous flame lose their way and wander this world forever.

Being consumed in Chandelure’s flame burns up the spirit, leaving the body behind.

The spirits burned up in its ominous flame lose their way and wander this world forever.

Being consumed in Chandelure’s flame burns up the spirit, leaving the body behind.

The spirits burned up in its ominous flame lose their way and wander this world forever.

This Pokémon haunts dilapidated mansions. It sways its arms to hypnotize opponents with the ominous dancing of its flames.

In homes illuminated by Chandelure instead of lights, funerals were a constant occurrence— or so it’s said.

Base Stats

HP
60
attack
55
defense
90
Sp. Attack
145
Sp. Defense
90
speed
80

Habitat

Abilities

  • flash-fire

    This Pokémon is immune to fire-type moves. Once this Pokémon has been hit by a Fire move, its own Fire moves will inflict 1.5× as much damage until it leaves battle. This ability has no effect while the Pokémon is frozen. The Fire damage bonus is retained even if the Pokémon is frozen and thawed or the ability is lost or disabled. Fire moves will ignore this Pokémon's substitute. This ability takes effect even on non-damaging moves, i.e. will o wisp.

  • flame-body

    Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being burned. Overworld: If any Pokémon in the party has this ability, each egg in the party has its hatch counter decreased by 2 (rather than 1) each step cycle, making eggs hatch roughly twice as quickly. This effect does not stack if multiple Pokémon have this ability or magma armor.

  • infiltrator

    This Pokémon's moves ignore light screen, reflect, and safeguard.

Moves

Name Type Cat. Power Acc. PP
ember
fire
🌀 40 100% 25
flamethrower
fire
🌀 90 100% 15
hyper beam
normal
🌀 150 90% 5
solar beam
grass
🌀 120 100% 10
fire spin
fire
🌀 35 85% 15
toxic
poison
🔰 - 90% 10
psychic
psychic
🌀 90 100% 10
night shade
ghost
🌀 - 100% 15
double team
normal
🔰 - - 15
minimize
normal
🔰 - - 10
confuse ray
ghost
🔰 - 100% 10
smog
poison
🌀 30 70% 20
fire blast
fire
🌀 110 85% 5
dream eater
psychic
🌀 100 100% 15
flash
normal
🔰 - 100% 20
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
spite
ghost
🔰 - 100% 10
protect
normal
🔰 - - 10
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
safeguard
normal
🔰 - - 25
pain split
normal
🔰 - - 20
hidden power
normal
🌀 60 100% 15
sunny day
fire
🔰 - - 5
psych up
normal
🔰 - - 10
shadow ball
ghost
🌀 80 100% 15
heat wave
fire
🌀 95 90% 10
will o wisp
fire
🔰 - 85% 15
memento
dark
🔰 - 100% 10
facade
normal
💥🤛 70 100% 20
taunt
dark
🔰 - 100% 20
trick
psychic
🔰 - 100% 10
imprison
psychic
🔰 - - 10
secret power
normal
💥🤛 70 100% 20
astonish
ghost
💥🤛 30 100% 15
overheat
fire
🌀 130 90% 5
calm mind
psychic
🔰 - - 20
shock wave
electric
🌀 60 - 20
payback
dark
💥🤛 50 100% 10
embargo
dark
🔰 - 100% 15
dark pulse
dark
🌀 80 100% 15
energy ball
grass
🌀 90 100% 10
giga impact
normal
💥🤛 150 90% 5
trick room
psychic
🔰 - - 5
telekinesis
psychic
🔰 - - 15
flame burst
fire
🌀 70 100% 15
flame charge
fire
💥🤛 50 100% 20
round
normal
🌀 60 100% 15
ally switch
psychic
🔰 - - 15
hex
ghost
🌀 65 100% 10
incinerate
fire
🌀 60 100% 15
inferno
fire
🌀 100 50% 5
confide
normal
🔰 - - 20
mystical fire
fire
🌀 75 100% 10
laser focus
normal
🔰 - - 30
skitter smack
bug
💥🤛 70 90% 10
burning jealousy
fire
🌀 70 100% 5
poltergeist
ghost
💥🤛 110 90% 5