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lampent

#0608
Base Exp. 130
Growth Ratemedium-slow
0.6 m
Height
13 kg
Weight

Evolution Chain

Base Flavor

This ominous Pokémon is feared. Through cities it wanders, searching for the spirits of the fallen.

It arrives near the moment of death and steals spirit from the body.

The spirits it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.

The spirits it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.

The spirits it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.

It arrives near the moment of death and steals spirit from the body.

The spirits it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.

It arrives near the moment of death and steals spirit from the body.

This Pokémon appears just before someone passes away, so it’s feared as an emissary of death.

It lurks in cities, pretending to be a lamp. Once it finds someone whose death is near, it will trail quietly after them.

Base Stats

HP
60
attack
40
defense
60
Sp. Attack
95
Sp. Defense
60
speed
55

Habitat

Abilities

  • flash-fire

    This Pokémon is immune to fire-type moves. Once this Pokémon has been hit by a Fire move, its own Fire moves will inflict 1.5× as much damage until it leaves battle. This ability has no effect while the Pokémon is frozen. The Fire damage bonus is retained even if the Pokémon is frozen and thawed or the ability is lost or disabled. Fire moves will ignore this Pokémon's substitute. This ability takes effect even on non-damaging moves, i.e. will o wisp.

  • flame-body

    Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being burned. Overworld: If any Pokémon in the party has this ability, each egg in the party has its hatch counter decreased by 2 (rather than 1) each step cycle, making eggs hatch roughly twice as quickly. This effect does not stack if multiple Pokémon have this ability or magma armor.

  • infiltrator

    This Pokémon's moves ignore light screen, reflect, and safeguard.

Moves

Name Type Cat. Power Acc. PP
ember
fire
🌀 40 100% 25
flamethrower
fire
🌀 90 100% 15
solar beam
grass
🌀 120 100% 10
fire spin
fire
🌀 35 85% 15
toxic
poison
🔰 - 90% 10
psychic
psychic
🌀 90 100% 10
night shade
ghost
🌀 - 100% 15
double team
normal
🔰 - - 15
minimize
normal
🔰 - - 10
confuse ray
ghost
🔰 - 100% 10
smog
poison
🌀 30 70% 20
fire blast
fire
🌀 110 85% 5
dream eater
psychic
🌀 100 100% 15
flash
normal
🔰 - 100% 20
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
spite
ghost
🔰 - 100% 10
protect
normal
🔰 - - 10
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
safeguard
normal
🔰 - - 25
pain split
normal
🔰 - - 20
hidden power
normal
🌀 60 100% 15
sunny day
fire
🔰 - - 5
psych up
normal
🔰 - - 10
shadow ball
ghost
🌀 80 100% 15
heat wave
fire
🌀 95 90% 10
will o wisp
fire
🔰 - 85% 15
memento
dark
🔰 - 100% 10
facade
normal
💥🤛 70 100% 20
taunt
dark
🔰 - 100% 20
trick
psychic
🔰 - 100% 10
imprison
psychic
🔰 - - 10
secret power
normal
💥🤛 70 100% 20
astonish
ghost
💥🤛 30 100% 15
overheat
fire
🌀 130 90% 5
calm mind
psychic
🔰 - - 20
shock wave
electric
🌀 60 - 20
payback
dark
💥🤛 50 100% 10
embargo
dark
🔰 - 100% 15
dark pulse
dark
🌀 80 100% 15
energy ball
grass
🌀 90 100% 10
trick room
psychic
🔰 - - 5
telekinesis
psychic
🔰 - - 15
flame burst
fire
🌀 70 100% 15
flame charge
fire
💥🤛 50 100% 20
round
normal
🌀 60 100% 15
ally switch
psychic
🔰 - - 15
hex
ghost
🌀 65 100% 10
incinerate
fire
🌀 60 100% 15
inferno
fire
🌀 100 50% 5
confide
normal
🔰 - - 20
mystical fire
fire
🌀 75 100% 10
skitter smack
bug
💥🤛 70 90% 10
burning jealousy
fire
🌀 70 100% 5
poltergeist
ghost
💥🤛 110 90% 5