cranidos
Base Flavor
It lived in jungles around 100 million years ago. Its skull is as hard as iron.
It was resurrected from an iron ball-like fossil. It downs prey with its head butts.
A lifelong jungle dweller from 100 million years ago, it would snap obstructing trees with head butts.
CRANIDOS toughen up their already rock-hard heads by headbutting one another.
CRANIDOS toughen up their already rock-hard heads by headbutting one another.
A lifelong jungle dweller from 100 million years ago, it would snap obstructing trees with head butts.
A lifelong jungle dweller from 100 million years ago, it would snap obstructing trees with head butts.
A lifelong jungle dweller from 100 million years ago, it would snap obstructing trees with head butts.
A lifelong jungle dweller from 100 million years ago, it would snap obstructing trees with head butts.
It was resurrected from an iron ball-like fossil. It downs prey with its headbutts.
A lifelong jungle dweller from 100 million years ago, it would snap obstructing trees with headbutts.
It was resurrected from an iron ball-like fossil. It downs prey with its headbutts.
A lifelong jungle dweller from 100 million years ago, it would snap obstructing trees with headbutts.
It lived in jungles around a hundred million years ago. It used its skillful headbutts to combat Aerodactyl.
In rock layers where Cranidos fossils are found, the fossilized trunks of trees snapped in two are also often found.
A primeval Pokémon, it possesses a hard and sturdy skull, lacking any intelligence within.
Its hard skull is its distinguishing feature. It snapped trees by headbutting them, and then it fed on their ripe berries.
An incredibly rare sight. They duel each other by ramming their heads together, and the resulting sound echoes throughout the area like the pealing of a bell.
Base Stats
Habitat
Abilities
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mold-breaker
This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.
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sheer-force
This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
fire punch | fire | 💥🤛 | 75 | 100% | 15 |
thunder punch | electric | 💥🤛 | 75 | 100% | 15 |
swords dance | normal | 🔰 | - | - | 20 |
whirlwind | normal | 🔰 | - | - | 20 |
slam | normal | 💥🤛 | 80 | 75% | 20 |
stomp | normal | 💥🤛 | 65 | 100% | 20 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
take down | normal | 💥🤛 | 90 | 85% | 20 |
thrash | normal | 💥🤛 | 120 | 100% | 10 |
double edge | normal | 💥🤛 | 120 | 100% | 15 |
leer | normal | 🔰 | - | 100% | 30 |
roar | normal | 🔰 | - | - | 20 |
flamethrower | fire | 🌀 | 90 | 100% | 15 |
ice beam | ice | 🌀 | 90 | 100% | 10 |
blizzard | ice | 🌀 | 110 | 70% | 5 |
strength | normal | 💥🤛 | 80 | 100% | 15 |
thunderbolt | electric | 🌀 | 90 | 100% | 15 |
thunder | electric | 🌀 | 110 | 70% | 10 |
earthquake | ground | 💥🤛 | 100 | 100% | 10 |
dig | ground | 💥🤛 | 80 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
screech | normal | 🔰 | - | 85% | 40 |
double team | normal | 🔰 | - | - | 15 |
focus energy | normal | 🔰 | - | - | 30 |
fire blast | fire | 🌀 | 110 | 85% | 5 |
rest | psychic | 🔰 | - | - | 10 |
rock slide | rock | 💥🤛 | 75 | 90% | 10 |
substitute | normal | 🔰 | - | - | 10 |
thief | dark | 💥🤛 | 60 | 100% | 25 |
snore | normal | 🌀 | 50 | 100% | 15 |
curse | ghost | 🔰 | - | - | 10 |
spite | ghost | 🔰 | - | 100% | 10 |
protect | normal | 🔰 | - | - | 10 |
scary face | normal | 🔰 | - | 100% | 10 |
mud slap | ground | 🌀 | 20 | 100% | 10 |
sandstorm | rock | 🔰 | - | - | 10 |
endure | normal | 🔰 | - | - | 10 |
swagger | normal | 🔰 | - | 85% | 15 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
pursuit | dark | 💥🤛 | 40 | 100% | 20 |
iron tail | steel | 💥🤛 | 100 | 75% | 15 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
rain dance | water | 🔰 | - | - | 5 |
sunny day | fire | 🔰 | - | - | 5 |
crunch | dark | 💥🤛 | 80 | 100% | 15 |
ancient power | rock | 🌀 | 60 | 100% | 5 |
rock smash | fighting | 💥🤛 | 40 | 100% | 15 |
uproar | normal | 🌀 | 90 | 100% | 10 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
superpower | fighting | 💥🤛 | 120 | 100% | 5 |
endeavor | normal | 💥🤛 | - | 100% | 5 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
rock tomb | rock | 💥🤛 | 60 | 95% | 15 |
shock wave | electric | 🌀 | 60 | - | 20 |
hammer arm | fighting | 💥🤛 | 100 | 90% | 10 |
natural gift | normal | 💥🤛 | - | 100% | 15 |
payback | dark | 💥🤛 | 50 | 100% | 10 |
assurance | dark | 💥🤛 | 60 | 100% | 10 |
fling | dark | 💥🤛 | - | 100% | 10 |
rock polish | rock | 🔰 | - | - | 20 |
dragon pulse | dragon | 🌀 | 85 | 100% | 10 |
earth power | ground | 🌀 | 90 | 100% | 10 |
zen headbutt | psychic | 💥🤛 | 80 | 90% | 15 |
rock climb | normal | 💥🤛 | 90 | 85% | 20 |
iron head | steel | 💥🤛 | 80 | 100% | 15 |
stone edge | rock | 💥🤛 | 100 | 80% | 5 |
captivate | normal | 🔰 | - | 100% | 20 |
stealth rock | rock | 🔰 | - | - | 20 |
head smash | rock | 💥🤛 | 150 | 80% | 5 |
smack down | rock | 💥🤛 | 50 | 100% | 15 |
round | normal | 🌀 | 60 | 100% | 15 |
chip away | normal | 💥🤛 | 70 | 100% | 20 |
incinerate | fire | 🌀 | 60 | 100% | 15 |
bulldoze | ground | 💥🤛 | 60 | 100% | 20 |
confide | normal | 🔰 | - | - | 20 |
power up punch | fighting | 💥🤛 | 40 | 100% | 20 |