rampardos
Base Flavor
Its powerful head butt has enough power to shatter even the most durable things upon impact.
Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
The result of repeated headbutts is a skull grown thick and hard. However, its brain has shrunk in size compared with Cranidos’s.
Records exist of a revived fossil that evolved into Rampardos. It proceeded to escape and then destroy a skyscraper with a headbutt.
In ancient times, people would dig up fossils of this Pokémon and use its skull, which is harder than steel, to make helmets.
This ancient Pokémon used headbutts skillfully. Its brain was really small, so some theories suggest that its stupidity led to its extinction.
Very little is known about its biology. Can knock down massive trees by smashing its beautiful, pearl-like crown against them.
Base Stats
Habitat
Abilities
-
mold-breaker
This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.
-
sheer-force
This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
fire punch | fire | 💥🤛 | 75 | 100% | 15 |
thunder punch | electric | 💥🤛 | 75 | 100% | 15 |
swords dance | normal | 🔰 | - | - | 20 |
cut | normal | 💥🤛 | 50 | 95% | 30 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
take down | normal | 💥🤛 | 90 | 85% | 20 |
leer | normal | 🔰 | - | 100% | 30 |
roar | normal | 🔰 | - | - | 20 |
flamethrower | fire | 🌀 | 90 | 100% | 15 |
surf | water | 🌀 | 90 | 100% | 15 |
ice beam | ice | 🌀 | 90 | 100% | 10 |
blizzard | ice | 🌀 | 110 | 70% | 5 |
hyper beam | normal | 🌀 | 150 | 90% | 5 |
strength | normal | 💥🤛 | 80 | 100% | 15 |
thunderbolt | electric | 🌀 | 90 | 100% | 15 |
thunder | electric | 🌀 | 110 | 70% | 10 |
earthquake | ground | 💥🤛 | 100 | 100% | 10 |
dig | ground | 💥🤛 | 80 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
screech | normal | 🔰 | - | 85% | 40 |
double team | normal | 🔰 | - | - | 15 |
focus energy | normal | 🔰 | - | - | 30 |
fire blast | fire | 🌀 | 110 | 85% | 5 |
rest | psychic | 🔰 | - | - | 10 |
rock slide | rock | 💥🤛 | 75 | 90% | 10 |
substitute | normal | 🔰 | - | - | 10 |
thief | dark | 💥🤛 | 60 | 100% | 25 |
snore | normal | 🌀 | 50 | 100% | 15 |
spite | ghost | 🔰 | - | 100% | 10 |
protect | normal | 🔰 | - | - | 10 |
scary face | normal | 🔰 | - | 100% | 10 |
mud slap | ground | 🌀 | 20 | 100% | 10 |
outrage | dragon | 💥🤛 | 120 | 100% | 10 |
sandstorm | rock | 🔰 | - | - | 10 |
endure | normal | 🔰 | - | - | 10 |
swagger | normal | 🔰 | - | 85% | 15 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
pain split | normal | 🔰 | - | - | 20 |
pursuit | dark | 💥🤛 | 40 | 100% | 20 |
iron tail | steel | 💥🤛 | 100 | 75% | 15 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
rain dance | water | 🔰 | - | - | 5 |
sunny day | fire | 🔰 | - | - | 5 |
ancient power | rock | 🌀 | 60 | 100% | 5 |
rock smash | fighting | 💥🤛 | 40 | 100% | 15 |
whirlpool | water | 🌀 | 35 | 85% | 15 |
uproar | normal | 🌀 | 90 | 100% | 10 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
focus punch | fighting | 💥🤛 | 150 | 100% | 20 |
superpower | fighting | 💥🤛 | 120 | 100% | 5 |
brick break | fighting | 💥🤛 | 75 | 100% | 15 |
endeavor | normal | 💥🤛 | - | 100% | 5 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
rock tomb | rock | 💥🤛 | 60 | 95% | 15 |
shock wave | electric | 🌀 | 60 | - | 20 |
natural gift | normal | 💥🤛 | - | 100% | 15 |
payback | dark | 💥🤛 | 50 | 100% | 10 |
assurance | dark | 💥🤛 | 60 | 100% | 10 |
fling | dark | 💥🤛 | - | 100% | 10 |
rock polish | rock | 🔰 | - | - | 20 |
dragon pulse | dragon | 🌀 | 85 | 100% | 10 |
focus blast | fighting | 🌀 | 120 | 70% | 5 |
earth power | ground | 🌀 | 90 | 100% | 10 |
giga impact | normal | 💥🤛 | 150 | 90% | 5 |
avalanche | ice | 💥🤛 | 60 | 100% | 10 |
zen headbutt | psychic | 💥🤛 | 80 | 90% | 15 |
rock climb | normal | 💥🤛 | 90 | 85% | 20 |
iron head | steel | 💥🤛 | 80 | 100% | 15 |
stone edge | rock | 💥🤛 | 100 | 80% | 5 |
captivate | normal | 🔰 | - | 100% | 20 |
stealth rock | rock | 🔰 | - | - | 20 |
head smash | rock | 💥🤛 | 150 | 80% | 5 |
smack down | rock | 💥🤛 | 50 | 100% | 15 |
round | normal | 🌀 | 60 | 100% | 15 |
chip away | normal | 💥🤛 | 70 | 100% | 20 |
incinerate | fire | 🌀 | 60 | 100% | 15 |
bulldoze | ground | 💥🤛 | 60 | 100% | 20 |
dragon tail | dragon | 💥🤛 | 60 | 90% | 10 |
confide | normal | 🔰 | - | - | 20 |
power up punch | fighting | 💥🤛 | 40 | 100% | 20 |
laser focus | normal | 🔰 | - | - | 30 |
stomping tantrum | ground | 💥🤛 | 75 | 100% | 10 |