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drilbur

#0529
Base Exp. 66
Growth Ratemedium
0.3 m
Height
8.5 kg
Weight

Evolution Chain

Base Flavor

It can dig through the ground at a speed of 30 mph. It could give a car running aboveground a good race.

It makes its way swiftly through the soil by putting both claws together and rotating at high speed.

By spinning its body, it can dig straight through the ground at a speed of 30 mph.

By spinning its body, it can dig straight through the ground at a speed of 30 mph.

It makes its way swiftly through the soil by putting both claws together and rotating at high speed.

By spinning its body, it can dig straight through the ground at a speed of 30 mph.

It makes its way swiftly through the soil by putting both claws together and rotating at high speed.

By spinning its body, it can dig straight through the ground at a speed of 30 mph.

It brings its claws together and whirls around at high speed before rushing toward its prey.

It’s a digger, using its claws to burrow through the ground. It causes damage to vegetable crops, so many farmers have little love for it.

Base Stats

HP
60
attack
85
defense
40
Sp. Attack
30
Sp. Defense
45
speed
68

Habitat

Abilities

  • sand-rush

    This Pokémon's Speed is doubled during a sandstorm, and it does not take sandstorm damage, regardless of type.

  • sand-force

    During a sandstorm, this Pokémon's rock-, ground-, and steel-type moves have 1.3× their base power. This Pokémon does not take sandstorm damage, regardless of type.

  • mold-breaker

    This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.

Moves

Name Type Cat. Power Acc. PP
scratch
normal
💥🤛 40 100% 35
swords dance
normal
🔰 - - 20
cut
normal
💥🤛 50 95% 30
submission
fighting
💥🤛 80 80% 20
strength
normal
💥🤛 80 100% 15
earthquake
ground
💥🤛 100 100% 10
fissure
ground
💥🤛 - 30% 5
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
double team
normal
🔰 - - 15
skull bash
normal
💥🤛 130 100% 10
fury swipes
normal
💥🤛 18 80% 15
rest
psychic
🔰 - - 10
rock slide
rock
💥🤛 75 90% 10
slash
normal
💥🤛 70 100% 20
substitute
normal
🔰 - - 10
snore
normal
🌀 50 100% 15
protect
normal
🔰 - - 10
sludge bomb
poison
🌀 90 100% 10
mud slap
ground
🌀 20 100% 10
sandstorm
rock
🔰 - - 10
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
rapid spin
normal
💥🤛 50 100% 40
metal claw
steel
💥🤛 50 95% 35
hidden power
normal
🌀 60 100% 15
rock smash
fighting
💥🤛 40 100% 15
facade
normal
💥🤛 70 100% 20
brick break
fighting
💥🤛 75 100% 15
secret power
normal
💥🤛 70 100% 20
mud sport
ground
🔰 - - 15
crush claw
normal
💥🤛 75 95% 10
rock tomb
rock
💥🤛 60 95% 15
metal sound
steel
🔰 - 85% 40
sand tomb
ground
💥🤛 35 85% 15
aerial ace
flying
💥🤛 60 - 20
iron defense
steel
🔰 - - 15
mud shot
ground
🌀 55 95% 15
fling
dark
💥🤛 - 100% 10
poison jab
poison
💥🤛 80 100% 20
x scissor
bug
💥🤛 80 100% 15
earth power
ground
🌀 90 100% 10
shadow claw
ghost
💥🤛 70 100% 15
rock climb
normal
💥🤛 90 85% 20
stealth rock
rock
🔰 - - 20
hone claws
dark
🔰 - - 15
round
normal
🌀 60 100% 15
bulldoze
ground
💥🤛 60 100% 20
drill run
ground
💥🤛 80 95% 10
confide
normal
🔰 - - 20
high horsepower
ground
💥🤛 95 95% 10
scorching sands
ground
🌀 70 100% 10