Skip to main content

excadrill

#0530
Base Exp. 178
Growth Ratemedium
0.7 m
Height
40.4 kg
Weight

Evolution Chain

Base Flavor

It can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates.

More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.

Forming a drill with its steel claws and head, it can bore through a steel plate, no matter how thick it is.

Forming a drill with its steel claws and head, it can bore through a steel plate, no matter how thick it is.

It can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates.

More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.

It can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates.

More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.

It’s not uncommon for tunnels that appear to have formed naturally to actually be a result of Excadrill’s rampant digging.

Known as the Drill King, this Pokémon can tunnel through the terrain at speeds of over 90 mph.

Base Stats

HP
110
attack
135
defense
60
Sp. Attack
50
Sp. Defense
65
speed
88

Habitat

Abilities

  • sand-rush

    This Pokémon's Speed is doubled during a sandstorm, and it does not take sandstorm damage, regardless of type.

  • sand-force

    During a sandstorm, this Pokémon's rock-, ground-, and steel-type moves have 1.3× their base power. This Pokémon does not take sandstorm damage, regardless of type.

  • mold-breaker

    This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.

Moves

Name Type Cat. Power Acc. PP
scratch
normal
💥🤛 40 100% 35
swords dance
normal
🔰 - - 20
cut
normal
💥🤛 50 95% 30
horn drill
normal
💥🤛 - 30% 5
hyper beam
normal
🌀 150 90% 5
strength
normal
💥🤛 80 100% 15
earthquake
ground
💥🤛 100 100% 10
fissure
ground
💥🤛 - 30% 5
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
double team
normal
🔰 - - 15
fury swipes
normal
💥🤛 18 80% 15
rest
psychic
🔰 - - 10
rock slide
rock
💥🤛 75 90% 10
slash
normal
💥🤛 70 100% 20
substitute
normal
🔰 - - 10
snore
normal
🌀 50 100% 15
protect
normal
🔰 - - 10
sludge bomb
poison
🌀 90 100% 10
mud slap
ground
🌀 20 100% 10
sandstorm
rock
🔰 - - 10
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
rapid spin
normal
💥🤛 50 100% 40
metal claw
steel
💥🤛 50 95% 35
hidden power
normal
🌀 60 100% 15
rock smash
fighting
💥🤛 40 100% 15
facade
normal
💥🤛 70 100% 20
brick break
fighting
💥🤛 75 100% 15
secret power
normal
💥🤛 70 100% 20
mud sport
ground
🔰 - - 15
crush claw
normal
💥🤛 75 95% 10
rock tomb
rock
💥🤛 60 95% 15
sand tomb
ground
💥🤛 35 85% 15
aerial ace
flying
💥🤛 60 - 20
iron defense
steel
🔰 - - 15
mud shot
ground
🌀 55 95% 15
rock blast
rock
💥🤛 25 90% 10
fling
dark
💥🤛 - 100% 10
magnet rise
electric
🔰 - - 10
poison jab
poison
💥🤛 80 100% 20
x scissor
bug
💥🤛 80 100% 15
focus blast
fighting
🌀 120 70% 5
earth power
ground
🌀 90 100% 10
giga impact
normal
💥🤛 150 90% 5
shadow claw
ghost
💥🤛 70 100% 15
iron head
steel
💥🤛 80 100% 15
stealth rock
rock
🔰 - - 20
hone claws
dark
🔰 - - 15
round
normal
🌀 60 100% 15
bulldoze
ground
💥🤛 60 100% 20
drill run
ground
💥🤛 80 95% 10
rototiller
ground
🔰 - - 10
confide
normal
🔰 - - 20
high horsepower
ground
💥🤛 95 95% 10
smart strike
steel
💥🤛 70 - 10
brutal swing
dark
💥🤛 60 100% 20
stomping tantrum
ground
💥🤛 75 100% 10
steel beam
steel
🌀 140 95% 5
scorching sands
ground
🌀 70 100% 10