duosion
Base Flavor
Since they have two divided brains, at times they suddenly try to take two different actions at once.
When their brains, now divided in two, are thinking the same thoughts, these Pokémon exhibit their maximum power.
When their two divided brains think the same thoughts, their psychic power is maximized.
When their two divided brains think the same thoughts, their psychic power is maximized.
Since they have two divided brains, at times they suddenly try to take two different actions at once.
When their two divided brains think the same thoughts, their psychic power is maximized.
Since they have two divided brains, at times they suddenly try to take two different actions at once.
When their two divided brains think the same thoughts, their psychic power is maximized.
Its psychic power can supposedly cover a range of more than half a mile—but only if its two brains can agree with each other.
Its brain has split into two, and the two halves rarely think alike. Its actions are utterly unpredictable.
Base Stats
Habitat
Abilities
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overcoat
This Pokémon does not take damage from weather.
-
magic-guard
This Pokémon is immune to damage not directly caused by a move. For example, this Pokémon takes no damage from from weather, recoil, status ailments, or spikes, but it still suffers from the Attack cut when burned, and a life orb will still power up this Pokémon's moves without damaging it. Anything that directly depends on such damage will also not happen; for example, leech seed will neither hurt this Pokémon nor heal the opponent, and Pokémon with a jaboca berry or rowap berry will not consume the berry when hit by this Pokémon. The following are unaffected: struggle, pain split (whether used by or against this Pokémon), belly drum, substitute, curse, moves that knock the user out, and damage from confusion. This Pokémon will neither lose nor regain HP if it drains HP from a Pokémon with liquid ooze. If this Pokémon is badly poisoned, the poison counter is still increased each turn; if the Pokémon loses this ability, it will begin taking as much damage as it would be if it had been taking increasing damage each turn.
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regenerator
This Pokémon regains 1/3 of its maximum HP when it is switched out for another Pokémon under any circumstances other than having fainted. This ability does not take effect when a battle ends.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
psybeam | psychic | 🌀 | 65 | 100% | 20 |
thunder wave | electric | 🔰 | - | 90% | 20 |
thunder | electric | 🌀 | 110 | 70% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
confusion | psychic | 🌀 | 50 | 100% | 25 |
psychic | psychic | 🌀 | 90 | 100% | 10 |
double team | normal | 🔰 | - | - | 15 |
recover | normal | 🔰 | - | - | 10 |
light screen | psychic | 🔰 | - | - | 30 |
reflect | psychic | 🔰 | - | - | 20 |
dream eater | psychic | 🌀 | 100 | 100% | 15 |
flash | normal | 🔰 | - | 100% | 20 |
psywave | psychic | 🌀 | - | 100% | 15 |
explosion | normal | 💥🤛 | 250 | 100% | 5 |
rest | psychic | 🔰 | - | - | 10 |
rock slide | rock | 💥🤛 | 75 | 90% | 10 |
substitute | normal | 🔰 | - | - | 10 |
snore | normal | 🌀 | 50 | 100% | 15 |
protect | normal | 🔰 | - | - | 10 |
endure | normal | 🔰 | - | - | 10 |
charm | fairy | 🔰 | - | 100% | 20 |
rollout | rock | 💥🤛 | 30 | 90% | 20 |
swagger | normal | 🔰 | - | 85% | 15 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
safeguard | normal | 🔰 | - | - | 25 |
pain split | normal | 🔰 | - | - | 20 |
encore | normal | 🔰 | - | 100% | 5 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
rain dance | water | 🔰 | - | - | 5 |
psych up | normal | 🔰 | - | - | 10 |
shadow ball | ghost | 🌀 | 80 | 100% | 15 |
future sight | psychic | 🌀 | 120 | 100% | 10 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
helping hand | normal | 🔰 | - | - | 20 |
trick | psychic | 🔰 | - | 100% | 10 |
role play | psychic | 🔰 | - | - | 10 |
magic coat | psychic | 🔰 | - | - | 15 |
endeavor | normal | 💥🤛 | - | 100% | 5 |
skill swap | psychic | 🔰 | - | - | 10 |
imprison | psychic | 🔰 | - | - | 10 |
snatch | dark | 🔰 | - | - | 10 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
rock tomb | rock | 💥🤛 | 60 | 95% | 15 |
signal beam | bug | 🌀 | 75 | 100% | 15 |
iron defense | steel | 🔰 | - | - | 15 |
calm mind | psychic | 🔰 | - | - | 20 |
shock wave | electric | 🌀 | 60 | - | 20 |
gravity | psychic | 🔰 | - | - | 5 |
gyro ball | steel | 💥🤛 | - | 100% | 5 |
embargo | dark | 🔰 | - | 100% | 15 |
heal block | psychic | 🔰 | - | 100% | 15 |
power swap | psychic | 🔰 | - | - | 10 |
guard swap | psychic | 🔰 | - | - | 10 |
energy ball | grass | 🌀 | 90 | 100% | 10 |
zen headbutt | psychic | 💥🤛 | 80 | 90% | 15 |
flash cannon | steel | 🌀 | 80 | 100% | 10 |
trick room | psychic | 🔰 | - | - | 5 |
wonder room | psychic | 🔰 | - | - | 10 |
psyshock | psychic | 🌀 | 80 | 100% | 10 |
telekinesis | psychic | 🔰 | - | - | 15 |
after you | normal | 🔰 | - | - | 15 |
round | normal | 🌀 | 60 | 100% | 15 |
stored power | psychic | 🌀 | 20 | 100% | 10 |
ally switch | psychic | 🔰 | - | - | 15 |
confide | normal | 🔰 | - | - | 20 |
infestation | bug | 🌀 | 20 | 100% | 20 |
psychic terrain | psychic | 🔰 | - | - | 10 |
expanding force | psychic | 🌀 | 80 | 100% | 10 |
steel roller | steel | 💥🤛 | 130 | 100% | 5 |