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electabuzz

#0125
Base Exp. 172
Growth Ratemedium
1.1 m
Height
30 kg
Weight

Evolution Chain

Base Flavor

Normally found near power plants, they can wander away and cause major blackouts in cities.

Normally found near power plants, they can wander away and cause major blackouts in cities.

If a major power outage occurs, it is certain that this POKéMON has eaten electricity at a power plant.

Electricity runs across the surface of its body. In darkness, its en­ tire body glows a whitish-blue.

Its body constant­ ly discharges electricity. Get­ ting close to it will make your hair stand on end.

When two ELECTABUZZ touch, they control the electric currents to communicate their feelings.

When a storm arrives, gangs of this POKéMON compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use ELECTABUZZ in place of lightning rods.

When a storm arrives, gangs of this POKéMON compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use ELECTABUZZ in place of lightning rods.

When a storm approaches, it competes with others to scale heights that are likely to be stricken by lightning. Some towns use ELECTABUZZ in place of lightning rods.

It loves to feed on strong electricity. It occasionally appears around large power plants and so on.

Normally found near power plants, they can wander away and cause major blackouts in cities.

Half of all blackouts occur when this Pokémon appears at power plants and eats electricity.

Half of all blackouts occur when this Pokémon appears at power plants and eats electricity.

It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime.

Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.

Its body constantly discharges electricity. Getting close to it will make your hair stand on end.

It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime.

It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime.

Research is progressing on storing lightning in Electabuzz so this energy can be used at any time.

Research is progressing on storing lightning in Electabuzz so this energy can be used at any time.

Electricity runs across the surface of its body. In darkness, its entire body glows a whitish blue.

It loves to feed on strong electricity. It occasionally appears around large power plants and so on.

When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use Electabuzz in place of lightning rods.

When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use Electabuzz in place of lightning rods.

Half of all sudden blackouts are caused by Electabuzz gathering at electric power plants and gobbling up electricity.

Electricity leaks from it in amounts far greater than the amount of electricity it eats.

Electricity permeates its body. It swings its arms round and round to charge up electricity before unleashing a punch.

While it’s often blamed for power outages, the truth is the cause of outages is more often an error on the part of the electric company.

If a major power outage occurs, it is certain that this Pokémon has eaten electricity at a power plant.

If a major power outage occurs, it is certain that this Pokémon has eaten electricity at a power plant.

Many power plants keep Ground-type Pokémon around as a defense against Electabuzz that come seeking electricity.

With the coming of a storm, many of these Pokémon will gather under tall trees and sit there waiting for lightning to strike.

Feeds on electrical energy. During sudden showers beneath looming thunderclouds, one can observe Electabuzz scaling tall trees, where the Pokémon will then wait for lightning to strike.

Base Stats

HP
65
attack
83
defense
57
Sp. Attack
95
Sp. Defense
85
speed
105

Habitat

grassland

Abilities

  • static

    Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being paralyzed. Pokémon that are immune to electric-type moves can still be paralyzed by this ability. Overworld: If the lead Pokémon has this ability, there is a 50% chance that encounters will be with an electric Pokémon, if applicable.

  • vital-spirit

    This Pokémon cannot be asleep. This causes rest to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle. This ability functions identically to insomnia in battle. Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.

Moves

Name Type Cat. Power Acc. PP
mega punch
normal
💥🤛 80 85% 20
fire punch
fire
💥🤛 75 100% 15
ice punch
ice
💥🤛 75 100% 15
thunder punch
electric
💥🤛 75 100% 15
mega kick
normal
💥🤛 120 75% 5
headbutt
normal
💥🤛 70 100% 15
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
double edge
normal
💥🤛 120 100% 15
leer
normal
🔰 - 100% 30
hyper beam
normal
🌀 150 90% 5
submission
fighting
💥🤛 80 80% 20
low kick
fighting
💥🤛 - 100% 20
counter
fighting
💥🤛 - 100% 20
seismic toss
fighting
💥🤛 - 100% 20
strength
normal
💥🤛 80 100% 15
thunder shock
electric
🌀 40 100% 30
thunderbolt
electric
🌀 90 100% 15
thunder wave
electric
🔰 - 90% 20
thunder
electric
🌀 110 70% 10
toxic
poison
🔰 - 90% 10
psychic
psychic
🌀 90 100% 10
quick attack
normal
💥🤛 40 100% 30
rage
normal
💥🤛 20 100% 20
teleport
psychic
🔰 - - 20
mimic
normal
🔰 - - 10
screech
normal
🔰 - 85% 40
double team
normal
🔰 - - 15
light screen
psychic
🔰 - - 30
reflect
psychic
🔰 - - 20
bide
normal
💥🤛 - - 10
metronome
normal
🔰 - - 10
swift
normal
🌀 60 - 20
skull bash
normal
💥🤛 130 100% 10
flash
normal
🔰 - 100% 20
psywave
psychic
🌀 - 100% 15
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
protect
normal
🔰 - - 10
mud slap
ground
🌀 20 100% 10
zap cannon
electric
🌀 120 50% 5
detect
fighting
🔰 - - 5
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
dynamic punch
fighting
💥🤛 100 50% 5
iron tail
steel
💥🤛 100 75% 15
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
rock smash
fighting
💥🤛 40 100% 15
uproar
normal
🌀 90 100% 10
facade
normal
💥🤛 70 100% 20
focus punch
fighting
💥🤛 150 100% 20
charge
electric
🔰 - - 20
taunt
dark
🔰 - 100% 20
helping hand
normal
🔰 - - 20
brick break
fighting
💥🤛 75 100% 15
secret power
normal
💥🤛 70 100% 20
signal beam
bug
🌀 75 100% 15
covet
normal
💥🤛 60 100% 25
shock wave
electric
🌀 60 - 20
natural gift
normal
💥🤛 - 100% 15
fling
dark
💥🤛 - 100% 10
magnet rise
electric
🔰 - - 10
focus blast
fighting
🌀 120 70% 5
giga impact
normal
💥🤛 150 90% 5
rock climb
normal
💥🤛 90 85% 20
discharge
electric
🌀 80 100% 15
captivate
normal
🔰 - 100% 20
charge beam
electric
🌀 50 90% 10
electro ball
electric
🌀 - 100% 10
low sweep
fighting
💥🤛 65 100% 20
round
normal
🌀 60 100% 15
volt switch
electric
🌀 70 100% 20
electroweb
electric
🌀 55 95% 15
wild charge
electric
💥🤛 90 100% 15
dual chop
dragon
💥🤛 40 90% 15
confide
normal
🔰 - - 20
power up punch
fighting
💥🤛 40 100% 20
rising voltage
electric
🌀 70 100% 20