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elekid

#0239
Base Exp. 72
Growth Ratemedium
0.6 m
Height
23.5 kg
Weight

Evolution Chain

Base Flavor

It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.

Even in the most vicious storm, this POKéMON plays happily if thunder rumbles in the sky.

It loves violent thunder. The space between its horns flickers bluish- white when it is charging energy.

ELEKID stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this POKéMON begins swinging its arms in circles to recharge itself.

ELEKID stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this POKéMON begins swinging its arms in circles to recharge itself.

If it touches metal and discharges the electricity it has stored in its body, an ELEKID begins swinging its arms in circles to recharge itself.

Even in the most vicious storm, this POKéMON plays happily if thunder rumbles in the sky.

It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.

It generates electricity by whirling its arms. However, it can’t store the energy it makes.

It generates electricity by whirling its arms. However, it can’t store the energy it makes.

A weak electric current flows between its horns. Sticking a hand there shocks the unwary.

It rotates its arms to generate electricity, but it tires easily, so it only charges up a little bit.

Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky.

A weak electric current flows between its horns. Sticking a hand there shocks the unwary.

A weak electric current flows between its horns. Sticking a hand there shocks the unwary.

Spinning its arms around to generate electricity makes the area between its horns shine light blue.

Spinning its arms around to generate electricity makes the area between its horns shine light blue.

It generates electricity by whirling its arms. However, it can’t store the energy it makes.

Spinning its arms around to generate electricity makes the area between its horns shine light blue.

Elekid stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this Pokémon begins swinging its arms in circles to recharge itself.

Elekid stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this Pokémon begins swinging its arms in circles to recharge itself.

When it’s in a house, electrical outlets serve as its baby bottles. It sucks down electricity.

This Pokémon is constantly fighting with Togedemaru that try to steal its electricity. It’s a pretty even match.

When it hears the crash of thunder, Elekid’s mood improves. It can be useful to record that sound and play it when Elekid’s feeling down.

When its horns shine a bluish white, that’s the sign it’s fully charged. You’ll get a shocking jolt if you touch it!

When a storm approaches, this Pokémon gets restless. Once Elekid hears the sound of thunder, it gets full-on rowdy.

It’s not good at storing electricity yet. This Pokémon sneaks into people’s homes, looking for electrical outlets to eat electricity from.

They generate electricity by spinning their arms. During a thunderstorm, if one hears the lively voices of children out in the wilderness, what one is actually hearing are the voices of Elekid.

Base Stats

HP
45
attack
63
defense
37
Sp. Attack
65
Sp. Defense
55
speed
95

Habitat

grassland

Abilities

  • static

    Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being paralyzed. Pokémon that are immune to electric-type moves can still be paralyzed by this ability. Overworld: If the lead Pokémon has this ability, there is a 50% chance that encounters will be with an electric Pokémon, if applicable.

  • vital-spirit

    This Pokémon cannot be asleep. This causes rest to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle. This ability functions identically to insomnia in battle. Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.

Moves

Name Type Cat. Power Acc. PP
karate chop
fighting
💥🤛 50 100% 25
mega punch
normal
💥🤛 80 85% 20
fire punch
fire
💥🤛 75 100% 15
ice punch
ice
💥🤛 75 100% 15
thunder punch
electric
💥🤛 75 100% 15
mega kick
normal
💥🤛 120 75% 5
rolling kick
fighting
💥🤛 60 85% 15
headbutt
normal
💥🤛 70 100% 15
body slam
normal
💥🤛 85 100% 15
double edge
normal
💥🤛 120 100% 15
leer
normal
🔰 - 100% 30
low kick
fighting
💥🤛 - 100% 20
counter
fighting
💥🤛 - 100% 20
seismic toss
fighting
💥🤛 - 100% 20
thunder shock
electric
🌀 40 100% 30
thunderbolt
electric
🌀 90 100% 15
thunder wave
electric
🔰 - 90% 20
thunder
electric
🌀 110 70% 10
toxic
poison
🔰 - 90% 10
psychic
psychic
🌀 90 100% 10
meditate
psychic
🔰 - - 40
quick attack
normal
💥🤛 40 100% 30
mimic
normal
🔰 - - 10
screech
normal
🔰 - 85% 40
double team
normal
🔰 - - 15
barrier
psychic
🔰 - - 20
light screen
psychic
🔰 - - 30
swift
normal
🌀 60 - 20
flash
normal
🔰 - 100% 20
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
curse
ghost
🔰 - - 10
protect
normal
🔰 - - 10
mud slap
ground
🌀 20 100% 10
zap cannon
electric
🌀 120 50% 5
detect
fighting
🔰 - - 5
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
dynamic punch
fighting
💥🤛 100 50% 5
hidden power
normal
🌀 60 100% 15
cross chop
fighting
💥🤛 100 80% 5
rain dance
water
🔰 - - 5
rock smash
fighting
💥🤛 40 100% 15
uproar
normal
🌀 90 100% 10
facade
normal
💥🤛 70 100% 20
focus punch
fighting
💥🤛 150 100% 20
charge
electric
🔰 - - 20
helping hand
normal
🔰 - - 20
brick break
fighting
💥🤛 75 100% 15
secret power
normal
💥🤛 70 100% 20
signal beam
bug
🌀 75 100% 15
covet
normal
💥🤛 60 100% 25
shock wave
electric
🌀 60 - 20
hammer arm
fighting
💥🤛 100 90% 10
natural gift
normal
💥🤛 - 100% 15
feint
normal
💥🤛 30 100% 10
fling
dark
💥🤛 - 100% 10
magnet rise
electric
🔰 - - 10
discharge
electric
🌀 80 100% 15
captivate
normal
🔰 - 100% 20
charge beam
electric
🌀 50 90% 10
electro ball
electric
🌀 - 100% 10
round
normal
🌀 60 100% 15
volt switch
electric
🌀 70 100% 20
electroweb
electric
🌀 55 95% 15
wild charge
electric
💥🤛 90 100% 15
dual chop
dragon
💥🤛 40 90% 15
confide
normal
🔰 - - 20
power up punch
fighting
💥🤛 40 100% 20