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klink

#0599
Base Exp. 60
Growth Ratemedium-slow
Type
0.3 m
Height
21 kg
Weight

Evolution Chain

Base Flavor

The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.

Interlocking two bodies and spinning around generates the energy they need to live.

Two bodies comprise a fixed pair. They spin around each other to generate energy.

Two bodies comprise a fixed pair. They spin around each other to generate energy.

Interlocking two bodies and spinning around generates the energy they need to live.

The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.

Interlocking two bodies and spinning around generates the energy they need to live.

The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.

The two minigears that compose this Pokémon are closer than twins. They mesh well only with each other.

It’s suspected that Klink were the inspiration behind ancient people’s invention of the first gears.

Base Stats

HP
40
attack
55
defense
70
Sp. Attack
45
Sp. Defense
60
speed
30

Habitat

Abilities

  • plus

    This Pokémon has 1.5× its Special Attack if any friendly Pokémon has plus or minus. This bonus does not count as a stat modifier. If either ability is disabled by gastro acid, both lose their effect.

  • minus

    This Pokémon has 1.5× its Special Attack if any friendly Pokémon has plus or minus. This bonus does not count as a stat modifier. If either ability is disabled by gastro acid, both lose their effect.

  • clear-body

    This Pokémon cannot have its stats lowered by other Pokémon. This ability does not prevent any stat losses other than stat modifiers, such as the Speed cut from paralysis. This Pokémon can still be passed negative stat modifiers through guard swap, heart swap, or power swap. This ability functions identically to white smoke in battle.

Moves

Name Type Cat. Power Acc. PP
vice grip
normal
💥🤛 55 100% 30
bind
normal
💥🤛 15 85% 20
hyper beam
normal
🌀 150 90% 5
thunder shock
electric
🌀 40 100% 30
thunderbolt
electric
🌀 90 100% 15
thunder wave
electric
🔰 - 90% 20
toxic
poison
🔰 - 90% 10
screech
normal
🔰 - 85% 40
double team
normal
🔰 - - 15
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
snore
normal
🌀 50 100% 15
protect
normal
🔰 - - 10
zap cannon
electric
🌀 120 50% 5
lock on
normal
🔰 - - 5
sandstorm
rock
🔰 - - 10
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
hidden power
normal
🌀 60 100% 15
rock smash
fighting
💥🤛 40 100% 15
uproar
normal
🌀 90 100% 10
facade
normal
💥🤛 70 100% 20
charge
electric
🔰 - - 20
magic coat
psychic
🔰 - - 15
recycle
normal
🔰 - - 10
secret power
normal
💥🤛 70 100% 20
metal sound
steel
🔰 - 85% 40
signal beam
bug
🌀 75 100% 15
iron defense
steel
🔰 - - 15
shock wave
electric
🌀 60 - 20
gravity
psychic
🔰 - - 5
assurance
dark
💥🤛 60 100% 10
magnet rise
electric
🔰 - - 10
rock polish
rock
🔰 - - 20
power gem
rock
🌀 80 100% 20
mirror shot
steel
🌀 65 85% 10
flash cannon
steel
🌀 80 100% 10
discharge
electric
🌀 80 100% 15
charge beam
electric
🌀 50 90% 10
autotomize
steel
🔰 - - 15
telekinesis
psychic
🔰 - - 15
round
normal
🌀 60 100% 15
shift gear
steel
🔰 - - 10
volt switch
electric
🌀 70 100% 20
wild charge
electric
💥🤛 90 100% 15
gear grind
steel
💥🤛 50 85% 15
confide
normal
🔰 - - 20
steel beam
steel
🌀 140 95% 5
steel roller
steel
💥🤛 130 100% 5
rising voltage
electric
🌀 70 100% 20