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lopunny

#0428
Base Exp. 168
Growth Ratemedium
1.2 m
Height
33.3 kg
Weight

Evolution Chain

Base Flavor

An extremely cautious Pokémon. It cloaks its body with its fluffy ear fur when it senses danger.

It is very conscious of its looks and never fails to groom its ears. It runs with sprightly jumps.

The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.

It sheds its fur twice a year. Its winter fur is soft and fluffy.

It sheds its fur twice a year. Its winter fur is soft and fluffy.

The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.

The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.

Extremely cautious, it quickly bounds off when it senses danger.

Extremely cautious, it quickly bounds off when it senses danger.

Extremely cautious, it quickly bounds off when it senses danger.

The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.

Extremely cautious, it quickly bounds off when it senses danger.

The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.

Lopunny regrows its coat twice a year. Mufflers and hats made from its fur are really warm.

It’s notably wary and has a dislike of fighting, but at the same time, it can deliver powerful kicks with its lithe legs.

Lopunny is constantly monitoring its surroundings. If danger approaches, this Pokémon responds with superdestructive kicks.

Once hot seasons are over, Lopunny’s coat will be replaced with fur that holds a lot of insulating air in preparation for colder weather.

Its fur is warm and yet remarkably light. This Pokémon kicks as though it were a master of karate, driving back its opponents with ease.

Base Stats

HP
65
attack
76
defense
84
Sp. Attack
54
Sp. Defense
96
speed
105

Habitat

Abilities

  • cute-charm

    Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being infatuated. Overworld: If the first Pokémon in the party has this ability, any wild Pokémon whose species can be either gender has a 2/3 chance of being set to the opposite gender, and a 1/3 chance of having a random gender as usual.

  • klutz

    In battle, this Pokémon cannot use its held item, nor will the item have any passive effect on the battle, positive or negative. This Pokémon also cannot use fling. The Speed cut from the iron ball and the effort items (the macho brace, power weight, power bracer, power belt, power lens, power band, and power anklet) is unaffected. Items that do not directly affect the battle, such as the exp share, the amulet coin, or the soothe bell, work as usual. All held items work as usual out of battle. Other moves that use the held item, such as natural gift and switcheroo, work as usual.

  • limber

    This Pokémon cannot be paralyzed. If a Pokémon is paralyzed and acquires this ability, its paralysis is healed; this includes when regaining a lost ability upon leaving battle.

Moves

Name Type Cat. Power Acc. PP
pound
normal
💥🤛 40 100% 35
mega punch
normal
💥🤛 80 85% 20
fire punch
fire
💥🤛 75 100% 15
ice punch
ice
💥🤛 75 100% 15
thunder punch
electric
💥🤛 75 100% 15
cut
normal
💥🤛 50 95% 30
double kick
fighting
💥🤛 30 100% 30
mega kick
normal
💥🤛 120 75% 5
jump kick
fighting
💥🤛 100 95% 10
headbutt
normal
💥🤛 70 100% 15
ice beam
ice
🌀 90 100% 10
blizzard
ice
🌀 110 70% 5
hyper beam
normal
🌀 150 90% 5
low kick
fighting
💥🤛 - 100% 20
strength
normal
💥🤛 80 100% 15
solar beam
grass
🌀 120 100% 10
thunderbolt
electric
🌀 90 100% 15
thunder wave
electric
🔰 - 90% 20
thunder
electric
🌀 110 70% 10
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
agility
psychic
🔰 - - 30
quick attack
normal
💥🤛 40 100% 30
double team
normal
🔰 - - 15
defense curl
normal
🔰 - - 40
swift
normal
🌀 60 - 20
high jump kick
fighting
💥🤛 130 90% 10
dizzy punch
normal
💥🤛 70 100% 10
splash
normal
🔰 - - 40
rest
psychic
🔰 - - 10
substitute
normal
🔰 - - 10
snore
normal
🌀 50 100% 15
reversal
fighting
💥🤛 - 100% 15
protect
normal
🔰 - - 10
mud slap
ground
🌀 20 100% 10
foresight
normal
🔰 - - 40
endure
normal
🔰 - - 10
charm
fairy
🔰 - 100% 20
swagger
normal
🔰 - 85% 15
fury cutter
bug
💥🤛 40 95% 20
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
heal bell
normal
🔰 - - 5
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
baton pass
normal
🔰 - - 40
encore
normal
🔰 - 100% 5
iron tail
steel
💥🤛 100 75% 15
hidden power
normal
🌀 60 100% 15
rain dance
water
🔰 - - 5
sunny day
fire
🔰 - - 5
mirror coat
psychic
🌀 - 100% 20
shadow ball
ghost
🌀 80 100% 15
rock smash
fighting
💥🤛 40 100% 15
uproar
normal
🌀 90 100% 10
flatter
dark
🔰 - 100% 15
facade
normal
💥🤛 70 100% 20
focus punch
fighting
💥🤛 150 100% 20
helping hand
normal
🔰 - - 20
magic coat
psychic
🔰 - - 15
endeavor
normal
💥🤛 - 100% 5
secret power
normal
💥🤛 70 100% 20
hyper voice
normal
🌀 90 100% 10
fake tears
dark
🔰 - 100% 20
cosmic power
psychic
🔰 - - 20
bounce
flying
💥🤛 85 85% 5
covet
normal
💥🤛 60 100% 25
shock wave
electric
🌀 60 - 20
water pulse
water
🌀 60 100% 20
healing wish
psychic
🔰 - - 10
natural gift
normal
💥🤛 - 100% 15
u turn
bug
💥🤛 70 100% 20
close combat
fighting
💥🤛 120 100% 5
payback
dark
💥🤛 50 100% 10
assurance
dark
💥🤛 60 100% 10
fling
dark
💥🤛 - 100% 10
last resort
normal
💥🤛 140 100% 5
aura sphere
fighting
🌀 80 - 20
drain punch
fighting
💥🤛 75 100% 10
focus blast
fighting
🌀 120 70% 5
giga impact
normal
💥🤛 150 90% 5
captivate
normal
🔰 - 100% 20
grass knot
grass
🌀 - 100% 20
charge beam
electric
🌀 50 90% 10
low sweep
fighting
💥🤛 65 100% 20
entrainment
normal
🔰 - 100% 15
after you
normal
🔰 - - 15
round
normal
🌀 60 100% 15
acrobatics
flying
💥🤛 55 100% 15
retaliate
normal
💥🤛 70 100% 5
work up
normal
🔰 - - 30
rototiller
ground
🔰 - - 10
play rough
fairy
💥🤛 90 90% 10
confide
normal
🔰 - - 20
baby doll eyes
fairy
🔰 - 100% 30
power up punch
fighting
💥🤛 40 100% 20
laser focus
normal
🔰 - - 30
brutal swing
dark
💥🤛 60 100% 20
triple axel
ice
💥🤛 20 90% 10