Base Flavor
An extremely cautious Pokémon. It cloaks its body with its fluffy ear fur when it senses danger.
It is very conscious of its looks and never fails to groom its ears. It runs with sprightly jumps.
The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.
It sheds its fur twice a year. Its winter fur is soft and fluffy.
It sheds its fur twice a year. Its winter fur is soft and fluffy.
The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.
The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.
Extremely cautious, it quickly bounds off when it senses danger.
Extremely cautious, it quickly bounds off when it senses danger.
Extremely cautious, it quickly bounds off when it senses danger.
The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.
Extremely cautious, it quickly bounds off when it senses danger.
The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.
Lopunny regrows its coat twice a year. Mufflers and hats made from its fur are really warm.
It’s notably wary and has a dislike of fighting, but at the same time, it can deliver powerful kicks with its lithe legs.
Lopunny is constantly monitoring its surroundings. If danger approaches, this Pokémon responds with superdestructive kicks.
Once hot seasons are over, Lopunny’s coat will be replaced with fur that holds a lot of insulating air in preparation for colder weather.
Its fur is warm and yet remarkably light. This Pokémon kicks as though it were a master of karate, driving back its opponents with ease.
Base Stats
Habitat
Abilities
-
cute-charm
Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being infatuated. Overworld: If the first Pokémon in the party has this ability, any wild Pokémon whose species can be either gender has a 2/3 chance of being set to the opposite gender, and a 1/3 chance of having a random gender as usual.
-
klutz
In battle, this Pokémon cannot use its held item, nor will the item have any passive effect on the battle, positive or negative. This Pokémon also cannot use fling. The Speed cut from the iron ball and the effort items (the macho brace, power weight, power bracer, power belt, power lens, power band, and power anklet) is unaffected. Items that do not directly affect the battle, such as the exp share, the amulet coin, or the soothe bell, work as usual. All held items work as usual out of battle. Other moves that use the held item, such as natural gift and switcheroo, work as usual.
-
limber
This Pokémon cannot be paralyzed. If a Pokémon is paralyzed and acquires this ability, its paralysis is healed; this includes when regaining a lost ability upon leaving battle.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
pound | normal | 💥🤛 | 40 | 100% | 35 |
mega punch | normal | 💥🤛 | 80 | 85% | 20 |
fire punch | fire | 💥🤛 | 75 | 100% | 15 |
ice punch | ice | 💥🤛 | 75 | 100% | 15 |
thunder punch | electric | 💥🤛 | 75 | 100% | 15 |
cut | normal | 💥🤛 | 50 | 95% | 30 |
double kick | fighting | 💥🤛 | 30 | 100% | 30 |
mega kick | normal | 💥🤛 | 120 | 75% | 5 |
jump kick | fighting | 💥🤛 | 100 | 95% | 10 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
ice beam | ice | 🌀 | 90 | 100% | 10 |
blizzard | ice | 🌀 | 110 | 70% | 5 |
hyper beam | normal | 🌀 | 150 | 90% | 5 |
low kick | fighting | 💥🤛 | - | 100% | 20 |
strength | normal | 💥🤛 | 80 | 100% | 15 |
solar beam | grass | 🌀 | 120 | 100% | 10 |
thunderbolt | electric | 🌀 | 90 | 100% | 15 |
thunder wave | electric | 🔰 | - | 90% | 20 |
thunder | electric | 🌀 | 110 | 70% | 10 |
dig | ground | 💥🤛 | 80 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
agility | psychic | 🔰 | - | - | 30 |
quick attack | normal | 💥🤛 | 40 | 100% | 30 |
double team | normal | 🔰 | - | - | 15 |
defense curl | normal | 🔰 | - | - | 40 |
swift | normal | 🌀 | 60 | - | 20 |
high jump kick | fighting | 💥🤛 | 130 | 90% | 10 |
dizzy punch | normal | 💥🤛 | 70 | 100% | 10 |
splash | normal | 🔰 | - | - | 40 |
rest | psychic | 🔰 | - | - | 10 |
substitute | normal | 🔰 | - | - | 10 |
snore | normal | 🌀 | 50 | 100% | 15 |
reversal | fighting | 💥🤛 | - | 100% | 15 |
protect | normal | 🔰 | - | - | 10 |
mud slap | ground | 🌀 | 20 | 100% | 10 |
foresight | normal | 🔰 | - | - | 40 |
endure | normal | 🔰 | - | - | 10 |
charm | fairy | 🔰 | - | 100% | 20 |
swagger | normal | 🔰 | - | 85% | 15 |
fury cutter | bug | 💥🤛 | 40 | 95% | 20 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
heal bell | normal | 🔰 | - | - | 5 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
baton pass | normal | 🔰 | - | - | 40 |
encore | normal | 🔰 | - | 100% | 5 |
iron tail | steel | 💥🤛 | 100 | 75% | 15 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
rain dance | water | 🔰 | - | - | 5 |
sunny day | fire | 🔰 | - | - | 5 |
mirror coat | psychic | 🌀 | - | 100% | 20 |
shadow ball | ghost | 🌀 | 80 | 100% | 15 |
rock smash | fighting | 💥🤛 | 40 | 100% | 15 |
uproar | normal | 🌀 | 90 | 100% | 10 |
flatter | dark | 🔰 | - | 100% | 15 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
focus punch | fighting | 💥🤛 | 150 | 100% | 20 |
helping hand | normal | 🔰 | - | - | 20 |
magic coat | psychic | 🔰 | - | - | 15 |
endeavor | normal | 💥🤛 | - | 100% | 5 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
hyper voice | normal | 🌀 | 90 | 100% | 10 |
fake tears | dark | 🔰 | - | 100% | 20 |
cosmic power | psychic | 🔰 | - | - | 20 |
bounce | flying | 💥🤛 | 85 | 85% | 5 |
covet | normal | 💥🤛 | 60 | 100% | 25 |
shock wave | electric | 🌀 | 60 | - | 20 |
water pulse | water | 🌀 | 60 | 100% | 20 |
healing wish | psychic | 🔰 | - | - | 10 |
natural gift | normal | 💥🤛 | - | 100% | 15 |
u turn | bug | 💥🤛 | 70 | 100% | 20 |
close combat | fighting | 💥🤛 | 120 | 100% | 5 |
payback | dark | 💥🤛 | 50 | 100% | 10 |
assurance | dark | 💥🤛 | 60 | 100% | 10 |
fling | dark | 💥🤛 | - | 100% | 10 |
last resort | normal | 💥🤛 | 140 | 100% | 5 |
aura sphere | fighting | 🌀 | 80 | - | 20 |
drain punch | fighting | 💥🤛 | 75 | 100% | 10 |
focus blast | fighting | 🌀 | 120 | 70% | 5 |
giga impact | normal | 💥🤛 | 150 | 90% | 5 |
captivate | normal | 🔰 | - | 100% | 20 |
grass knot | grass | 🌀 | - | 100% | 20 |
charge beam | electric | 🌀 | 50 | 90% | 10 |
low sweep | fighting | 💥🤛 | 65 | 100% | 20 |
entrainment | normal | 🔰 | - | 100% | 15 |
after you | normal | 🔰 | - | - | 15 |
round | normal | 🌀 | 60 | 100% | 15 |
acrobatics | flying | 💥🤛 | 55 | 100% | 15 |
retaliate | normal | 💥🤛 | 70 | 100% | 5 |
work up | normal | 🔰 | - | - | 30 |
rototiller | ground | 🔰 | - | - | 10 |
play rough | fairy | 💥🤛 | 90 | 90% | 10 |
confide | normal | 🔰 | - | - | 20 |
baby doll eyes | fairy | 🔰 | - | 100% | 30 |
power up punch | fighting | 💥🤛 | 40 | 100% | 20 |
laser focus | normal | 🔰 | - | - | 30 |
brutal swing | dark | 💥🤛 | 60 | 100% | 20 |
triple axel | ice | 💥🤛 | 20 | 90% | 10 |