mankey
Evolution Chain
-
mankeygeneration-i
-
primeapegeneration-iLv
28 -
annihilapegeneration-ixLv
Tr
Base Flavor
Extremely quick to anger. It could be docile onemoment then thrashing away the next instant.
Extremely quick to anger. It could be docile onemoment then thrashing away the next instant.
An agile POKéMON that lives in trees. It angerseasily and will not hesitate to attack anything.
It is extremely ill-tempered. Groups of themwill attack any handy target for no reason.
It's unsafe to ap proach if it gets violently enragedfor no reason and can't distinguish friends from foes.
It lives in groups in the treetops. If it loses sightof its group, it becomes infuriated by its loneliness.
When MANKEY starts shaking and its nasal breathing turns rough, it’s a sure sign that it is becoming angry.However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.
When MANKEY starts shaking and its nasal breathing turns rough, it’s a sure sign that it is becoming angry.However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.
When it starts shaking and its nasal breathing turns rough, it’s a sure sign of anger. However, since this happens instantly, there is no time to flee.
Light and agile on its feet, and ferocious in temperament. When angered, it flies into an uncontrollable frenzy.
Extremely quick to anger. It could be docile one moment, then thrashing away the next instant.
It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
It is extremely ill-tempered. Groups of them will attack any handy target for no reason.
It’s unsafe to approach if it gets violently enraged for no reason and can’t distinguish friends from foes.
It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
It’s unsafe to approach if it gets violently enraged for no reason and can’t distinguish friends from foes.
It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
When Mankey starts shaking and its nasal breathing turns rough, it’s a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.
When Mankey starts shaking and its nasal breathing turns rough, it’s a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.
It can spontaneously become enraged. Everyone near it clears out as it rampages, and the resulting loneliness makes it angrier still.
Its raging tires it out and causes it to fall asleep, but the anger resonating in its dreams causes it to wake up—which infuriates it all over again.
The smallest of things could cause it to lose its temper. Because it doesn’t hold in its stress, this Pokémon can live a long time.
If one gets angry, all the others around it will get angry, so silence is a rare visitor in a troop of Mankey.
An agile Pokémon that lives in trees. It angers easily and will not hesitate to attack anything.
An agile Pokémon that lives in trees. It angers easily and will not hesitate to attack anything.
Base Stats
Habitat
mountain
Abilities
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vital-spirit
This Pokémon cannot be asleep. This causes rest to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle. This ability functions identically to insomnia in battle. Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.
-
anger-point
Whenever this Pokémon receives a critical hit, its Attack rises to the maximum of 6 stages. This ability will still take effect if the critical hit is received by a substitute.
-
defiant
When any of this Pokémon's stats are lowered, its Attack rises by two stages. If multiple stats are lowered at once, this ability takes effect with each stat lowered.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
karate chop | fighting | 💥🤛 | 50 | 100% | 25 |
mega punch | normal | 💥🤛 | 80 | 85% | 20 |
pay day | normal | 💥🤛 | 40 | 100% | 20 |
fire punch | fire | 💥🤛 | 75 | 100% | 15 |
ice punch | ice | 💥🤛 | 75 | 100% | 15 |
thunder punch | electric | 💥🤛 | 75 | 100% | 15 |
scratch | normal | 💥🤛 | 40 | 100% | 35 |
mega kick | normal | 💥🤛 | 120 | 75% | 5 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
body slam | normal | 💥🤛 | 85 | 100% | 15 |
take down | normal | 💥🤛 | 90 | 85% | 20 |
thrash | normal | 💥🤛 | 120 | 100% | 10 |
double edge | normal | 💥🤛 | 120 | 100% | 15 |
leer | normal | 🔰 | - | 100% | 30 |
submission | fighting | 💥🤛 | 80 | 80% | 20 |
low kick | fighting | 💥🤛 | - | 100% | 20 |
counter | fighting | 💥🤛 | - | 100% | 20 |
seismic toss | fighting | 💥🤛 | - | 100% | 20 |
strength | normal | 💥🤛 | 80 | 100% | 15 |
thunderbolt | electric | 🌀 | 90 | 100% | 15 |
thunder | electric | 🌀 | 110 | 70% | 10 |
earthquake | ground | 💥🤛 | 100 | 100% | 10 |
dig | ground | 💥🤛 | 80 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
meditate | psychic | 🔰 | - | - | 40 |
rage | normal | 💥🤛 | 20 | 100% | 20 |
mimic | normal | 🔰 | - | - | 10 |
screech | normal | 🔰 | - | 85% | 40 |
double team | normal | 🔰 | - | - | 15 |
defense curl | normal | 🔰 | - | - | 40 |
focus energy | normal | 🔰 | - | - | 30 |
bide | normal | 💥🤛 | - | - | 10 |
metronome | normal | 🔰 | - | - | 10 |
swift | normal | 🌀 | 60 | - | 20 |
skull bash | normal | 💥🤛 | 130 | 100% | 10 |
fury swipes | normal | 💥🤛 | 18 | 80% | 15 |
rest | psychic | 🔰 | - | - | 10 |
rock slide | rock | 💥🤛 | 75 | 90% | 10 |
substitute | normal | 🔰 | - | - | 10 |
thief | dark | 💥🤛 | 60 | 100% | 25 |
snore | normal | 🌀 | 50 | 100% | 15 |
curse | ghost | 🔰 | - | - | 10 |
reversal | fighting | 💥🤛 | - | 100% | 15 |
spite | ghost | 🔰 | - | 100% | 10 |
protect | normal | 🔰 | - | - | 10 |
scary face | normal | 🔰 | - | 100% | 10 |
mud slap | ground | 🌀 | 20 | 100% | 10 |
foresight | normal | 🔰 | - | - | 40 |
detect | fighting | 🔰 | - | - | 5 |
outrage | dragon | 💥🤛 | 120 | 100% | 10 |
endure | normal | 🔰 | - | - | 10 |
swagger | normal | 🔰 | - | 85% | 15 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
dynamic punch | fighting | 💥🤛 | 100 | 50% | 5 |
encore | normal | 🔰 | - | 100% | 5 |
pursuit | dark | 💥🤛 | 40 | 100% | 20 |
iron tail | steel | 💥🤛 | 100 | 75% | 15 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
cross chop | fighting | 💥🤛 | 100 | 80% | 5 |
rain dance | water | 🔰 | - | - | 5 |
sunny day | fire | 🔰 | - | - | 5 |
psych up | normal | 🔰 | - | - | 10 |
rock smash | fighting | 💥🤛 | 40 | 100% | 15 |
beat up | dark | 💥🤛 | - | 100% | 10 |
uproar | normal | 🌀 | 90 | 100% | 10 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
focus punch | fighting | 💥🤛 | 150 | 100% | 20 |
smelling salts | normal | 💥🤛 | 70 | 100% | 10 |
taunt | dark | 🔰 | - | 100% | 20 |
helping hand | normal | 🔰 | - | - | 20 |
role play | psychic | 🔰 | - | - | 10 |
revenge | fighting | 💥🤛 | 60 | 100% | 10 |
brick break | fighting | 💥🤛 | 75 | 100% | 15 |
endeavor | normal | 💥🤛 | - | 100% | 5 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
overheat | fire | 🌀 | 130 | 90% | 5 |
rock tomb | rock | 💥🤛 | 60 | 95% | 15 |
aerial ace | flying | 💥🤛 | 60 | - | 20 |
bulk up | fighting | 🔰 | - | - | 20 |
covet | normal | 💥🤛 | 60 | 100% | 25 |
natural gift | normal | 💥🤛 | - | 100% | 15 |
u turn | bug | 💥🤛 | 70 | 100% | 20 |
close combat | fighting | 💥🤛 | 120 | 100% | 5 |
payback | dark | 💥🤛 | 50 | 100% | 10 |
assurance | dark | 💥🤛 | 60 | 100% | 10 |
fling | dark | 💥🤛 | - | 100% | 10 |
punishment | dark | 💥🤛 | - | 100% | 5 |
poison jab | poison | 💥🤛 | 80 | 100% | 20 |
night slash | dark | 💥🤛 | 70 | 100% | 15 |
seed bomb | grass | 💥🤛 | 80 | 100% | 15 |
drain punch | fighting | 💥🤛 | 75 | 100% | 10 |
vacuum wave | fighting | 🌀 | 40 | 100% | 30 |
focus blast | fighting | 🌀 | 120 | 70% | 5 |
shadow claw | ghost | 💥🤛 | 70 | 100% | 15 |
rock climb | normal | 💥🤛 | 90 | 85% | 20 |
gunk shot | poison | 💥🤛 | 120 | 80% | 5 |
stone edge | rock | 💥🤛 | 100 | 80% | 5 |
captivate | normal | 🔰 | - | 100% | 20 |
hone claws | dark | 🔰 | - | - | 15 |
smack down | rock | 💥🤛 | 50 | 100% | 15 |
low sweep | fighting | 💥🤛 | 65 | 100% | 20 |
round | normal | 🌀 | 60 | 100% | 15 |
acrobatics | flying | 💥🤛 | 55 | 100% | 15 |
retaliate | normal | 💥🤛 | 70 | 100% | 5 |
final gambit | fighting | 🌀 | - | 100% | 5 |
bulldoze | ground | 💥🤛 | 60 | 100% | 20 |
work up | normal | 🔰 | - | - | 30 |
dual chop | dragon | 💥🤛 | 40 | 90% | 15 |
confide | normal | 🔰 | - | - | 20 |
power up punch | fighting | 💥🤛 | 40 | 100% | 20 |
power trip | dark | 💥🤛 | 20 | 100% | 10 |
stomping tantrum | ground | 💥🤛 | 75 | 100% | 10 |
tera blast | normal | 🌀 | 80 | 100% | 10 |