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krokorok

#0552
Base Exp. 123
Growth Ratemedium-slow
1 m
Height
33.4 kg
Weight

Evolution Chain

Base Flavor

They live in groups of a few individuals. Protective membranes shield their eyes from sandstorms.

The special membrane covering its eyes can sense the heat of objects, so it can see its surroundings even in darkness.

Protected by thin membranes, their eyes can see even in the dead of night. They live in groups of a few individuals.

Protected by thin membranes, their eyes can see even in the dead of night. They live in groups of a few individuals.

They live in groups of a few individuals. Protective membranes shield their eyes from sandstorms.

The special membrane covering its eyes can sense the heat of objects, so it can see its surroundings even in darkness.

They live in groups of a few individuals. Protective membranes shield their eyes from sandstorms.

The special membrane covering its eyes can sense the heat of objects, so it can see its surroundings even in darkness.

They move in groups of a few individuals. A female is often the leader of the group, and the males will gather food.

Thanks to the special membrane covering its eyes, it can see its surroundings clearly, even in the middle of the night.

Krokorok really hates it when its body gets cold. On nights when the temperature drops, it digs deep into the desert sands.

It buries some of its prey in the sand to use as emergency meals when its hunts are unsuccessful.

Krokorok has specialized eyes that enable it to see in the dark. This ability lets Krokorok hunt in the dead of night without getting lost.

Although this Pokémon has specialized eyes that allow it to see in the dark, Krokorok won’t move much at night—the desert gets cold after sunset.

Base Stats

HP
60
attack
82
defense
45
Sp. Attack
45
Sp. Defense
45
speed
74

Habitat

Abilities

  • intimidate

    When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

  • moxie

    This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.

  • anger-point

    Whenever this Pokémon receives a critical hit, its Attack rises to the maximum of 6 stages. This ability will still take effect if the critical hit is received by a substitute.

Moves

Name Type Cat. Power Acc. PP
mega punch
normal
💥🤛 80 85% 20
cut
normal
💥🤛 50 95% 30
mega kick
normal
💥🤛 120 75% 5
sand attack
ground
🔰 - 100% 15
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
thrash
normal
💥🤛 120 100% 10
leer
normal
🔰 - 100% 30
bite
dark
💥🤛 60 100% 25
roar
normal
🔰 - - 20
low kick
fighting
💥🤛 - 100% 20
strength
normal
💥🤛 80 100% 15
earthquake
ground
💥🤛 100 100% 10
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
rage
normal
💥🤛 20 100% 20
double team
normal
🔰 - - 15
focus energy
normal
🔰 - - 30
rest
psychic
🔰 - - 10
rock slide
rock
💥🤛 75 90% 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
spite
ghost
🔰 - 100% 10
protect
normal
🔰 - - 10
scary face
normal
🔰 - 100% 10
sludge bomb
poison
🌀 90 100% 10
mud slap
ground
🌀 20 100% 10
sandstorm
rock
🔰 - - 10
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
iron tail
steel
💥🤛 100 75% 15
hidden power
normal
🌀 60 100% 15
crunch
dark
💥🤛 80 100% 15
rock smash
fighting
💥🤛 40 100% 15
beat up
dark
💥🤛 - 100% 10
uproar
normal
🌀 90 100% 10
torment
dark
🔰 - 100% 15
facade
normal
💥🤛 70 100% 20
focus punch
fighting
💥🤛 150 100% 20
taunt
dark
🔰 - 100% 20
helping hand
normal
🔰 - - 20
revenge
fighting
💥🤛 60 100% 10
brick break
fighting
💥🤛 75 100% 15
knock off
dark
💥🤛 65 100% 20
snatch
dark
🔰 - - 10
secret power
normal
💥🤛 70 100% 20
rock tomb
rock
💥🤛 60 95% 15
sand tomb
ground
💥🤛 35 85% 15
aerial ace
flying
💥🤛 60 - 20
dragon claw
dragon
💥🤛 80 100% 15
mud shot
ground
🌀 55 95% 15
payback
dark
💥🤛 50 100% 10
assurance
dark
💥🤛 60 100% 10
embargo
dark
🔰 - 100% 15
fling
dark
💥🤛 - 100% 10
dark pulse
dark
🌀 80 100% 15
aqua tail
water
💥🤛 90 90% 10
earth power
ground
🌀 90 100% 10
shadow claw
ghost
💥🤛 70 100% 15
thunder fang
electric
💥🤛 65 95% 15
fire fang
fire
💥🤛 65 95% 15
stone edge
rock
💥🤛 100 80% 5
stealth rock
rock
🔰 - - 20
grass knot
grass
🌀 - 100% 20
hone claws
dark
🔰 - - 15
low sweep
fighting
💥🤛 65 100% 20
foul play
dark
💥🤛 95 100% 15
round
normal
🌀 60 100% 15
incinerate
fire
🌀 60 100% 15
retaliate
normal
💥🤛 70 100% 5
bulldoze
ground
💥🤛 60 100% 20
dragon tail
dragon
💥🤛 60 90% 10
snarl
dark
🌀 55 95% 15
confide
normal
🔰 - - 20
power up punch
fighting
💥🤛 40 100% 20
power trip
dark
💥🤛 20 100% 10
brutal swing
dark
💥🤛 60 100% 20
stomping tantrum
ground
💥🤛 75 100% 10
skitter smack
bug
💥🤛 70 90% 10
lash out
dark
💥🤛 75 100% 5
scorching sands
ground
🌀 70 100% 10
tera blast
normal
🌀 80 100% 10