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sandile

#0551
Base Exp. 58
Growth Ratemedium-slow
0.7 m
Height
15.2 kg
Weight

Evolution Chain

Base Flavor

They live buried in the sands of the desert. The sun-warmed sands prevent their body temperature from dropping.

It moves along below the sand’s surface, except for its nose and eyes. A dark membrane shields its eyes from the sun.

They live hidden under hot desert sands in order to keep their body temperature from dropping.

They live hidden under hot desert sands in order to keep their body temperature from dropping.

It moves along below the sand’s surface, except for its nose and eyes. A dark membrane shields its eyes from the sun.

They live buried in the sands of the desert. The sun-warmed sands prevent their body temperature from dropping.

It moves along below the sand’s surface, except for its nose and eyes. A dark membrane shields its eyes from the sun.

They live buried in the sands of the desert. The sun-warmed sands prevent their body temperature from dropping.

It submerges itself in sand and moves as if swimming. This wise behavior keeps its enemies from finding it and maintains its temperature.

It conceals itself in the sand and chomps down on the legs of any prey that unwarily walk over it. Its favorite food is Trapinch.

Alola, where it’s warm all year round, is a comfortable environment for this Pokémon. Sometimes you’ll even see it outside of deserts.

Sandile’s still not good at hunting, so it mostly eats things that have collapsed in the desert. It’s called “the cleaner of the desert.”

The desert gets cold at night, so when the sun sets, this Pokémon burrows deep into the sand and sleeps until sunrise.

Sandile is small, but its legs and lower body are powerful. Pushing sand aside as it goes, Sandile moves through the desert as if it’s swimming.

Base Stats

HP
50
attack
72
defense
35
Sp. Attack
35
Sp. Defense
35
speed
65

Habitat

Abilities

  • intimidate

    When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

  • moxie

    This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.

  • anger-point

    Whenever this Pokémon receives a critical hit, its Attack rises to the maximum of 6 stages. This ability will still take effect if the critical hit is received by a substitute.

Moves

Name Type Cat. Power Acc. PP
cut
normal
💥🤛 50 95% 30
sand attack
ground
🔰 - 100% 15
body slam
normal
💥🤛 85 100% 15
take down
normal
💥🤛 90 85% 20
thrash
normal
💥🤛 120 100% 10
double edge
normal
💥🤛 120 100% 15
leer
normal
🔰 - 100% 30
bite
dark
💥🤛 60 100% 25
roar
normal
🔰 - - 20
counter
fighting
💥🤛 - 100% 20
earthquake
ground
💥🤛 100 100% 10
dig
ground
💥🤛 80 100% 10
toxic
poison
🔰 - 90% 10
rage
normal
💥🤛 20 100% 20
double team
normal
🔰 - - 15
focus energy
normal
🔰 - - 30
rest
psychic
🔰 - - 10
rock slide
rock
💥🤛 75 90% 10
substitute
normal
🔰 - - 10
thief
dark
💥🤛 60 100% 25
snore
normal
🌀 50 100% 15
spite
ghost
🔰 - 100% 10
protect
normal
🔰 - - 10
scary face
normal
🔰 - 100% 10
sludge bomb
poison
🌀 90 100% 10
mud slap
ground
🌀 20 100% 10
sandstorm
rock
🔰 - - 10
endure
normal
🔰 - - 10
swagger
normal
🔰 - 85% 15
mean look
normal
🔰 - - 5
attract
normal
🔰 - 100% 15
sleep talk
normal
🔰 - - 10
return
normal
💥🤛 - 100% 20
frustration
normal
💥🤛 - 100% 20
pursuit
dark
💥🤛 40 100% 20
iron tail
steel
💥🤛 100 75% 15
hidden power
normal
🌀 60 100% 15
crunch
dark
💥🤛 80 100% 15
beat up
dark
💥🤛 - 100% 10
uproar
normal
🌀 90 100% 10
torment
dark
🔰 - 100% 15
facade
normal
💥🤛 70 100% 20
taunt
dark
🔰 - 100% 20
helping hand
normal
🔰 - - 20
brick break
fighting
💥🤛 75 100% 15
snatch
dark
🔰 - - 10
secret power
normal
💥🤛 70 100% 20
rock tomb
rock
💥🤛 60 95% 15
sand tomb
ground
💥🤛 35 85% 15
mud shot
ground
🌀 55 95% 15
payback
dark
💥🤛 50 100% 10
assurance
dark
💥🤛 60 100% 10
embargo
dark
🔰 - 100% 15
fling
dark
💥🤛 - 100% 10
me first
normal
🔰 - - 20
dark pulse
dark
🌀 80 100% 15
aqua tail
water
💥🤛 90 90% 10
earth power
ground
🌀 90 100% 10
shadow claw
ghost
💥🤛 70 100% 15
thunder fang
electric
💥🤛 65 95% 15
fire fang
fire
💥🤛 65 95% 15
rock climb
normal
💥🤛 90 85% 20
stone edge
rock
💥🤛 100 80% 5
stealth rock
rock
🔰 - - 20
grass knot
grass
🌀 - 100% 20
hone claws
dark
🔰 - - 15
foul play
dark
💥🤛 95 100% 15
round
normal
🌀 60 100% 15
incinerate
fire
🌀 60 100% 15
retaliate
normal
💥🤛 70 100% 5
bulldoze
ground
💥🤛 60 100% 20
snarl
dark
🌀 55 95% 15
confide
normal
🔰 - - 20
power trip
dark
💥🤛 20 100% 10
stomping tantrum
ground
💥🤛 75 100% 10
skitter smack
bug
💥🤛 70 90% 10
lash out
dark
💥🤛 75 100% 5
scorching sands
ground
🌀 70 100% 10
tera blast
normal
🌀 80 100% 10