Evolution Chain
-
sandilegeneration-v
-
krokorokgeneration-vLv
29 -
krookodilegeneration-vLv
40
Base Flavor
They never allow prey to escape. Their jaws are so powerful, they can crush the body of an automobile.
It can expand the focus of its eyes, enabling it to see objects in the far distance as if it were using binoculars.
Very violent Pokémon, they try to clamp down on anything that moves in front of their eyes.
Very violent Pokémon, they try to clamp down on anything that moves in front of their eyes.
Very violent Pokémon, they try to clamp down on anything that moves in front of their eyes.
They never allow prey to escape. Their jaws are so powerful, they can crush the body of an automobile.
Very violent Pokémon, they try to clamp down on anything that moves in front of their eyes.
They never allow prey to escape. Their jaws are so powerful, they can crush the body of an automobile.
Its unique faculty of sight can detect small prey more than 30 miles away, even in the midst of a sandstorm.
After clamping down with its powerful jaws, it twists its body around to rip its prey in half.
When it spots prey, even at a distance of over 30 miles, it swims through the desert as if it were water, then jumps out and chomps them.
It conceals itself in sandstorms that Flygon whip up and waits patiently for prey to appear.
This Pokémon is known as the Bully of the Sands. Krookodile’s mighty jaws can bite through heavy plates of iron with almost no effort at all.
While terribly aggressive, Krookodile also has the patience to stay hidden under sand for days, lying in wait for prey.
Base Stats
Habitat
Abilities
-
intimidate
When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
-
moxie
This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.
-
anger-point
Whenever this Pokémon receives a critical hit, its Attack rises to the maximum of 6 stages. This ability will still take effect if the critical hit is received by a substitute.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
mega punch | normal | 💥🤛 | 80 | 85% | 20 |
cut | normal | 💥🤛 | 50 | 95% | 30 |
mega kick | normal | 💥🤛 | 120 | 75% | 5 |
sand attack | ground | 🔰 | - | 100% | 15 |
body slam | normal | 💥🤛 | 85 | 100% | 15 |
take down | normal | 💥🤛 | 90 | 85% | 20 |
thrash | normal | 💥🤛 | 120 | 100% | 10 |
leer | normal | 🔰 | - | 100% | 30 |
bite | dark | 💥🤛 | 60 | 100% | 25 |
roar | normal | 🔰 | - | - | 20 |
hyper beam | normal | 🌀 | 150 | 90% | 5 |
low kick | fighting | 💥🤛 | - | 100% | 20 |
strength | normal | 💥🤛 | 80 | 100% | 15 |
earthquake | ground | 💥🤛 | 100 | 100% | 10 |
dig | ground | 💥🤛 | 80 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
rage | normal | 💥🤛 | 20 | 100% | 20 |
double team | normal | 🔰 | - | - | 15 |
focus energy | normal | 🔰 | - | - | 30 |
rest | psychic | 🔰 | - | - | 10 |
rock slide | rock | 💥🤛 | 75 | 90% | 10 |
substitute | normal | 🔰 | - | - | 10 |
thief | dark | 💥🤛 | 60 | 100% | 25 |
snore | normal | 🌀 | 50 | 100% | 15 |
spite | ghost | 🔰 | - | 100% | 10 |
protect | normal | 🔰 | - | - | 10 |
scary face | normal | 🔰 | - | 100% | 10 |
sludge bomb | poison | 🌀 | 90 | 100% | 10 |
mud slap | ground | 🌀 | 20 | 100% | 10 |
outrage | dragon | 💥🤛 | 120 | 100% | 10 |
sandstorm | rock | 🔰 | - | - | 10 |
endure | normal | 🔰 | - | - | 10 |
swagger | normal | 🔰 | - | 85% | 15 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
iron tail | steel | 💥🤛 | 100 | 75% | 15 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
crunch | dark | 💥🤛 | 80 | 100% | 15 |
rock smash | fighting | 💥🤛 | 40 | 100% | 15 |
beat up | dark | 💥🤛 | - | 100% | 10 |
uproar | normal | 🌀 | 90 | 100% | 10 |
torment | dark | 🔰 | - | 100% | 15 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
focus punch | fighting | 💥🤛 | 150 | 100% | 20 |
taunt | dark | 🔰 | - | 100% | 20 |
helping hand | normal | 🔰 | - | - | 20 |
superpower | fighting | 💥🤛 | 120 | 100% | 5 |
revenge | fighting | 💥🤛 | 60 | 100% | 10 |
brick break | fighting | 💥🤛 | 75 | 100% | 15 |
knock off | dark | 💥🤛 | 65 | 100% | 20 |
snatch | dark | 🔰 | - | - | 10 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
rock tomb | rock | 💥🤛 | 60 | 95% | 15 |
sand tomb | ground | 💥🤛 | 35 | 85% | 15 |
aerial ace | flying | 💥🤛 | 60 | - | 20 |
block | normal | 🔰 | - | - | 5 |
dragon claw | dragon | 💥🤛 | 80 | 100% | 15 |
bulk up | fighting | 🔰 | - | - | 20 |
mud shot | ground | 🌀 | 55 | 95% | 15 |
close combat | fighting | 💥🤛 | 120 | 100% | 5 |
payback | dark | 💥🤛 | 50 | 100% | 10 |
assurance | dark | 💥🤛 | 60 | 100% | 10 |
embargo | dark | 🔰 | - | 100% | 15 |
fling | dark | 💥🤛 | - | 100% | 10 |
dark pulse | dark | 🌀 | 80 | 100% | 15 |
aqua tail | water | 💥🤛 | 90 | 90% | 10 |
dragon pulse | dragon | 🌀 | 85 | 100% | 10 |
focus blast | fighting | 🌀 | 120 | 70% | 5 |
earth power | ground | 🌀 | 90 | 100% | 10 |
giga impact | normal | 💥🤛 | 150 | 90% | 5 |
shadow claw | ghost | 💥🤛 | 70 | 100% | 15 |
thunder fang | electric | 💥🤛 | 65 | 95% | 15 |
fire fang | fire | 💥🤛 | 65 | 95% | 15 |
gunk shot | poison | 💥🤛 | 120 | 80% | 5 |
stone edge | rock | 💥🤛 | 100 | 80% | 5 |
stealth rock | rock | 🔰 | - | - | 20 |
grass knot | grass | 🌀 | - | 100% | 20 |
hone claws | dark | 🔰 | - | - | 15 |
smack down | rock | 💥🤛 | 50 | 100% | 15 |
low sweep | fighting | 💥🤛 | 65 | 100% | 20 |
foul play | dark | 💥🤛 | 95 | 100% | 15 |
round | normal | 🌀 | 60 | 100% | 15 |
incinerate | fire | 🌀 | 60 | 100% | 15 |
retaliate | normal | 💥🤛 | 70 | 100% | 5 |
bulldoze | ground | 💥🤛 | 60 | 100% | 20 |
dragon tail | dragon | 💥🤛 | 60 | 90% | 10 |
snarl | dark | 🌀 | 55 | 95% | 15 |
confide | normal | 🔰 | - | - | 20 |
power up punch | fighting | 💥🤛 | 40 | 100% | 20 |
darkest lariat | dark | 💥🤛 | 85 | 100% | 10 |
high horsepower | ground | 💥🤛 | 95 | 95% | 10 |
throat chop | dark | 💥🤛 | 80 | 100% | 15 |
power trip | dark | 💥🤛 | 20 | 100% | 10 |
brutal swing | dark | 💥🤛 | 60 | 100% | 20 |
stomping tantrum | ground | 💥🤛 | 75 | 100% | 10 |
scale shot | dragon | 💥🤛 | 25 | 90% | 20 |
skitter smack | bug | 💥🤛 | 70 | 90% | 10 |
lash out | dark | 💥🤛 | 75 | 100% | 5 |
scorching sands | ground | 🌀 | 70 | 100% | 10 |
tera blast | normal | 🌀 | 80 | 100% | 10 |