pichu
Base Flavor
It is not yet skilled at storing electricity.It may send out a jolt if amused or startled.
Despite its small size, it can zap even adult humans.However, if it does so, it also surprises itself.
It is unskilled at storing electric power. Any kind ofshock causes it to discharge energy spontaneously.
PICHU charges itself with electricity more easily on days with thunderclouds or when the air is very dry.You can hear the crackling of static electricity coming off this POKéMON.
When PICHU plays with others, it may short out electricity with another PICHU, creating a shower of sparks.In that event, this POKéMON will begin crying, startled by the flash of sparks.
It is still inept at retaining electricity. When it is startled, it discharges power accidentally. It gets better at holding power as it grows older.
Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.
It is not yet skilled at storing electricity. It may send out a jolt if amused or startled.
The electric pouches on its cheeks are still small. They cannot store much electricity yet.
It plays with others by touching tails and setting off sparks. This appears to be a test of courage.
The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked.
It is not yet skilled at storing electricity. It may send out a jolt if amused or startled.
Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.
The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked.
The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked.
The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked.
The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked.
It plays with others by touching tails and setting off sparks. This appears to be a test of courage.
It is not yet skilled at storing electricity. It may send out a jolt if amused or startled.
Pichu charges itself with electricity more easily on days with thunderclouds or when the air is very dry. You can hear the crackling of static electricity coming off this Pokémon.
When Pichu plays with others, it may short out electricity with another Pichu, creating a shower of sparks. In that event, this Pokémon will begin crying, startled by the flash of sparks.
It is not yet skilled at controlling electricity. If you take your eyes off it, it may shock itself.
Despite this Pokémon’s cute appearance, those who want to live with one should prepare to be on the receiving end of its electric jolts.
It still can’t use electricity well. When it’s surprised or excited, it discharges electricity unintentionally.
It has electric sacs in its cheeks. When they’re fully charged, Pichu plays very energetically.
Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.
The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked.
Pichu stores electricity in the sacs on its cheeks but discharges it inadvertently when agitated or excited. Being yet immature, the Pokémon's handling of electricity is rather inept.
Base Stats
Habitat
forest
Abilities
-
static
Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being paralyzed. Pokémon that are immune to electric-type moves can still be paralyzed by this ability. Overworld: If the lead Pokémon has this ability, there is a 50% chance that encounters will be with an electric Pokémon, if applicable.
-
lightning-rod
All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
double slap | normal | 💥🤛 | 15 | 85% | 10 |
mega punch | normal | 💥🤛 | 80 | 85% | 20 |
thunder punch | electric | 💥🤛 | 75 | 100% | 15 |
mega kick | normal | 💥🤛 | 120 | 75% | 5 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
body slam | normal | 💥🤛 | 85 | 100% | 15 |
take down | normal | 💥🤛 | 90 | 85% | 20 |
double edge | normal | 💥🤛 | 120 | 100% | 15 |
tail whip | normal | 🔰 | - | 100% | 30 |
surf | water | 🌀 | 90 | 100% | 15 |
counter | fighting | 💥🤛 | - | 100% | 20 |
seismic toss | fighting | 💥🤛 | - | 100% | 20 |
thunder shock | electric | 🌀 | 40 | 100% | 30 |
thunderbolt | electric | 🌀 | 90 | 100% | 15 |
thunder wave | electric | 🔰 | - | 90% | 20 |
thunder | electric | 🌀 | 110 | 70% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
mimic | normal | 🔰 | - | - | 10 |
double team | normal | 🔰 | - | - | 15 |
defense curl | normal | 🔰 | - | - | 40 |
light screen | psychic | 🔰 | - | - | 30 |
reflect | psychic | 🔰 | - | - | 20 |
bide | normal | 💥🤛 | - | - | 10 |
swift | normal | 🌀 | 60 | - | 20 |
flash | normal | 🔰 | - | 100% | 20 |
rest | psychic | 🔰 | - | - | 10 |
substitute | normal | 🔰 | - | - | 10 |
snore | normal | 🌀 | 50 | 100% | 15 |
curse | ghost | 🔰 | - | - | 10 |
flail | normal | 💥🤛 | - | 100% | 15 |
reversal | fighting | 💥🤛 | - | 100% | 15 |
protect | normal | 🔰 | - | - | 10 |
sweet kiss | fairy | 🔰 | - | 75% | 10 |
mud slap | ground | 🌀 | 20 | 100% | 10 |
zap cannon | electric | 🌀 | 120 | 50% | 5 |
detect | fighting | 🔰 | - | - | 5 |
endure | normal | 🔰 | - | - | 10 |
charm | fairy | 🔰 | - | 100% | 20 |
rollout | rock | 💥🤛 | 30 | 90% | 20 |
swagger | normal | 🔰 | - | 85% | 15 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
present | normal | 💥🤛 | - | 90% | 15 |
frustration | normal | 💥🤛 | - | 100% | 20 |
encore | normal | 🔰 | - | 100% | 5 |
iron tail | steel | 💥🤛 | 100 | 75% | 15 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
rain dance | water | 🔰 | - | - | 5 |
fake out | normal | 💥🤛 | 40 | 100% | 10 |
uproar | normal | 🌀 | 90 | 100% | 10 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
charge | electric | 🔰 | - | - | 20 |
helping hand | normal | 🔰 | - | - | 20 |
wish | normal | 🔰 | - | - | 10 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
tickle | normal | 🔰 | - | 100% | 20 |
signal beam | bug | 🌀 | 75 | 100% | 15 |
covet | normal | 💥🤛 | 60 | 100% | 25 |
volt tackle | electric | 💥🤛 | 120 | 100% | 15 |
shock wave | electric | 🌀 | 60 | - | 20 |
natural gift | normal | 💥🤛 | - | 100% | 15 |
fling | dark | 💥🤛 | - | 100% | 10 |
lucky chant | normal | 🔰 | - | - | 30 |
magnet rise | electric | 🔰 | - | - | 10 |
nasty plot | dark | 🔰 | - | - | 20 |
captivate | normal | 🔰 | - | 100% | 20 |
grass knot | grass | 🌀 | - | 100% | 20 |
charge beam | electric | 🌀 | 50 | 90% | 10 |
electro ball | electric | 🌀 | - | 100% | 10 |
round | normal | 🌀 | 60 | 100% | 15 |
echoed voice | normal | 🌀 | 40 | 100% | 15 |
bestow | normal | 🔰 | - | - | 15 |
volt switch | electric | 🌀 | 70 | 100% | 20 |
electroweb | electric | 🌀 | 55 | 95% | 15 |
wild charge | electric | 💥🤛 | 90 | 100% | 15 |
disarming voice | fairy | 🌀 | 40 | - | 15 |
play rough | fairy | 💥🤛 | 90 | 90% | 10 |
play nice | normal | 🔰 | - | - | 20 |
confide | normal | 🔰 | - | - | 20 |
electric terrain | electric | 🔰 | - | - | 10 |
nuzzle | electric | 💥🤛 | 20 | 100% | 20 |
tera blast | normal | 🌀 | 80 | 100% | 10 |
trailblaze | grass | 💥🤛 | 50 | 100% | 20 |