Base Flavor
Its long tail serves as a ground to protect itself from its own high-voltage power.
Its long tail serves as a ground to protectitself from its own high voltage power.
Its long tail serves as a ground to protectitself from its own high voltage power.
When electricity builds up inside its body, itbecomes feisty. It also glows in the dark.
When its electric ity builds, its muscles are stimulated, and it be comes more aggres sive than usual.
If the electric pouches in its cheeks becomefully charged, both ears will stand straight up.
If its electric pouches run empty, it raises its tailto gather electri city from the atmosphere.
If the electrical sacks become excessively charged, RAICHU plants its tail in the ground and discharges.Scorched patches of ground will be found near this POKéMON’s nest.
This POKéMON exudes a weak electrical charge from all over its body that makes it take on a slight glow in darkness.RAICHU searches for electricity by planting its tail in the ground.
If it stores too much electricity, its behavior turns aggressive. To avoid this, it occasionally discharges excess energy and calms itself down.
Its electric charges can reach even 100,000 volts. Careless contact can cause even an Indian elephant to faint.
Its long tail serves as a ground to protect itself from its own high-voltage power.
It turns aggressive if it has too much electricity in its body. It discharges power through its tail.
It can loose 100,000-volt bursts of electricity, instantly downing foes several times its size.
Its tail discharges electricity into the ground, protecting it from getting shocked.
When its electricity builds, its muscles are stimulated, and it becomes more aggressive than usual.
If the electric pouches in its cheeks become fully charged, both ears will stand straight up.
Its tail discharges electricity into the ground, protecting it from getting shocked.
Its tail discharges electricity into the ground, protecting it from getting shocked.
Its tail discharges electricity into the ground, protecting it from getting shocked.
Its tail discharges electricity into the ground, protecting it from getting shocked.
When its electricity builds, its muscles are stimulated, and it becomes more aggressive than usual.
It can loose 100,000-volt bursts of electricity, instantly downing foes several times its size.
If the electrical sacs become excessively charged, Raichu plants its tail in the ground and discharges. Scorched patches of ground will be found near this Pokémon’s nest.
This Pokémon exudes a weak electrical charge from all over its body that makes it take on a slight glow in darkness. Raichu plants its tail in the ground to discharge electricity.
It unleashes electric shocks that can reach 100,000 volts. When agitated, it can knock out even an Indian elephant.
It becomes aggressive when it has electricity stored up. At such times, even its Trainer has to take care to avoid being attacked.
As electricity builds up inside its body, it becomes more aggressive. One theory is that the electricity buildup is actually causing stress.
Because so many Trainers like the way Pikachu looks, you don’t see this Pokémon very often.
When electricity builds up inside its body, it becomes feisty. It also glows in the dark.
When electricity builds up inside its body, it becomes feisty. It also glows in the dark.
If its electric pouches run empty, it raises its tail to gather electricity from the atmosphere.
It can discharge bursts of electricity exceeding 100,000 volts— a single strike with that amount of power would incapacitate one of the Copperajah of my homeland.
Base Stats
Habitat
forest
Abilities
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static
Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being paralyzed. Pokémon that are immune to electric-type moves can still be paralyzed by this ability. Overworld: If the lead Pokémon has this ability, there is a 50% chance that encounters will be with an electric Pokémon, if applicable.
-
lightning-rod
All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
mega punch | normal | 💥🤛 | 80 | 85% | 20 |
pay day | normal | 💥🤛 | 40 | 100% | 20 |
thunder punch | electric | 💥🤛 | 75 | 100% | 15 |
slam | normal | 💥🤛 | 80 | 75% | 20 |
mega kick | normal | 💥🤛 | 120 | 75% | 5 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
body slam | normal | 💥🤛 | 85 | 100% | 15 |
take down | normal | 💥🤛 | 90 | 85% | 20 |
double edge | normal | 💥🤛 | 120 | 100% | 15 |
tail whip | normal | 🔰 | - | 100% | 30 |
growl | normal | 🔰 | - | 100% | 40 |
surf | water | 🌀 | 90 | 100% | 15 |
hyper beam | normal | 🌀 | 150 | 90% | 5 |
submission | fighting | 💥🤛 | 80 | 80% | 20 |
counter | fighting | 💥🤛 | - | 100% | 20 |
seismic toss | fighting | 💥🤛 | - | 100% | 20 |
strength | normal | 💥🤛 | 80 | 100% | 15 |
thunder shock | electric | 🌀 | 40 | 100% | 30 |
thunderbolt | electric | 🌀 | 90 | 100% | 15 |
thunder wave | electric | 🔰 | - | 90% | 20 |
thunder | electric | 🌀 | 110 | 70% | 10 |
dig | ground | 💥🤛 | 80 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
agility | psychic | 🔰 | - | - | 30 |
quick attack | normal | 💥🤛 | 40 | 100% | 30 |
rage | normal | 💥🤛 | 20 | 100% | 20 |
mimic | normal | 🔰 | - | - | 10 |
double team | normal | 🔰 | - | - | 15 |
defense curl | normal | 🔰 | - | - | 40 |
light screen | psychic | 🔰 | - | - | 30 |
reflect | psychic | 🔰 | - | - | 20 |
bide | normal | 💥🤛 | - | - | 10 |
swift | normal | 🌀 | 60 | - | 20 |
skull bash | normal | 💥🤛 | 130 | 100% | 10 |
flash | normal | 🔰 | - | 100% | 20 |
rest | psychic | 🔰 | - | - | 10 |
substitute | normal | 🔰 | - | - | 10 |
thief | dark | 💥🤛 | 60 | 100% | 25 |
snore | normal | 🌀 | 50 | 100% | 15 |
curse | ghost | 🔰 | - | - | 10 |
reversal | fighting | 💥🤛 | - | 100% | 15 |
protect | normal | 🔰 | - | - | 10 |
sweet kiss | fairy | 🔰 | - | 75% | 10 |
mud slap | ground | 🌀 | 20 | 100% | 10 |
zap cannon | electric | 🌀 | 120 | 50% | 5 |
detect | fighting | 🔰 | - | - | 5 |
endure | normal | 🔰 | - | - | 10 |
charm | fairy | 🔰 | - | 100% | 20 |
rollout | rock | 💥🤛 | 30 | 90% | 20 |
swagger | normal | 🔰 | - | 85% | 15 |
spark | electric | 💥🤛 | 65 | 100% | 20 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
safeguard | normal | 🔰 | - | - | 25 |
dynamic punch | fighting | 💥🤛 | 100 | 50% | 5 |
encore | normal | 🔰 | - | 100% | 5 |
iron tail | steel | 💥🤛 | 100 | 75% | 15 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
rain dance | water | 🔰 | - | - | 5 |
rock smash | fighting | 💥🤛 | 40 | 100% | 15 |
fake out | normal | 💥🤛 | 40 | 100% | 10 |
uproar | normal | 🌀 | 90 | 100% | 10 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
focus punch | fighting | 💥🤛 | 150 | 100% | 20 |
helping hand | normal | 🔰 | - | - | 20 |
brick break | fighting | 💥🤛 | 75 | 100% | 15 |
knock off | dark | 💥🤛 | 65 | 100% | 20 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
signal beam | bug | 🌀 | 75 | 100% | 15 |
covet | normal | 💥🤛 | 60 | 100% | 25 |
calm mind | psychic | 🔰 | - | - | 20 |
shock wave | electric | 🌀 | 60 | - | 20 |
natural gift | normal | 💥🤛 | - | 100% | 15 |
feint | normal | 💥🤛 | 30 | 100% | 10 |
fling | dark | 💥🤛 | - | 100% | 10 |
magnet rise | electric | 🔰 | - | - | 10 |
focus blast | fighting | 🌀 | 120 | 70% | 5 |
giga impact | normal | 💥🤛 | 150 | 90% | 5 |
nasty plot | dark | 🔰 | - | - | 20 |
discharge | electric | 🌀 | 80 | 100% | 15 |
captivate | normal | 🔰 | - | 100% | 20 |
grass knot | grass | 🌀 | - | 100% | 20 |
charge beam | electric | 🌀 | 50 | 90% | 10 |
electro ball | electric | 🌀 | - | 100% | 10 |
round | normal | 🌀 | 60 | 100% | 15 |
echoed voice | normal | 🌀 | 40 | 100% | 15 |
volt switch | electric | 🌀 | 70 | 100% | 20 |
electroweb | electric | 🌀 | 55 | 95% | 15 |
wild charge | electric | 💥🤛 | 90 | 100% | 15 |
disarming voice | fairy | 🌀 | 40 | - | 15 |
draining kiss | fairy | 🌀 | 50 | 100% | 10 |
play rough | fairy | 💥🤛 | 90 | 90% | 10 |
play nice | normal | 🔰 | - | - | 20 |
confide | normal | 🔰 | - | - | 20 |
eerie impulse | electric | 🔰 | - | 100% | 15 |
electric terrain | electric | 🔰 | - | - | 10 |
nuzzle | electric | 💥🤛 | 20 | 100% | 20 |
laser focus | normal | 🔰 | - | - | 30 |
speed swap | psychic | 🔰 | - | - | 10 |
brutal swing | dark | 💥🤛 | 60 | 100% | 20 |
rising voltage | electric | 🌀 | 70 | 100% | 20 |
tera blast | normal | 🌀 | 80 | 100% | 10 |
trailblaze | grass | 💥🤛 | 50 | 100% | 20 |