pikachu
Base Flavor
When several of these POKéMON gather, theirelectricity could build and cause lightning storms.
When several of these POKéMON gather, theirelectricity could build and cause lightning storms.
It keeps its tail raised to monitor its surroundings.If you yank its tail, it will try to bite you.
This intelligent POKéMON roasts hard BERRIES withelectricity to make them tender enough to eat.
It raises its tail to check its sur roundings. Thetail is sometimes struck by light ning in this pose.
When it is anger ed, it immediately discharges theenergy stored in the pouches in its cheeks.
Whenever PIKACHU comes across something new, it blasts it with a jolt of electricity.If you come across a blackened berry, it’s evidence that this POKéMON mistook the intensity of its charge.
This POKéMON has electricity-storing pouches on its cheeks. These appear to become electrically charged during thenight while PIKACHU sleeps. It occasionally discharges electricity when it is dozy after waking up.
It stores electricity in the electric sacs on its cheeks. When it releases pent-up energy in a burst, the electric power is equal to a lightning bolt.
It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs.
When several of these POKéMON gather, their electricity can build and cause lightning storms.
It lives in forests with others. It stores electricity in the pouches on its cheeks.
If it looses crackling power from the electric pouches on its cheeks, it is being wary.
It occasionally uses an electric shock to recharge a fellow PIKACHU that is in a weakened state.
This intelligent Pokémon roasts hard berries with electricity to make them tender enough to eat.
It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.
It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.
It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs.
Whenever Pikachu comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it’s evidence that this Pokémon mistook the intensity of its charge.
This Pokémon has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while Pikachu sleeps. It occasionally discharges electricity when it is dozy after waking up.
A plan was recently announced to gather many Pikachu and make an electric power plant.
It’s in its nature to store electricity. It feels stressed now and then if it’s unable to fully discharge the electricity.
Its nature is to store up electricity. Forests where nests of Pikachu live are dangerous, since the trees are so often struck by lightning.
While sleeping, it generates electricity in the sacs in its cheeks. If it’s not getting enough sleep, it will be able to use only weak electricity.
This forest-dwelling Pokémon stores electricity in its cheeks, so you’ll feel a tingly shock if you touch it.
This forest-dwelling Pokémon stores electricity in its cheeks, so you’ll feel a tingly shock if you touch it.
Pikachu that can generate powerful electricity have cheek sacs that are extra soft and super stretchy.
When Pikachu meet, they’ll touch their tails together and exchange electricity through them as a form of greeting.
Possesses cheek sacs in which it stores electricity. This clever forest-dweller roasts tough berries with an electric shock before consuming them.
Base Stats
Habitat
forest
Abilities
-
static
Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being paralyzed. Pokémon that are immune to electric-type moves can still be paralyzed by this ability. Overworld: If the lead Pokémon has this ability, there is a 50% chance that encounters will be with an electric Pokémon, if applicable.
-
lightning-rod
All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
mega punch | normal | 💥🤛 | 80 | 85% | 20 |
pay day | normal | 💥🤛 | 40 | 100% | 20 |
thunder punch | electric | 💥🤛 | 75 | 100% | 15 |
slam | normal | 💥🤛 | 80 | 75% | 20 |
double kick | fighting | 💥🤛 | 30 | 100% | 30 |
mega kick | normal | 💥🤛 | 120 | 75% | 5 |
headbutt | normal | 💥🤛 | 70 | 100% | 15 |
body slam | normal | 💥🤛 | 85 | 100% | 15 |
take down | normal | 💥🤛 | 90 | 85% | 20 |
double edge | normal | 💥🤛 | 120 | 100% | 15 |
tail whip | normal | 🔰 | - | 100% | 30 |
growl | normal | 🔰 | - | 100% | 40 |
surf | water | 🌀 | 90 | 100% | 15 |
submission | fighting | 💥🤛 | 80 | 80% | 20 |
counter | fighting | 💥🤛 | - | 100% | 20 |
seismic toss | fighting | 💥🤛 | - | 100% | 20 |
strength | normal | 💥🤛 | 80 | 100% | 15 |
thunder shock | electric | 🌀 | 40 | 100% | 30 |
thunderbolt | electric | 🌀 | 90 | 100% | 15 |
thunder wave | electric | 🔰 | - | 90% | 20 |
thunder | electric | 🌀 | 110 | 70% | 10 |
dig | ground | 💥🤛 | 80 | 100% | 10 |
toxic | poison | 🔰 | - | 90% | 10 |
agility | psychic | 🔰 | - | - | 30 |
quick attack | normal | 💥🤛 | 40 | 100% | 30 |
rage | normal | 💥🤛 | 20 | 100% | 20 |
mimic | normal | 🔰 | - | - | 10 |
double team | normal | 🔰 | - | - | 15 |
defense curl | normal | 🔰 | - | - | 40 |
light screen | psychic | 🔰 | - | - | 30 |
reflect | psychic | 🔰 | - | - | 20 |
bide | normal | 💥🤛 | - | - | 10 |
swift | normal | 🌀 | 60 | - | 20 |
skull bash | normal | 💥🤛 | 130 | 100% | 10 |
flash | normal | 🔰 | - | 100% | 20 |
rest | psychic | 🔰 | - | - | 10 |
substitute | normal | 🔰 | - | - | 10 |
thief | dark | 💥🤛 | 60 | 100% | 25 |
snore | normal | 🌀 | 50 | 100% | 15 |
curse | ghost | 🔰 | - | - | 10 |
reversal | fighting | 💥🤛 | - | 100% | 15 |
protect | normal | 🔰 | - | - | 10 |
sweet kiss | fairy | 🔰 | - | 75% | 10 |
mud slap | ground | 🌀 | 20 | 100% | 10 |
zap cannon | electric | 🌀 | 120 | 50% | 5 |
detect | fighting | 🔰 | - | - | 5 |
endure | normal | 🔰 | - | - | 10 |
charm | fairy | 🔰 | - | 100% | 20 |
rollout | rock | 💥🤛 | 30 | 90% | 20 |
swagger | normal | 🔰 | - | 85% | 15 |
spark | electric | 💥🤛 | 65 | 100% | 20 |
attract | normal | 🔰 | - | 100% | 15 |
sleep talk | normal | 🔰 | - | - | 10 |
return | normal | 💥🤛 | - | 100% | 20 |
frustration | normal | 💥🤛 | - | 100% | 20 |
dynamic punch | fighting | 💥🤛 | 100 | 50% | 5 |
encore | normal | 🔰 | - | 100% | 5 |
iron tail | steel | 💥🤛 | 100 | 75% | 15 |
hidden power | normal | 🌀 | 60 | 100% | 15 |
rain dance | water | 🔰 | - | - | 5 |
rock smash | fighting | 💥🤛 | 40 | 100% | 15 |
uproar | normal | 🌀 | 90 | 100% | 10 |
facade | normal | 💥🤛 | 70 | 100% | 20 |
focus punch | fighting | 💥🤛 | 150 | 100% | 20 |
helping hand | normal | 🔰 | - | - | 20 |
brick break | fighting | 💥🤛 | 75 | 100% | 15 |
knock off | dark | 💥🤛 | 65 | 100% | 20 |
secret power | normal | 💥🤛 | 70 | 100% | 20 |
fake tears | dark | 🔰 | - | 100% | 20 |
signal beam | bug | 🌀 | 75 | 100% | 15 |
covet | normal | 💥🤛 | 60 | 100% | 25 |
volt tackle | electric | 💥🤛 | 120 | 100% | 15 |
calm mind | psychic | 🔰 | - | - | 20 |
shock wave | electric | 🌀 | 60 | - | 20 |
natural gift | normal | 💥🤛 | - | 100% | 15 |
feint | normal | 💥🤛 | 30 | 100% | 10 |
fling | dark | 💥🤛 | - | 100% | 10 |
magnet rise | electric | 🔰 | - | - | 10 |
nasty plot | dark | 🔰 | - | - | 20 |
discharge | electric | 🌀 | 80 | 100% | 15 |
captivate | normal | 🔰 | - | 100% | 20 |
grass knot | grass | 🌀 | - | 100% | 20 |
charge beam | electric | 🌀 | 50 | 90% | 10 |
electro ball | electric | 🌀 | - | 100% | 10 |
round | normal | 🌀 | 60 | 100% | 15 |
echoed voice | normal | 🌀 | 40 | 100% | 15 |
volt switch | electric | 🌀 | 70 | 100% | 20 |
electroweb | electric | 🌀 | 55 | 95% | 15 |
wild charge | electric | 💥🤛 | 90 | 100% | 15 |
disarming voice | fairy | 🌀 | 40 | - | 15 |
draining kiss | fairy | 🌀 | 50 | 100% | 10 |
play rough | fairy | 💥🤛 | 90 | 90% | 10 |
play nice | normal | 🔰 | - | - | 20 |
confide | normal | 🔰 | - | - | 20 |
eerie impulse | electric | 🔰 | - | 100% | 15 |
electric terrain | electric | 🔰 | - | - | 10 |
nuzzle | electric | 💥🤛 | 20 | 100% | 20 |
laser focus | normal | 🔰 | - | - | 30 |
rising voltage | electric | 🌀 | 70 | 100% | 20 |
tera blast | normal | 🌀 | 80 | 100% | 10 |
trailblaze | grass | 💥🤛 | 50 | 100% | 20 |